Player Matchup

Xbalanque
Xbalanque
OG-Marksu
Xbalanque
Level 106
God Stats
4W - 1L
1,636 SR
Queue Stats
375W - 247L
1,619 Elo+
Party 1
Gilgamesh
Gilgamesh
Warhound101
Gilgamesh
Level 115
God Stats
7W - 4L
1,674 SR
Queue Stats
125W - 99L
1,639 Elo+
Party 1
Vulcan
Vulcan
ogbluedragon
Vulcan
Level 124
God Stats
20W - 17L
1,588 SR
Queue Stats
640W - 525L
1,621 Elo+
Party 1
Team Averages
Level 115
1,633 SR
1,626 Elo+

VS

Team Averages
Level 103
1,488 SR
1,463 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DakHalestorm
Chang'e
Level 94
God Stats
15W - 18L
1,421 SR
Queue Stats
90W - 100L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
IronJosh06
Sun Wukong
Level 86
God Stats
5W - 5L
1,543 SR
Queue Stats
187W - 221L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OG-Marksu
Xbalanque
15
6 / 8 / 1
12,394
620
19,246
18,212
8,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Warhound101
Gilgamesh
14
0 / 7 / 7
11,247
562
17,424
21,520
23,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
16
3 / 5 / 3
12,335
617
20,849
13,248
7,333
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 6 / 9
13,305
665
14,386
22,534
7,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
DakHalestorm
Chang'e
17
8 / 3 / 7
13,487
674
10,228
18,837
6,639
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
IronJosh06
Sun Wukong
18
6 / 0 / 13
13,856
693
20,972
25,614
29,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
20
20
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
6
9
1.75
W
Chang'e
DakHalestorm
Chang'e
8
3
7
3.83
W
Sun Wukong
IronJosh06
Sun Wukong
6
0
13
12.5
L
Xbalanque
OG-Marksu
Xbalanque
6
8
1
0.81
L
Gilgamesh
Warhound101
Gilgamesh
0
7
7
0.5
L
Vulcan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,519
Damage
45,586
52,980
Taken
66,985
39,168
Mitigated
43,841
6,634
Healing
28,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,386
8,439
0
8,368
22,534
7,562
955
7,445
15,089
0
55,333
W
Chang'e
DakHalestorm
Chang'e
10,228
527
6,887
8,806
18,837
6,639
713
7,111
11,726
30,301
0
W
Sun Wukong
IronJosh06
Sun Wukong
20,972
5,363
0
4,518
25,614
29,640
1,229
9,885
15,729
0
65,979
L
Xbalanque
OG-Marksu
Xbalanque
19,246
9,390
0
3,216
18,212
8,401
308
3,110
14,753
0
67,166
L
Gilgamesh
Warhound101
Gilgamesh
17,424
2,923
0
799
21,520
23,434
189
4,638
15,965
7,629
27,648
L
Vulcan
20,849
4,524
0
2,619
13,248
7,333
524
3,317
9,299
67,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,976
Gold Earned
40,648
229
Minions Killed
232
13
Camps Cleared
5
966,085
Distance Traveled
1,083,501
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,305
665
71
4
3
337,595
1
W
Chang'e
13,487
674
57
3
2
340,108
6
W
Sun Wukong
13,856
693
104
5
0
405,798
2
L
Xbalanque
12,394
620
90
5
8
302,233
4
L
Gilgamesh
11,247
562
24
1
0
316,511
1
L
Vulcan
12,335
617
115
6
5
347,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role