Player Matchup

Scylla
Scylla
Devenson1023
Scylla
Level 106
God Stats
7W - 7L
1,487 SR
Queue Stats
406W - 380L
1,543 Elo+
Party 1
Achilles
Achilles
JBreuer33
Achilles
Level 36
God Stats
7W - 8L
1,646 SR
Queue Stats
99W - 88L
1,560 Elo+
Party 1
Medusa
Medusa
Park0rB3rg
Medusa
Level 80
God Stats
6W - 5L
1,626 SR
Queue Stats
162W - 134L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
Rolltide0001
Kukulkan
Level 119
God Stats
8W - 5L
1,592 SR
Queue Stats
809W - 744L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
winsong25
Sylvanus
Level 119
God Stats
0W - 2L
1,448 SR
Queue Stats
438W - 415L
1,585 Elo+
Party 1
Team Averages
Level 92
1,560 SR
1,562 Elo+

VS

Team Averages
Level 89
1,469 SR
1,569 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DamenDamen
Ymir
Level 47
God Stats
10W - 6L
1,674 SR
Queue Stats
164W - 109L
1,564 Elo+
Party 2
Osiris
Osiris
DurtyGuNz
Osiris
Level 158
God Stats
2W - 4L
1,187 SR
Queue Stats
285W - 205L
1,741 Elo+
Party 2
Thanatos
Thanatos
Mex64bits
Thanatos
Level 38
God Stats
5W - 7L
1,461 SR
Queue Stats
150W - 164L
1,496 Elo+
Solo
Artemis
Artemis
rentandrum
Artemis
Level 47
God Stats
5W - 2L
1,523 SR
Queue Stats
207W - 184L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 1 / 4
9,668
483
10,027
11,738
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
JBreuer33
Achilles
14
0 / 3 / 2
8,113
406
3,316
14,181
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Park0rB3rg
Medusa
15
3 / 7 / 5
9,628
481
8,811
15,713
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Rolltide0001
Kukulkan
15
4 / 5 / 5
9,637
482
15,304
13,418
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
winsong25
Sylvanus
13
3 / 4 / 4
8,999
450
6,728
17,213
18,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 1 / 6
13,173
659
22,874
24,730
10,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 8
10,872
544
6,921
22,287
20,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
DurtyGuNz
Osiris
19
6 / 2 / 1
12,699
635
13,493
14,010
13,372
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Mex64bits
Thanatos
17
3 / 3 / 4
11,500
575
3,335
13,925
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
rentandrum
Artemis
17
3 / 3 / 6
11,315
566
10,907
12,208
4,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
11
Kills
20
20
Deaths
12
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
6
9
W
2
3
8
2
L
Scylla
1
1
4
3
W
Osiris
DurtyGuNz
Osiris
6
2
1
3.25
L
Achilles
JBreuer33
Achilles
0
3
2
0.33
W
Thanatos
Mex64bits
Thanatos
3
3
4
1.67
L
Medusa
Park0rB3rg
Medusa
3
7
5
0.79
L
Kukulkan
Rolltide0001
Kukulkan
4
5
5
1.3
W
Artemis
rentandrum
Artemis
3
3
6
2
L
Sylvanus
winsong25
Sylvanus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,186
Damage
57,530
72,263
Taken
87,160
49,572
Mitigated
54,818
18,965
Healing
43,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,874
10,765
0
19,710
24,730
10,008
9,207
12,791
11,552
129,903
0
W
6,921
1,163
0
3,976
22,287
20,893
682
9,900
12,080
42,069
0
L
Scylla
10,027
376
0
1,238
11,738
4,130
0
7,605
4,133
66,041
0
W
Osiris
DurtyGuNz
Osiris
13,493
5,303
0
5,381
14,010
13,372
837
4,449
8,999
17,779
63,995
L
Achilles
JBreuer33
Achilles
3,316
895
131
4,961
14,181
15,987
33
3,709
10,472
28
36,027
W
Thanatos
Mex64bits
Thanatos
3,335
679
0
10,206
13,925
5,938
82
4,561
9,223
0
81,442
L
Medusa
Park0rB3rg
Medusa
8,811
3,663
0
2,405
15,713
5,077
688
5,008
10,705
0
65,734
L
Kukulkan
Rolltide0001
Kukulkan
15,304
1,825
0
2,628
13,418
5,626
0
6,592
6,826
70,970
0
W
Artemis
rentandrum
Artemis
10,907
4,203
0
3,741
12,208
4,607
2,596
4,541
7,627
0
73,778
L
Sylvanus
winsong25
Sylvanus
6,728
2,003
3,488
4,114
17,213
18,752
176
9,475
7,738
21,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,045
Gold Earned
59,559
450
Minions Killed
662
0
Camps Cleared
0
1,741,280
Distance Traveled
1,916,133
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,173
659
207
10
0
360,514
5
W
Ymir
10,872
544
58
3
0
370,787
0
L
Scylla
9,668
483
135
7
0
388,357
5
W
Osiris
12,699
635
152
8
0
391,780
4
L
Achilles
8,113
406
57
3
0
359,924
2
W
Thanatos
11,500
575
126
6
0
415,898
2
L
Medusa
9,628
481
92
5
0
320,394
2
L
Kukulkan
9,637
482
131
7
0
351,507
5
W
Artemis
11,315
566
119
6
0
377,154
5
L
Sylvanus
8,999
450
35
2
0
321,098
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role