Player Matchup

Scylla
Scylla
BigNipsJIm
Scylla
Level 108
God Stats
3W - 2L
1,266 SR
Queue Stats
103W - 92L
1,616 Elo+
Solo
Charybdis
Charybdis
N7Harlequin
Charybdis
Level 109
God Stats
6W - 3L
1,708 SR
Queue Stats
330W - 240L
1,672 Elo+
Solo
Hercules
Hercules
onlystarfish29
Hercules
Level 143
God Stats
2W - 10L
1,539 SR
Queue Stats
127W - 123L
1,603 Elo+
Solo
Team Averages
Level 120
1,504 SR
1,630 Elo+

VS

Team Averages
Level 85
1,411 SR
1,577 Elo+
Arachne
Arachne
BeeeGarber
Arachne
Level 48
God Stats
1W - 1L
1,235 SR
Queue Stats
87W - 66L
1,629 Elo+
Solo
Bacchus
Bacchus
ExiledScythe
Bacchus
Level 159
God Stats
11W - 13L
1,537 SR
Queue Stats
449W - 415L
1,612 Elo+
Solo
Sol
Sol
bray580
Sol
Level 49
God Stats
2W - 1L
1,462 SR
Queue Stats
2W - 1L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigNipsJIm
Scylla
14
3 / 4 / 3
10,308
644
17,359
11,463
4,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
N7Harlequin
Charybdis
13
2 / 7 / 4
9,814
613
12,934
13,492
4,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
13
2 / 3 / 5
9,692
606
11,913
21,855
13,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeeeGarber
Arachne
14
6 / 4 / 5
11,309
707
8,272
20,527
18,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ExiledScythe
Bacchus
14
3 / 2 / 9
10,407
650
17,203
18,279
24,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
15
5 / 1 / 6
10,716
670
16,527
14,504
6,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
14
14
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
BeeeGarber
Arachne
6
4
5
2.13
L
Scylla
BigNipsJIm
Scylla
3
4
3
1.13
W
Bacchus
ExiledScythe
Bacchus
3
2
9
3.75
L
Charybdis
N7Harlequin
Charybdis
2
7
4
0.57
W
Sol
5
1
6
8
L
Hercules
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,206
Damage
42,002
46,810
Taken
53,310
22,331
Mitigated
49,396
10,288
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BeeeGarber
Arachne
8,272
4,583
0
5,505
20,527
18,237
280
5,553
14,858
0
19,481
L
Scylla
BigNipsJIm
Scylla
17,359
3,401
0
4,046
11,463
4,250
413
8,732
2,252
51,036
0
W
Bacchus
ExiledScythe
Bacchus
17,203
1,241
0
1,384
18,279
24,612
177
7,450
10,767
28,542
0
L
Charybdis
N7Harlequin
Charybdis
12,934
7,465
740
678
13,492
4,837
0
8,546
4,370
0
39,002
W
Sol
16,527
4,672
275
6,890
14,504
6,547
1,374
4,945
9,559
51,917
0
L
Hercules
11,913
4,178
0
4,824
21,855
13,244
0
15,247
5,926
0
26,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
32,432
204
Minions Killed
151
7
Camps Cleared
5
833,330
Distance Traveled
895,839
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,309
707
28
2
3
291,465
3
L
Scylla
10,308
644
99
6
3
280,765
6
W
Bacchus
10,407
650
23
1
0
314,594
11
L
Charybdis
9,814
613
68
4
3
237,424
1
W
Sol
10,716
670
100
6
2
289,780
0
L
Hercules
9,692
606
37
2
1
315,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role