Player Matchup

Sol
Sol
Platinum III
EnisDaBoss13
Sol
Platinum III
Level 126
God Stats
74W - 68L
1,558 SR
Queue Stats
381W - 370L
1,644 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
eneap
Hou Yi
Diamond IV
Level 149
God Stats
122W - 114L
1,647 SR
Queue Stats
509W - 491L
1,887 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
thedevil014
Kumbhakarna
Platinum II
Level 160
God Stats
1W - 3L
1,323 SR
Queue Stats
263W - 245L
1,613 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,510 SR
1,714 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 80
1,618 SR
1,440 MMR
Amaterasu
Amaterasu
Platinum I
 
Amaterasu
Platinum I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
Wargrad
Izanami
Silver I
Level 69
God Stats
1W - 1L
1,745 SR
Queue Stats
31W - 38L
1,320 MMR
Solo
Tiamat
Tiamat
Bronze III
destructorXD132
Tiamat
Bronze III
Level 109
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 5
8,075
897
8,294
7,392
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
eneap
Hou Yi
10
4 / 5 / 6
7,443
827
8,634
7,683
2,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
thedevil014
Kumbhakarna
11
3 / 1 / 11
7,546
838
5,804
8,984
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothMorgan Le FayGilgameshSobekAthena

VS

Bans
TerraOdinCabrakanHerculesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
6 / 2 / 2
8,208
912
6,787
10,476
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Wargrad
Izanami
8
0 / 6 / 4
5,851
650
5,476
7,427
2,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 7 / 2
6,366
707
5,601
9,265
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
8
8
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
2
2
3.5
W
8
2
5
5.25
L
Izanami
Wargrad
Izanami
0
6
4
0.33
L
2
7
2
0.43
W
Hou Yi
eneap
Hou Yi
4
5
6
1.4
W
Kumbhakarna
thedevil014
Kumbhakarna
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
17,864
24,059
Taken
27,168
11,987
Mitigated
16,264
8,100
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,787
3,392
0
1,623
10,476
9,204
0
3,162
6,980
0
16,102
W
8,294
4,240
0
4,071
7,392
2,661
918
683
6,585
26,857
3,978
L
Izanami
Wargrad
Izanami
5,476
4,634
0
911
7,427
2,396
0
4,576
2,752
0
15,104
L
5,601
743
74
1,678
9,265
4,664
0
4,670
4,078
14,953
0
W
Hou Yi
eneap
Hou Yi
8,634
4,633
0
1,275
7,683
2,181
1,349
1,600
5,817
0
19,146
W
Kumbhakarna
thedevil014
Kumbhakarna
5,804
1,599
0
2,754
8,984
7,145
377
2,887
5,855
13,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,064
Gold Earned
20,425
95
Minions Killed
74
4
Camps Cleared
2
470,171
Distance Traveled
425,565
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,208
912
26
3
2
179,343
2
W
Sol
8,075
897
52
6
3
157,614
1
L
Izanami
5,851
650
25
3
0
105,525
1
L
Tiamat
6,366
707
23
3
0
140,697
2
W
Hou Yi
7,443
827
27
3
0
137,439
0
W
Kumbhakarna
7,546
838
16
2
1
175,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role