Player Matchup

Chaac
Chaac
Silver II
xXpornisXx
Chaac
Silver II
Level 133
God Stats
3W - 0L
1,884 SR
Queue Stats
3W - 1L
1,572 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,884 SR
1,572 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 143
1,394 SR
811 MMR
Ymir
Ymir
Silver V
KremerAlmighty
Ymir
Silver V
Level 143
God Stats
2W - 29L
1,394 SR
Queue Stats
19W - 110L
811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
9 / 0 / 0
11,841
911
15,678
15,913
15,005
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BakasuraAnhurHou Yi

VS

Bans
ChronosKaliUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
8,209
631
6,498
19,269
16,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Chaac
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,678
Damage
6,498
15,913
Taken
19,269
15,005
Mitigated
16,558
9,083
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,498
3,556
0
3,220
19,269
16,558
324
569
18,549
35,432
0
W
Chaac
15,678
7,354
0
9,083
15,913
15,005
1,669
7,093
8,820
296
78,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,841
Gold Earned
8,209
147
Minions Killed
69
9
Camps Cleared
2
283,488
Distance Traveled
222,124
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,209
631
69
5
2
222,124
6
W
Chaac
11,841
911
147
11
9
283,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role