Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Balodis1
Sun Wukong
Level 28
God Stats
22W - 18L
1,678 SR
Queue Stats
128W - 143L
1,537 Elo+
Party 3
Fafnir
Fafnir
Foushyx
Fafnir
Level 46
God Stats
5W - 5L
1,251 SR
Queue Stats
161W - 163L
1,488 Elo+
Party 3
Ravana
Ravana
SquishyBerry
Ravana
Level 29
God Stats
4W - 0L
1,871 SR
Queue Stats
132W - 124L
1,495 Elo+
Party 3
Team Averages
Level 33
1,560 SR
1,504 Elo+

VS

Team Averages
Level 61
1,478 SR
1,448 Elo+
Charybdis
Charybdis
Azerokk
Charybdis
Level 24
God Stats
7W - 8L
1,446 SR
Queue Stats
31W - 31L
1,341 Elo+
Party 2
Hel
Hel
LegendOfFroddo
Hel
Level 103
God Stats
1W - 4L
1,489 SR
Queue Stats
90W - 88L
1,513 Elo+
Party 4
Kukulkan
Kukulkan
SPARTANO102
Kukulkan
Level 36
God Stats
0W - 1L
1,562 SR
Queue Stats
120W - 109L
1,473 Elo+
Solo
Pele
Pele
TheNosuke
Pele
Level 128
God Stats
14W - 20L
1,576 SR
Queue Stats
411W - 420L
1,503 Elo+
Party 2
Ymir
Ymir
alqpleb
Ymir
Level 12
God Stats
2W - 4L
1,317 SR
Queue Stats
35W - 40L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
11 / 0 / 1
7,569
631
14,685
5,781
1,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
 
Aphrodite
12
1 / 4 / 1
6,874
573
4,998
8,719
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Balodis1
Sun Wukong
11
1 / 0 / 0
6,264
522
2,039
8,368
2,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
Foushyx
Fafnir
11
0 / 0 / 12
7,144
595
3,463
5,448
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
12
2 / 0 / 1
6,895
575
3,848
4,570
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azerokk
Charybdis
9
0 / 6 / 0
5,286
441
2,893
7,475
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 0
7,129
594
5,701
7,090
6,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
SPARTANO102
Kukulkan
12
2 / 3 / 1
7,071
589
4,895
6,977
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
9
0 / 2 / 0
5,458
455
2,426
7,710
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
alqpleb
Ymir
7
0 / 4 / 0
4,966
414
1,388
10,416
3,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
4
4
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
0
1
11.5
W
Aphrodite
 
Aphrodite
1
4
1
0.38
L
Charybdis
Azerokk
Charybdis
0
6
0
0
W
Sun Wukong
Balodis1
Sun Wukong
1
0
0
1
W
Fafnir
Foushyx
Fafnir
0
0
12
6
L
2
0
0
2
L
Kukulkan
SPARTANO102
Kukulkan
2
3
1
0.83
W
Ravana
2
0
1
2.5
L
Pele
0
2
0
0
L
Ymir
alqpleb
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,033
Damage
17,303
32,886
Taken
39,668
14,002
Mitigated
15,916
14,103
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,685
11,329
0
2,415
5,781
1,651
1,653
443
5,338
0
57,825
W
Aphrodite
 
Aphrodite
4,998
494
0
4,116
8,719
2,847
636
3,901
4,587
40,384
0
L
Charybdis
Azerokk
Charybdis
2,893
1,491
0
180
7,475
1,429
0
1,131
6,344
0
23,382
W
Sun Wukong
Balodis1
Sun Wukong
2,039
430
0
3,747
8,368
2,997
495
4,852
3,480
0
32,210
W
Fafnir
Foushyx
Fafnir
3,463
885
0
2,070
5,448
4,516
390
682
4,503
10,256
0
L
5,701
125
492
4,940
7,090
6,612
148
1,210
5,880
44,113
0
L
Kukulkan
SPARTANO102
Kukulkan
4,895
392
0
1,859
6,977
1,957
154
2,612
4,365
37,239
0
W
Ravana
3,848
757
0
1,755
4,570
1,991
856
1,540
2,994
0
42,437
L
Pele
2,426
235
0
2,684
7,710
2,064
0
1,809
5,901
0
30,644
L
Ymir
alqpleb
Ymir
1,388
162
0
0
10,416
3,854
0
1,699
8,717
13,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
29,910
327
Minions Killed
307
0
Camps Cleared
0
1,185,780
Distance Traveled
1,131,780
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,569
631
93
8
0
229,405
2
W
Aphrodite
6,874
573
74
6
0
208,648
4
L
Charybdis
5,286
441
49
4
0
194,659
2
W
Sun Wukong
6,264
522
56
5
0
231,840
1
W
Fafnir
7,144
595
22
2
0
251,887
6
L
Hel
7,129
594
85
7
0
232,729
3
L
Kukulkan
7,071
589
95
8
0
224,148
2
W
Ravana
6,895
575
82
7
0
264,000
0
L
Pele
5,458
455
55
5
0
267,446
1
L
Ymir
4,966
414
23
2
0
212,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role