Player Matchup

Freya
Freya
BravoFourSniper
Freya
Level 27
God Stats
6W - 6L
1,542 SR
Queue Stats
20W - 30L
1,264 Elo+
Party 1
Mercury
Mercury
GalactaYeet
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,635 Elo+
Solo
Nemesis
Nemesis
Joeoncod
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PhilOfTheHun
Sylvanus
Level 3
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,070 Elo+
Solo
Hades
Hades
Whysabri
Hades
Level 28
God Stats
1W - 1L
1,713 SR
Queue Stats
34W - 37L
1,329 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,360 Elo+

VS

Team Averages
Level 13
1,478 SR
1,428 Elo+
Neith
Neith
AaronZambrano020
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Burnt_Toast_013
Poseidon
Level 29
God Stats
12W - 14L
1,389 SR
Queue Stats
30W - 47L
1,277 Elo+
Solo
Yemoja
Yemoja
QG_Evilsnake
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ravana
Ravana
RecklessRob11
Ravana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
joanp_REN
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
10,000
455
7,372
13,612
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
GalactaYeet
Mercury
16
3 / 5 / 3
10,307
469
7,008
14,290
5,016
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Joeoncod
Nemesis
11
1 / 6 / 4
8,158
371
2,498
13,527
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
PhilOfTheHun
Sylvanus
10
0 / 6 / 1
7,290
331
1,654
12,940
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
Whysabri
Hades
13
3 / 11 / 3
8,783
399
9,416
18,204
6,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 12
11,500
523
17,719
13,539
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
16
8 / 4 / 11
10,484
477
17,642
13,118
4,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
0 / 4 / 7
7,806
355
1,271
6,625
5,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
1 / 1 / 1
6,956
316
934
3,530
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nike
17
13 / 1 / 14
11,342
516
13,750
9,827
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
11
Kills
36
36
Deaths
12
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
14
2
12
10
L
4
8
3
0.69
W
Poseidon
8
4
11
3.38
L
Mercury
GalactaYeet
Mercury
3
5
3
0.9
L
Nemesis
Joeoncod
Nemesis
1
6
4
0.5
L
Sylvanus
PhilOfTheHun
Sylvanus
0
6
1
0.08
W
Yemoja
0
4
7
0.88
W
1
1
1
1.5
L
Hades
Whysabri
Hades
3
11
3
0.41
W
Nike
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,948
Damage
51,316
72,573
Taken
46,639
33,265
Mitigated
21,879
9,370
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,719
4,802
0
4,971
13,539
5,201
6,244
5,203
8,336
0
70,069
L
7,372
3,498
0
1,849
13,612
3,852
116
4,374
8,912
28,488
0
W
Poseidon
17,642
1,013
533
3,715
13,118
4,389
1,372
6,619
6,499
67,801
0
L
Mercury
GalactaYeet
Mercury
7,008
2,334
0
1,008
14,290
5,016
247
2,977
10,983
0
51,437
L
Nemesis
Joeoncod
Nemesis
2,498
1,013
0
722
13,527
6,101
764
2,077
11,111
0
32,470
L
Sylvanus
PhilOfTheHun
Sylvanus
1,654
588
475
2,832
12,940
11,787
300
1,852
10,907
15,764
0
W
Yemoja
1,271
723
1,410
238
6,625
5,275
568
2,351
4,274
5,620
0
W
934
576
0
575
3,530
839
0
403
3,127
0
17,142
L
Hades
Whysabri
Hades
9,416
2,475
522
1,962
18,204
6,509
1,271
7,870
9,907
37,461
0
W
Nike
13,750
1,615
0
2,508
9,827
6,175
347
4,293
5,534
0
38,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
48,088
274
Minions Killed
311
0
Camps Cleared
0
1,805,553
Distance Traveled
1,460,271
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,500
523
111
5
0
386,961
0
L
Freya
10,000
455
49
2
0
308,593
0
W
Poseidon
10,484
477
91
4
0
344,693
0
L
Mercury
10,307
469
84
4
0
428,227
1
L
Nemesis
8,158
371
57
3
0
448,176
2
L
Sylvanus
7,290
331
16
1
0
310,450
1
W
Yemoja
7,806
355
11
1
0
198,547
2
W
Ravana
6,956
316
37
2
0
119,417
0
L
Hades
8,783
399
68
3
0
310,107
0
W
Nike
11,342
516
61
3
0
410,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role