Player Matchup

Freya
Freya
HayZeus0
Freya
Level 28
God Stats
48W - 31L
1,637 SR
Queue Stats
352W - 364L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
HayZeusCries
Cthulhu
Level 13
God Stats
9W - 16L
1,574 SR
Queue Stats
15W - 20L
1,486 Elo+
Party 1
Medusa
Medusa
RogueShinobi14
Medusa
Level 29
God Stats
26W - 15L
1,652 SR
Queue Stats
263W - 282L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
SneakyNinja751
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 150L
1,461 Elo+
Party 1
Artemis
Artemis
supremescion
Artemis
Level 15
God Stats
5W - 11L
1,269 SR
Queue Stats
136W - 165L
1,360 Elo+
Party 1
Team Averages
Level 22
1,526 SR
1,480 Elo+

VS

Team Averages
Level 20
1,501 SR
1,556 Elo+
Arachne
Arachne
Ipassedpreschool
Arachne
Level 3
God Stats
2W - 1L
1,522 SR
Queue Stats
4W - 1L
1,624 Elo+
Solo
Chaac
Chaac
Krave999
Chaac
Level 27
God Stats
8W - 14L
1,376 SR
Queue Stats
102W - 109L
1,487 Elo+
Solo
Hachiman
Hachiman
PorteiroDaBase
Hachiman
Level 16
God Stats
1W - 0L
1,719 SR
Queue Stats
16W - 15L
1,566 Elo+
Solo
Ra
Ra
SkunkRat
Ra
Level 27
God Stats
73W - 63L
1,613 SR
Queue Stats
108W - 98L
1,576 Elo+
Solo
Artio
Artio
ragnaloy
Artio
Level 25
God Stats
6W - 4L
1,274 SR
Queue Stats
135W - 111L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
HayZeus0
Freya
9
2 / 7 / 2
6,133
613
4,546
7,948
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
HayZeusCries
Cthulhu
6
0 / 2 / 1
4,398
440
1,880
5,158
2,708
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 1
5,494
549
4,222
7,780
2,186
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
9
1 / 5 / 3
5,580
558
2,965
9,328
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
supremescion
Artemis
6
1 / 5 / 0
4,266
427
2,921
4,749
971
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 2
7,879
788
7,623
9,023
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Krave999
Chaac
12
2 / 0 / 2
6,884
688
4,169
6,291
4,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
10
0 / 2 / 7
5,974
597
4,429
5,027
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
7 / 2 / 2
7,398
740
6,605
6,728
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
ragnaloy
Artio
9
3 / 1 / 6
5,859
586
2,184
7,365
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
24
24
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
HayZeus0
Freya
2
7
2
0.43
L
Cthulhu
HayZeusCries
Cthulhu
0
2
1
0.25
W
12
0
2
13
W
Chaac
Krave999
Chaac
2
0
2
3
W
Hachiman
0
2
7
1.75
L
1
5
1
0.3
W
7
2
2
4
L
Hun Batz
1
5
3
0.5
W
Artio
ragnaloy
Artio
3
1
6
6
L
Artemis
supremescion
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
25,010
34,963
Taken
34,434
10,918
Mitigated
17,880
6,647
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
HayZeus0
Freya
4,546
1,782
0
1,110
7,948
2,176
217
1,868
6,080
20,203
0
L
Cthulhu
HayZeusCries
Cthulhu
1,880
104
0
520
5,158
2,708
0
1,029
3,860
15,985
0
W
7,623
4,791
0
5,237
9,023
3,893
0
931
8,092
0
54,017
W
Chaac
Krave999
Chaac
4,169
373
40
2,197
6,291
4,317
638
0
6,291
844
37,661
W
Hachiman
4,429
1,764
0
1,855
5,027
1,350
245
838
4,189
0
30,482
L
4,222
1,191
0
2,007
7,780
2,186
0
1,451
6,329
0
22,214
W
6,605
832
415
2,104
6,728
2,475
1,309
2,681
4,047
38,049
0
L
Hun Batz
2,965
1,207
0
2,530
9,328
2,877
0
3,135
6,149
0
19,211
W
Artio
ragnaloy
Artio
2,184
380
80
2,838
7,365
5,845
0
2,095
5,270
19,808
0
L
Artemis
supremescion
Artemis
2,921
1,554
0
480
4,749
971
0
751
3,756
0
12,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
33,994
205
Minions Killed
336
0
Camps Cleared
0
916,250
Distance Traveled
1,064,653
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,133
613
47
5
0
155,910
2
L
Cthulhu
4,398
440
31
3
0
211,649
4
W
Arachne
7,879
788
70
7
0
265,400
0
W
Chaac
6,884
688
74
7
0
215,402
1
W
Hachiman
5,974
597
77
8
0
189,466
3
L
Medusa
5,494
549
58
6
0
173,073
1
W
Ra
7,398
740
89
9
0
197,628
0
L
Hun Batz
5,580
558
49
5
0
206,909
4
W
Artio
5,859
586
26
3
0
196,757
4
L
Artemis
4,266
427
20
2
0
168,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role