Player Matchup

Serqet
Serqet
MikeMikeMikeMike
Serqet
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 31L
1,567 Elo+
Party 1
Ra
Ra
StomperKunn
Ra
Level 21
God Stats
4W - 3L
1,555 SR
Queue Stats
58W - 41L
1,551 Elo+
Party 1
Izanami
Izanami
WolfmanKun
Izanami
Level 107
God Stats
1W - 1L
1,641 SR
Queue Stats
6W - 13L
1,213 Elo+
Party 1
Aphrodite
Aphrodite
fordsworld
Aphrodite
Level 115
God Stats
2W - 1L
1,773 SR
Queue Stats
3W - 5L
1,127 Elo+
Party 1
King Arthur
King Arthur
pinetree44
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,639 Elo+
Party 1
Team Averages
Level 55
1,594 SR
1,419 Elo+

VS

Team Averages
Level 29
1,544 SR
1,423 Elo+
Apollo
Apollo
Aequitas82
Apollo
Level 21
God Stats
11W - 13L
1,459 SR
Queue Stats
240W - 279L
1,437 Elo+
Party 2
Merlin
Merlin
Carnage113
Merlin
Level 25
God Stats
37W - 33L
1,449 SR
Queue Stats
273W - 329L
1,427 Elo+
Party 2
Anubis
Anubis
CrazYTheSaintS
Anubis
Level 17
God Stats
27W - 49L
1,337 SR
Queue Stats
116W - 194L
1,251 Elo+
Solo
Bellona
Bellona
MrGhostFace71
Bellona
Level 7
God Stats
3W - 6L
1,718 SR
Queue Stats
92W - 113L
1,578 Elo+
Party 3
Horus
Horus
xXcOd3wH1TeXx
Horus
Level 76
God Stats
8W - 5L
1,758 SR
Queue Stats
281W - 304L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,693
580
7,556
8,956
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 1 / 4
10,344
690
9,885
7,201
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
WolfmanKun
Izanami
14
8 / 4 / 4
8,487
566
12,789
13,052
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
fordsworld
Aphrodite
13
1 / 1 / 11
7,415
494
6,137
8,429
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
pinetree44
King Arthur
13
1 / 2 / 3
7,571
505
2,064
4,596
2,335
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aequitas82
Apollo
12
5 / 3 / 2
7,555
504
7,713
9,851
3,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Carnage113
Merlin
12
1 / 4 / 1
6,657
444
4,076
6,727
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 7 / 3
6,194
413
3,208
9,626
3,277
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
11
2 / 4 / 0
6,862
457
4,443
9,694
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 7 / 6
6,182
412
4,037
14,540
10,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
25
Kills
9
9
Deaths
25
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aequitas82
Apollo
5
3
2
2
L
Merlin
Carnage113
Merlin
1
4
1
0.38
L
1
7
3
0.36
W
6
1
5
8.5
L
Bellona
2
4
0
0.5
W
9
1
4
11
W
Izanami
WolfmanKun
Izanami
8
4
4
2.5
W
Aphrodite
fordsworld
Aphrodite
1
1
11
6.5
W
King Arthur
pinetree44
King Arthur
1
2
3
1.25
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,431
Damage
23,477
42,234
Taken
50,438
14,383
Mitigated
26,313
16,176
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aequitas82
Apollo
7,713
5,576
0
3,320
9,851
3,452
0
3,342
6,509
0
46,159
L
Merlin
Carnage113
Merlin
4,076
127
0
418
6,727
2,301
0
3,272
3,425
36,280
0
L
3,208
331
0
944
9,626
3,277
230
2,339
6,886
24,400
0
W
7,556
2,238
0
0
8,956
3,050
0
2,304
6,652
0
54,318
L
Bellona
4,443
2,352
0
2,365
9,694
6,824
400
1,810
7,729
0
24,884
W
9,885
976
395
3,263
7,201
2,636
1,524
2,746
4,455
72,422
0
W
Izanami
WolfmanKun
Izanami
12,789
8,383
0
2,295
13,052
3,267
871
1,017
12,035
0
62,208
W
Aphrodite
fordsworld
Aphrodite
6,137
456
4,469
5,534
8,429
3,095
674
1,145
7,284
26,473
0
W
King Arthur
pinetree44
King Arthur
2,064
357
0
220
4,596
2,335
568
72
4,524
0
22,935
L
4,037
1,475
1,100
5,193
14,540
10,459
13
5,549
8,991
0
10,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,510
Gold Earned
33,450
455
Minions Killed
271
0
Camps Cleared
0
1,465,937
Distance Traveled
1,272,046
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,555
504
81
5
0
235,182
1
L
Merlin
6,657
444
62
4
0
266,175
2
L
Anubis
6,194
413
54
4
0
256,319
1
W
Serqet
8,693
580
93
6
0
287,283
4
L
Bellona
6,862
457
53
4
0
225,282
0
W
Ra
10,344
690
158
11
0
293,512
0
W
Izanami
8,487
566
108
7
0
262,244
1
W
Aphrodite
7,415
494
38
3
0
365,976
1
W
King Arthur
7,571
505
58
4
0
256,922
1
L
Horus
6,182
412
21
1
0
289,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role