Player Matchup

Artio
Artio
Arfido
Artio
Level 160
God Stats
2W - 0L
1,802 SR
Queue Stats
183W - 109L
1,704 Elo+
Party 2
Neith
Neith
Hvit Varebil
Neith
Level 16
God Stats
57W - 40L
1,671 SR
Queue Stats
58W - 44L
1,825 Elo+
Party 2
Danzaburou
Danzaburou
LordRune
Danzaburou
Level 160
God Stats
7W - 5L
1,825 SR
Queue Stats
246W - 169L
1,626 Elo+
Party 2
Vulcan
Vulcan
Mychuflay
Vulcan
Level 156
God Stats
3W - 14L
1,321 SR
Queue Stats
239W - 246L
1,542 Elo+
Party 3
Thanatos
Thanatos
Smalville
Thanatos
Level 147
God Stats
215W - 200L
1,543 SR
Queue Stats
258W - 251L
1,593 Elo+
Party 3
Team Averages
Level 128
1,632 SR
1,658 Elo+

VS

Team Averages
Level 63
1,539 SR
1,610 Elo+
Sol
Sol
ButtroseGhali
Sol
Level 88
God Stats
2W - 4L
1,687 SR
Queue Stats
290W - 266L
1,555 Elo+
Party 4
Cernunnos
Cernunnos
Fillifjonkis
Cernunnos
Level 123
God Stats
37W - 38L
1,616 SR
Queue Stats
257W - 226L
1,580 Elo+
Party 4
Xing Tian
Xing Tian
OrikanTheDivined
Xing Tian
Level 46
God Stats
8W - 6L
1,559 SR
Queue Stats
67W - 58L
1,578 Elo+
Party 4
Fafnir
Fafnir
Rayric
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
cyker182
Achilles
Level 36
God Stats
0W - 1L
1,336 SR
Queue Stats
2W - 1L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arfido
Artio
17
11 / 0 / 19
11,440
1,040
15,698
21,321
24,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
0 / 0 / 6
7,896
718
1,484
4,157
1,480
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
LordRune
Danzaburou
17
8 / 3 / 12
11,069
1,006
27,026
10,704
5,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
Mychuflay
Vulcan
18
7 / 0 / 15
11,270
1,025
22,154
4,655
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Smalville
Thanatos
16
10 / 1 / 9
11,344
1,031
14,615
10,332
4,485
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,030
821
10,170
14,024
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Fillifjonkis
Cernunnos
13
0 / 7 / 2
6,919
629
6,376
16,713
4,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
12
1 / 7 / 2
7,287
662
5,413
20,509
15,259
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Rayric
Fafnir
11
0 / 9 / 1
6,753
614
4,730
21,333
17,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
cyker182
Achilles
12
0 / 7 / 3
6,524
593
6,520
15,264
9,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
36
Kills
4
4
Deaths
36
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
Arfido
Artio
11
0
19
20.5
L
3
6
1
0.58
L
Cernunnos
Fillifjonkis
Cernunnos
0
7
2
0.14
W
0
0
6
3
W
Danzaburou
LordRune
Danzaburou
8
3
12
4.67
W
Vulcan
Mychuflay
Vulcan
7
0
15
14.5
L
Xing Tian
1
7
2
0.29
L
Fafnir
Rayric
Fafnir
0
9
1
0.06
W
Thanatos
Smalville
Thanatos
10
1
9
14.5
L
Achilles
cyker182
Achilles
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,977
Damage
33,209
51,169
Taken
87,843
37,729
Mitigated
50,092
25,901
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Arfido
Artio
15,698
2,031
3,279
9,241
21,321
24,311
180
8,927
11,210
25,580
0
L
10,170
3,834
0
2,493
14,024
3,164
0
6,498
7,526
32,805
0
L
Cernunnos
Fillifjonkis
Cernunnos
6,376
2,704
0
1,686
16,713
4,770
0
5,845
10,868
0
29,556
W
1,484
634
0
328
4,157
1,480
666
1,112
2,960
0
17,324
W
Danzaburou
LordRune
Danzaburou
27,026
13,868
0
2,128
10,704
5,298
2,723
2,615
7,823
0
52,019
W
Vulcan
Mychuflay
Vulcan
22,154
6,537
0
933
4,655
2,155
1,275
2,547
2,108
57,900
0
L
Xing Tian
5,413
819
135
430
20,509
15,259
0
8,148
12,298
9,953
0
L
Fafnir
Rayric
Fafnir
4,730
1,893
0
2,241
21,333
17,647
66
9,125
12,147
9,195
0
W
Thanatos
Smalville
Thanatos
14,615
4,930
0
9,992
10,332
4,485
1,967
5,781
4,458
0
31,045
L
Achilles
cyker182
Achilles
6,520
1,222
0
864
15,264
9,252
0
8,007
7,152
0
10,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,019
Gold Earned
36,513
263
Minions Killed
146
15
Camps Cleared
1
1,122,015
Distance Traveled
911,111
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,440
1,040
24
2
1
224,122
0
L
Sol
9,030
821
68
6
1
189,508
2
L
Cernunnos
6,919
629
38
3
0
177,111
1
W
Neith
7,896
718
35
3
1
189,332
0
W
Danzaburou
11,069
1,006
76
7
3
209,928
6
W
Vulcan
11,270
1,025
91
8
5
253,408
2
L
Xing Tian
7,287
662
10
1
0
186,030
1
L
Fafnir
6,753
614
14
1
0
170,187
0
W
Thanatos
11,344
1,031
37
3
5
245,225
4
L
Achilles
6,524
593
16
1
0
188,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role