Player Matchup

Ra
Ra
Bewga
Ra
Level 138
God Stats
60W - 50L
1,606 SR
Queue Stats
826W - 736L
1,587 Elo+
Party 1
Cerberus
Cerberus
Craft2769
Cerberus
Level 60
God Stats
19W - 13L
1,584 SR
Queue Stats
127W - 100L
1,547 Elo+
Party 1
Achilles
Achilles
David1805
Achilles
Level 101
God Stats
9W - 18L
1,443 SR
Queue Stats
406W - 460L
1,384 Elo+
Solo
Hun Batz
Hun Batz
Kadziel
Hun Batz
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
274W - 239L
1,528 Elo+
Party 1
Charybdis
Charybdis
Maisonmorgann
Charybdis
Level 103
God Stats
6W - 5L
1,328 SR
Queue Stats
361W - 286L
1,599 Elo+
Party 1
Team Averages
Level 110
1,492 SR
1,529 Elo+

VS

Team Averages
Level 82
1,481 SR
1,396 Elo+
Hel
Hel
GWDecmber
Hel
Level 98
God Stats
16W - 18L
1,380 SR
Queue Stats
390W - 401L
1,475 Elo+
Solo
Danzaburou
Danzaburou
ImaBOOTYWarrior
Danzaburou
Level 80
God Stats
14W - 13L
1,596 SR
Queue Stats
198W - 233L
1,417 Elo+
Solo
Achilles
Achilles
Stinkyasa
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,278 Elo+
Solo
Ymir
Ymir
Zugg
Ymir
Level 63
God Stats
23W - 21L
1,430 SR
Queue Stats
41W - 47L
1,419 Elo+
Solo
Thanatos
Thanatos
早乙女あこ
Thanatos
Level 65
God Stats
73W - 69L
1,500 SR
Queue Stats
269W - 321L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
3 / 0 / 2
6,696
670
5,141
2,046
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Craft2769
Cerberus
9
1 / 0 / 7
5,778
578
3,591
4,765
4,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
David1805
Achilles
13
5 / 0 / 1
7,222
722
4,006
4,461
3,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Kadziel
Hun Batz
10
3 / 0 / 2
5,865
587
3,287
5,053
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Maisonmorgann
Charybdis
10
4 / 1 / 1
5,704
570
4,407
4,958
1,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,239
524
283
6,368
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ImaBOOTYWarrior
Danzaburou
8
0 / 4 / 1
4,683
468
4,034
6,435
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Stinkyasa
Achilles
6
0 / 3 / 0
4,214
421
1,487
3,917
2,579
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
Zugg
Ymir
6
0 / 3 / 1
4,409
441
723
8,419
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
8
1 / 4 / 0
4,932
493
754
7,455
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
16
Kills
1
1
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
3
0
2
4
W
Cerberus
Craft2769
Cerberus
1
0
7
4.5
W
Achilles
David1805
Achilles
5
0
1
5.5
L
0
2
0
0
L
Danzaburou
ImaBOOTYWarrior
Danzaburou
0
4
1
0.13
W
Hun Batz
Kadziel
Hun Batz
3
0
2
4
W
Charybdis
Maisonmorgann
Charybdis
4
1
1
4.5
L
Achilles
Stinkyasa
Achilles
0
3
0
0
L
Ymir
Zugg
Ymir
0
3
1
0.17
L
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,432
Damage
7,281
21,283
Taken
32,594
11,062
Mitigated
11,688
9,528
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
5,141
657
343
935
2,046
754
202
92
1,954
46,791
0
W
Cerberus
Craft2769
Cerberus
3,591
313
0
1,858
4,765
4,096
81
66
4,699
18,319
0
W
Achilles
David1805
Achilles
4,006
1,056
0
1,706
4,461
3,478
140
0
4,379
9,479
27,122
L
283
0
0
2,411
6,368
2,483
0
2,492
3,698
29,349
0
L
Danzaburou
ImaBOOTYWarrior
Danzaburou
4,034
2,705
0
990
6,435
1,388
0
1,320
5,079
0
20,668
W
Hun Batz
Kadziel
Hun Batz
3,287
1,170
0
2,950
5,053
1,424
0
134
4,919
0
31,938
W
Charybdis
Maisonmorgann
Charybdis
4,407
2,912
0
1,736
4,958
1,310
0
714
4,244
0
26,043
L
Achilles
Stinkyasa
Achilles
1,487
472
0
341
3,917
2,579
0
528
3,389
0
9,449
L
Ymir
Zugg
Ymir
723
160
0
1,758
8,419
3,146
0
3,909
4,393
8,406
0
L
Thanatos
754
190
0
2,610
7,455
2,092
0
1,004
6,435
0
23,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
23,477
360
Minions Killed
194
0
Camps Cleared
0
1,008,517
Distance Traveled
859,917
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,696
670
103
10
0
220,067
4
W
Cerberus
5,778
578
36
4
0
188,121
2
W
Achilles
7,222
722
90
9
0
196,360
3
L
Hel
5,239
524
73
7
0
188,957
2
L
Danzaburou
4,683
468
36
4
0
158,673
0
W
Hun Batz
5,865
587
73
7
0
216,854
2
W
Charybdis
5,704
570
58
6
0
187,115
2
L
Achilles
4,214
421
25
3
0
142,741
1
L
Ymir
4,409
441
9
1
0
174,934
4
L
Thanatos
4,932
493
51
5
0
194,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role