Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AwolCherokee
Ravana
Level 87
God Stats
10W - 18L
1,471 SR
Queue Stats
499W - 467L
1,598 Elo+
Solo
Ares
Ares
Darvidicus1
Ares
Level 119
God Stats
1W - 3L
1,696 SR
Queue Stats
190W - 176L
1,579 Elo+
Party 2
Ah Puch
Ah Puch
commanderbudder
Ah Puch
Level 108
God Stats
0W - 2L
1,482 SR
Queue Stats
167W - 138L
1,575 Elo+
Party 2
Medusa
Medusa
flommox
Medusa
Level 65
God Stats
0W - 1L
1,259 SR
Queue Stats
136W - 136L
1,537 Elo+
Solo
Team Averages
Level 90
1,482 SR
1,558 Elo+

VS

Team Averages
Level 95
1,580 SR
1,581 Elo+
Horus
Horus
ChromeHeartCrypt
Horus
Level 119
God Stats
14W - 10L
1,743 SR
Queue Stats
328W - 318L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
EliSHOTCHA
Kuzenbo
Level 69
God Stats
1W - 1L
1,302 SR
Queue Stats
5W - 2L
1,662 Elo+
Solo
Ra
Ra
Enzeq
Ra
Level 93
God Stats
8W - 9L
1,488 SR
Queue Stats
350W - 318L
1,583 Elo+
Party 1
Izanami
Izanami
WillowTreeMarch
Izanami
Level 127
God Stats
16W - 8L
1,868 SR
Queue Stats
36W - 43L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
iHGPred
Gilgamesh
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 182L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 0
4,645
516
1,673
6,678
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
5
0 / 1 / 1
4,247
472
935
2,144
511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
4,956
551
4,365
6,785
4,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 0
5,332
592
4,805
5,238
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
flommox
Medusa
8
0 / 2 / 0
4,493
499
3,282
4,440
1,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,497
722
4,045
6,368
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
EliSHOTCHA
Kuzenbo
9
1 / 0 / 1
5,022
558
2,368
5,280
3,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
11
3 / 0 / 4
6,418
713
5,312
5,140
1,898
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 2
5,405
601
1,648
3,560
788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
iHGPred
Gilgamesh
10
2 / 0 / 0
5,635
626
3,102
4,958
2,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
10
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
L
Ravana
0
1
1
0.5
W
4
1
5
6.5
L
0
2
0
0
W
Kuzenbo
EliSHOTCHA
Kuzenbo
1
0
1
1.5
W
Ra
3
0
4
5
W
0
0
2
1
L
1
3
0
0.33
L
Medusa
flommox
Medusa
0
2
0
0
W
Gilgamesh
iHGPred
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,060
Damage
16,475
25,285
Taken
25,306
10,752
Mitigated
11,245
4,806
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,673
106
0
1,481
6,678
3,204
0
2,093
4,585
11,913
0
L
Ravana
935
244
0
54
2,144
511
0
0
2,144
0
15,613
W
4,045
2,090
279
1,833
6,368
2,585
0
2,600
3,768
0
30,882
L
4,365
25
0
1,742
6,785
4,367
0
1,252
5,042
22,160
0
W
Kuzenbo
EliSHOTCHA
Kuzenbo
2,368
1,049
0
1,250
5,280
3,427
0
1,814
3,466
8,497
0
W
Ra
5,312
541
237
2,028
5,140
1,898
0
3,316
1,824
35,311
0
W
1,648
1,092
0
1,395
3,560
788
1,102
62
3,498
0
44,105
L
4,805
93
0
1,279
5,238
1,537
0
2,564
2,674
34,588
0
L
Medusa
flommox
Medusa
3,282
1,106
0
250
4,440
1,133
0
1,771
2,669
0
27,155
W
Gilgamesh
iHGPred
Gilgamesh
3,102
986
0
2,193
4,958
2,547
606
3,113
1,845
0
21,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,673
Gold Earned
28,977
215
Minions Killed
285
0
Camps Cleared
0
758,782
Distance Traveled
913,211
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,645
516
3
0
0
173,097
3
L
Ravana
4,247
472
39
4
0
93,221
0
W
Horus
6,497
722
59
7
0
199,634
2
L
Ares
4,956
551
40
4
0
158,834
0
W
Kuzenbo
5,022
558
20
2
0
173,955
2
W
Ra
6,418
713
77
9
0
184,769
2
W
Izanami
5,405
601
84
9
0
162,317
2
L
Ah Puch
5,332
592
64
7
0
169,317
1
L
Medusa
4,493
499
69
8
0
164,313
1
W
Gilgamesh
5,635
626
45
5
0
192,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role