Player Matchup

Sol
Sol
Hunterror
Sol
Level 64
God Stats
2W - 2L
1,563 SR
Queue Stats
182W - 157L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
SaintxVega
Heimdallr
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 83L
1,301 Elo+
Solo
Ares
Ares
billygoat1217
Ares
Level 89
God Stats
2W - 4L
1,509 SR
Queue Stats
275W - 293L
1,435 Elo+
Party 2
Team Averages
Level 74
1,524 SR
1,415 Elo+

VS

Team Averages
Level 64
1,621 SR
1,321 Elo+
Cthulhu
Cthulhu
CLOUTDEMONHUNTER
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,350 Elo+
Party 1
Tiamat
Tiamat
InsanePhycho-jr
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,308 Elo+
Party 1
Zhong Kui
Zhong Kui
kidd_buu57
Zhong Kui
Level 69
God Stats
7W - 9L
1,863 SR
Queue Stats
99W - 134L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 4
9,840
895
15,673
9,297
5,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
SaintxVega
Heimdallr
11
4 / 4 / 11
8,624
784
6,142
7,035
3,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 2 / 13
7,885
717
4,596
8,731
9,599
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 3
6,835
621
5,146
12,443
6,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 4
7,804
709
4,429
8,568
3,415
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
kidd_buu57
Zhong Kui
11
5 / 4 / 3
8,429
766
8,946
10,985
6,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
17
Kills
8
8
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
12
2
4
7
L
2
5
4
0.8
W
Heimdallr
SaintxVega
Heimdallr
4
4
11
2.38
W
1
2
13
3.75
L
Zhong Kui
kidd_buu57
Zhong Kui
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
18,521
25,063
Taken
31,996
17,900
Mitigated
16,272
6,725
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,146
267
189
590
12,443
6,471
0
7,432
5,011
14,593
0
W
15,673
7,284
0
4,468
9,297
5,075
2,196
6,947
2,350
35,335
0
L
4,429
133
0
789
8,568
3,415
0
5,694
2,874
13,899
0
W
Heimdallr
SaintxVega
Heimdallr
6,142
2,497
0
585
7,035
3,226
385
5,376
1,659
0
19,591
W
4,596
344
184
1,488
8,731
9,599
384
6,552
2,179
12,411
0
L
Zhong Kui
kidd_buu57
Zhong Kui
8,946
988
56
3,227
10,985
6,386
0
7,519
3,466
17,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
23,068
105
Minions Killed
56
5
Camps Cleared
1
573,238
Distance Traveled
513,408
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,835
621
18
2
0
145,749
0
W
Sol
9,840
895
59
5
3
188,083
4
L
Tiamat
7,804
709
19
2
0
214,207
0
W
Heimdallr
8,624
784
36
3
0
208,158
1
W
Ares
7,885
717
10
1
2
176,997
1
L
Zhong Kui
8,429
766
19
2
1
153,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role