Player Matchup

Nike
Nike
 
Nike
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DeadHeavyGamer
Merlin
Level 18
God Stats
3W - 3L
1,662 SR
Queue Stats
9W - 10L
1,461 Elo+
Party 1
Neith
Neith
HellSupply666
Neith
Level 6
God Stats
2W - 2L
1,851 SR
Queue Stats
2W - 2L
1,783 Elo+
Party 1
Sol
Sol
OlimpioPynToh
Sol
Level 19
God Stats
1W - 2L
1,700 SR
Queue Stats
41W - 52L
1,286 Elo+
Solo
Nemesis
Nemesis
SIBADAVIOLA
Nemesis
Level 6
God Stats
0W - 2L
1,314 SR
Queue Stats
7W - 7L
1,373 Elo+
Party 2
Team Averages
Level 13
1,605 SR
1,481 Elo+

VS

Team Averages
Level 13
1,517 SR
1,441 Elo+
Ymir
Ymir
Endotk
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,434 Elo+
Solo
Artemis
Artemis
Ludário
Artemis
Level 11
God Stats
4W - 3L
1,354 SR
Queue Stats
90W - 69L
1,461 Elo+
Solo
Nike
Nike
Nidavellyr
Nike
Level 22
God Stats
1W - 0L
1,765 SR
Queue Stats
28W - 35L
1,436 Elo+
Solo
Scylla
Scylla
PauloS3857
Scylla
Level 22
God Stats
3W - 2L
1,465 SR
Queue Stats
73W - 77L
1,372 Elo+
Solo
Thor
Thor
ProspectCastilho
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 2 / 1
7,553
504
7,684
10,114
4,128
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 10 / 0
5,834
389
2,525
8,599
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 8 / 1
5,559
371
2,515
8,728
1,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 3 / 0
7,005
467
3,602
6,503
1,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
SIBADAVIOLA
Nemesis
13
3 / 4 / 2
8,006
534
6,379
11,180
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Endotk
Ymir
11
2 / 2 / 9
7,870
525
2,217
12,248
6,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Ludário
Artemis
16
21 / 0 / 3
10,978
732
16,840
8,743
3,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 3
8,770
585
5,472
9,749
6,903
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
PauloS3857
Scylla
14
3 / 1 / 8
8,847
590
4,399
5,320
1,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 4
6,987
466
1,039
8,352
2,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
27
27
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
1
1.25
L
0
10
0
0
W
Ymir
Endotk
Ymir
2
2
9
3.25
L
0
8
1
0.06
W
Artemis
Ludário
Artemis
21
0
3
22.5
W
1
0
3
2.5
L
2
3
0
0.67
W
Scylla
PauloS3857
Scylla
3
1
8
7
W
0
4
4
0.5
L
Nemesis
SIBADAVIOLA
Nemesis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
29,967
45,124
Taken
44,412
12,108
Mitigated
21,018
6,765
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,684
1,559
0
2,894
10,114
4,128
0
1,350
8,764
0
42,881
L
2,525
303
56
521
8,599
1,360
912
1,874
6,725
25,206
0
W
Ymir
Endotk
Ymir
2,217
658
0
150
12,248
6,633
376
2,522
9,685
24,182
0
L
2,515
1,306
0
413
8,728
1,773
1,297
1,599
7,129
0
16,944
W
Artemis
Ludário
Artemis
16,840
8,197
0
4,771
8,743
3,582
6,620
1,384
7,304
0
71,579
W
5,472
1,127
0
3,390
9,749
6,903
0
730
8,334
6,581
42,378
L
3,602
433
0
1,179
6,503
1,406
0
1,331
5,172
28,509
0
W
Scylla
PauloS3857
Scylla
4,399
832
0
1,332
5,320
1,441
385
657
4,663
42,852
0
W
1,039
443
0
740
8,352
2,459
0
834
7,423
0
31,001
L
Nemesis
SIBADAVIOLA
Nemesis
6,379
2,178
0
1,702
11,180
3,441
0
1,874
9,306
0
54,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
43,452
312
Minions Killed
408
0
Camps Cleared
0
1,397,843
Distance Traveled
1,451,668
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,553
504
90
6
0
299,345
4
L
Merlin
5,834
389
45
3
0
260,208
4
W
Ymir
7,870
525
37
2
0
297,653
2
L
Neith
5,559
371
27
2
0
257,865
0
W
Artemis
10,978
732
107
7
0
275,904
6
W
Nike
8,770
585
120
8
0
273,142
4
L
Sol
7,005
467
54
4
0
251,741
0
W
Scylla
8,847
590
91
6
0
288,297
3
W
Thor
6,987
466
53
4
0
316,672
1
L
Nemesis
8,006
534
96
6
0
328,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role