Player Matchup

Odin
Odin
Gold V
Garve00
Odin
Gold V
Level 63
God Stats
2W - 1L
1,584 SR
Queue Stats
24W - 21L
1,447 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
goku6969
Morgan Le Fay
Gold IV
Level 105
God Stats
2W - 1L
1,140 SR
Queue Stats
78W - 84L
1,594 MMR
Party 1
Neith
Neith
Gold V
sunderwave
Neith
Gold V
Level 108
God Stats
6W - 4L
1,651 SR
Queue Stats
22W - 19L
1,525 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,458 SR
1,522 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,641 SR
1,452 MMR
Hachiman
Hachiman
Bronze III
Akur4
Hachiman
Bronze III
Level 60
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
SmillingBoy
Ah Puch
Bronze III
Level 65
God Stats
0W - 2L
1,704 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Wargrad
Sobek
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Garve00
Odin
11
1 / 1 / 10
7,710
771
3,707
8,791
6,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
goku6969
Morgan Le Fay
12
7 / 2 / 3
8,285
829
9,915
6,771
3,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
4 / 0 / 7
7,547
755
8,510
5,899
2,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothAnubisIzanamiAchillesSol

VS

Bans
NoxKhepriChaacAthenaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akur4
Hachiman
9
1 / 5 / 1
6,327
633
4,959
7,230
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
SmillingBoy
Ah Puch
9
2 / 4 / 1
6,476
648
7,194
6,826
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Wargrad
Sobek
9
0 / 3 / 2
5,912
591
3,543
11,530
10,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akur4
Hachiman
1
5
1
0.3
W
Odin
Garve00
Odin
1
1
10
6
L
Ah Puch
SmillingBoy
Ah Puch
2
4
1
0.63
L
Sobek
Wargrad
Sobek
0
3
2
0.33
W
Morgan Le Fay
goku6969
Morgan Le Fay
7
2
3
4.25
W
Neith
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
15,696
21,461
Taken
25,586
12,325
Mitigated
15,943
7,372
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akur4
Hachiman
4,959
3,157
0
907
7,230
2,938
0
2,866
4,364
0
15,096
W
Odin
Garve00
Odin
3,707
1,080
0
2,893
8,791
6,580
311
3,910
4,881
60
10,640
L
Ah Puch
SmillingBoy
Ah Puch
7,194
174
0
858
6,826
2,504
0
2,817
4,009
24,717
0
L
Sobek
Wargrad
Sobek
3,543
368
0
2,190
11,530
10,501
0
4,498
7,032
12,360
0
W
Morgan Le Fay
goku6969
Morgan Le Fay
9,915
1,050
0
1,348
6,771
3,384
353
4,100
2,671
29,406
0
W
Neith
8,510
3,681
0
3,131
5,899
2,361
1,926
3,003
2,896
0
25,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
18,715
114
Minions Killed
86
5
Camps Cleared
4
540,386
Distance Traveled
478,096
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,327
633
33
3
2
146,885
4
W
Odin
7,710
771
15
2
2
192,808
1
L
Ah Puch
6,476
648
45
5
2
164,624
4
L
Sobek
5,912
591
8
1
0
166,587
3
W
Morgan Le Fay
8,285
829
47
5
3
175,116
2
W
Neith
7,547
755
52
5
0
172,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role