Player Matchup

Ravana
Ravana
IAMTHEJMAN123
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,122 Elo+
Solo
Hades
Hades
TempTaTaker
Hades
Level 16
God Stats
12W - 7L
1,635 SR
Queue Stats
15W - 13L
1,525 Elo+
Solo
Nike
Nike
ThisNotMyMainlol
Nike
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 30L
1,606 Elo+
Party 1
Yemoja
Yemoja
WhittyNative
Yemoja
Level 29
God Stats
16W - 13L
1,492 SR
Queue Stats
143W - 170L
1,393 Elo+
Solo
Set
Set
loyalheartbreakr
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,617 Elo+
Party 1
Team Averages
Level 19
1,525 SR
1,453 Elo+

VS

Team Averages
Level 17
1,564 SR
1,502 Elo+
Arachne
Arachne
JCN30
Arachne
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 74L
1,503 Elo+
Solo
Odin
Odin
QC-head-_-shoT6
Odin
Level 23
God Stats
21W - 23L
1,452 SR
Queue Stats
33W - 44L
1,353 Elo+
Solo
Izanami
Izanami
blazinjayy
Izanami
Level 29
God Stats
5W - 1L
1,681 SR
Queue Stats
19W - 11L
1,512 Elo+
Solo
Cabrakan
Cabrakan
iHateL0ki2845
Cabrakan
Level 8
God Stats
5W - 2L
1,686 SR
Queue Stats
7W - 3L
1,641 Elo+
Solo
Zeus
Zeus
jhlt
Zeus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
4,275
389
904
5,968
1,643
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 1
5,396
491
3,151
6,900
2,845
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 2 / 1
4,718
429
2,847
6,193
2,387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
9
1 / 2 / 0
5,329
484
2,786
5,782
3,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 4 / 0
4,812
437
1,251
6,699
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JCN30
Arachne
11
5 / 1 / 5
6,706
610
4,570
8,449
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 3
6,137
558
3,777
4,893
2,694
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
blazinjayy
Izanami
10
2 / 1 / 2
6,015
547
1,691
4,567
1,275
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
iHateL0ki2845
Cabrakan
13
9 / 0 / 1
8,032
730
8,886
5,842
3,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
jhlt
Zeus
3
0 / 1 / 0
4,062
369
0
709
85
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
19
19
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Arachne
JCN30
Arachne
5
1
5
7.5
W
3
0
3
4.5
L
1
4
1
0.38
L
1
2
1
0.75
L
Yemoja
1
2
0
0.5
W
Izanami
blazinjayy
Izanami
2
1
2
3
W
Cabrakan
iHateL0ki2845
Cabrakan
9
0
1
9.5
W
Zeus
jhlt
Zeus
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,939
Damage
18,924
31,542
Taken
24,460
13,156
Mitigated
10,939
6,982
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
904
217
0
235
5,968
1,643
90
1,362
4,526
0
12,556
W
Arachne
JCN30
Arachne
4,570
3,400
0
4,114
8,449
3,014
0
3,153
5,216
0
29,868
W
3,777
780
0
1,341
4,893
2,694
586
629
4,027
1,200
14,503
L
3,151
679
334
1,295
6,900
2,845
23
1,191
5,625
20,526
0
L
2,847
457
0
1,946
6,193
2,387
0
2,594
3,516
0
14,142
L
Yemoja
2,786
801
1,047
1,232
5,782
3,676
0
1,890
3,869
20,361
0
W
Izanami
blazinjayy
Izanami
1,691
1,385
0
1,897
4,567
1,275
1,393
1,341
3,226
0
31,187
W
Cabrakan
iHateL0ki2845
Cabrakan
8,886
951
0
4,013
5,842
3,871
1,250
732
5,035
44,045
0
W
Zeus
jhlt
Zeus
0
0
0
0
709
85
0
82
589
680
0
L
1,251
392
0
893
6,699
2,605
0
2,212
4,442
0
25,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
30,952
182
Minions Killed
248
0
Camps Cleared
0
917,539
Distance Traveled
890,397
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,275
389
24
2
0
163,961
2
W
Arachne
6,706
610
52
5
0
260,759
0
W
Odin
6,137
558
40
4
0
225,050
0
L
Hades
5,396
491
43
4
0
190,211
0
L
Nike
4,718
429
23
2
0
178,104
1
L
Yemoja
5,329
484
45
4
0
190,924
2
W
Izanami
6,015
547
59
5
0
164,830
4
W
Cabrakan
8,032
730
96
9
0
205,367
3
W
Zeus
4,062
369
1
0
0
34,391
0
L
Set
4,812
437
47
4
0
194,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role