Player Matchup

Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Dralarco
Janus
Gold IV
Level 147
God Stats
5W - 3L
1,667 SR
Queue Stats
291W - 285L
1,398 MMR
Solo
Fenrir
Fenrir
Gold V
Drivingkidcolby
Fenrir
Gold V
Level 122
God Stats
13W - 11L
1,639 SR
Queue Stats
68W - 77L
1,310 MMR
Solo
Bellona
Bellona
Gold IV
JusTJ0hnny
Bellona
Gold IV
Level 90
God Stats
6W - 2L
1,500 SR
Queue Stats
138W - 136L
1,332 MMR
Solo
Aphrodite
Aphrodite
Gold II
SugarKïtten
Aphrodite
Gold II
Level 144
God Stats
86W - 69L
1,571 SR
Queue Stats
209W - 219L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,575 SR
1,382 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,549 SR
1,379 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
Godette
Kukulkan
Gold V
Level 100
God Stats
35W - 33L
1,546 SR
Queue Stats
250W - 250L
1,413 MMR
Solo
Osiris
Osiris
Silver I
Réápér
Osiris
Silver I
Level 73
God Stats
2W - 2L
1,611 SR
Queue Stats
45W - 59L
1,104 MMR
Party 1
Tyr
Tyr
Gold III
TxNeron
Tyr
Gold III
Level 154
God Stats
15W - 18L
1,554 SR
Queue Stats
948W - 936L
1,367 MMR
Solo
Anhur
Anhur
Silver I
demondallas123
Anhur
Silver I
Level 126
God Stats
0W - 1L
1,536 SR
Queue Stats
4W - 5L
1,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
5 / 0 / 1
6,690
669
4,686
3,859
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Dralarco
Janus
11
4 / 1 / 3
6,454
645
6,235
5,330
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 4
6,890
689
5,985
6,351
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
JusTJ0hnny
Bellona
12
0 / 0 / 2
6,953
695
5,991
6,667
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SugarKïtten
Aphrodite
9
0 / 0 / 7
5,975
598
1,997
3,909
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
AthenaGilgameshMorgan Le FayTiamatPersephone

VS

Bans
ArtemisSobekYmirHeimdallrSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 4 / 0
4,517
452
2,587
8,766
4,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Godette
Kukulkan
9
1 / 3 / 0
5,362
536
2,933
4,602
1,595
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Réápér
Osiris
9
0 / 3 / 0
5,253
525
2,624
6,747
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
11
0 / 2 / 0
5,932
593
3,388
11,126
4,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 0
5,224
522
1,458
4,881
1,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
14
Kills
1
1
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
1
5.5
L
Cerberus
 
Cerberus
0
4
0
0
W
Janus
Dralarco
Janus
4
1
3
5.5
W
5
0
4
7
L
Kukulkan
Godette
Kukulkan
1
3
0
0.33
W
Bellona
JusTJ0hnny
Bellona
0
0
2
1
L
Osiris
Réápér
Osiris
0
3
0
0
W
Aphrodite
SugarKïtten
Aphrodite
0
0
7
3.5
L
Tyr
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,894
Damage
12,990
26,116
Taken
36,122
12,536
Mitigated
15,740
12,898
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,686
2,542
0
902
3,859
801
1,488
310
3,549
0
39,065
L
Cerberus
 
Cerberus
2,587
0
0
1,507
8,766
4,591
0
4,155
4,611
11,172
0
W
Janus
Dralarco
Janus
6,235
512
0
662
5,330
1,923
280
2,219
3,111
37,598
0
W
5,985
642
0
2,423
6,351
2,092
0
1,353
4,998
0
37,854
L
Kukulkan
Godette
Kukulkan
2,933
88
0
0
4,602
1,595
0
1,281
3,321
31,695
0
W
Bellona
JusTJ0hnny
Bellona
5,991
2,238
0
3,615
6,667
5,215
69
0
6,667
1,904
41,909
L
Osiris
Réápér
Osiris
2,624
1,127
0
1,665
6,747
4,127
0
2,544
4,203
0
32,697
W
Aphrodite
SugarKïtten
Aphrodite
1,997
457
2,051
3,245
3,909
2,505
108
1,795
2,114
11,465
0
L
Tyr
3,388
287
0
6,633
11,126
4,171
0
375
10,751
0
37,740
L
1,458
1,175
0
1,587
4,881
1,256
0
252
4,629
0
26,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
26,288
343
Minions Killed
323
0
Camps Cleared
0
1,067,674
Distance Traveled
1,017,616
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,690
669
81
8
0
204,570
2
L
Cerberus
4,517
452
30
3
0
187,302
1
W
Janus
6,454
645
76
8
0
214,366
4
W
Fenrir
6,890
689
60
6
0
229,946
4
L
Kukulkan
5,362
536
71
7
0
190,844
2
W
Bellona
6,953
695
105
11
0
205,232
3
L
Osiris
5,253
525
62
6
0
219,145
5
W
Aphrodite
5,975
598
21
2
0
213,560
5
L
Tyr
5,932
593
98
10
0
238,257
1
L
Anhur
5,224
522
62
6
0
182,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role