Player Matchup

Aphrodite
Aphrodite
KizunaAJ
Aphrodite
Level 26
God Stats
4W - 8L
1,835 SR
Queue Stats
62W - 78L
1,482 Elo+
Party 1
Erlang Shen
Erlang Shen
MsPixel
Erlang Shen
Level 42
God Stats
3W - 4L
1,477 SR
Queue Stats
83W - 113L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
SadNicole
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,642 Elo+
Party 1
Medusa
Medusa
Swordonline
Medusa
Level 36
God Stats
0W - 4L
1,280 SR
Queue Stats
42W - 49L
1,468 Elo+
Party 1
Ravana
Ravana
Xosia
Ravana
Level 21
God Stats
3W - 2L
1,902 SR
Queue Stats
16W - 15L
1,632 Elo+
Party 1
Team Averages
Level 28
1,599 SR
1,536 Elo+

VS

Team Averages
Level 23
1,777 SR
1,653 Elo+
Merlin
Merlin
Feroz
Merlin
Level 28
God Stats
31W - 17L
1,658 SR
Queue Stats
86W - 59L
1,648 Elo+
Party 2
Bacchus
Bacchus
Lubè
Bacchus
Level 26
God Stats
3W - 4L
1,642 SR
Queue Stats
43W - 29L
1,634 Elo+
Solo
Rama
Rama
SztywnyNaWejściu
Rama
Level 29
God Stats
4W - 5L
1,728 SR
Queue Stats
104W - 91L
1,625 Elo+
Solo
Nemesis
Nemesis
Zolanar
Nemesis
Level 17
God Stats
6W - 1L
1,958 SR
Queue Stats
49W - 22L
1,717 Elo+
Party 2
Neith
Neith
boqueronstevenss
Neith
Level 14
God Stats
4W - 0L
1,899 SR
Queue Stats
24W - 19L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KizunaAJ
Aphrodite
13
3 / 7 / 0
9,207
460
8,065
16,708
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
MsPixel
Erlang Shen
15
3 / 6 / 4
9,237
462
9,659
24,313
18,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
SadNicole
Cthulhu
11
0 / 6 / 2
7,621
381
7,853
22,188
20,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
10
0 / 9 / 2
6,867
343
3,584
13,646
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Xosia
Ravana
15
3 / 9 / 3
9,499
475
8,314
17,477
15,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Feroz
Merlin
18
9 / 1 / 12
12,367
618
17,787
12,738
7,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Lubè
Bacchus
13
3 / 1 / 15
10,360
518
7,779
17,076
23,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 6 / 10
11,503
575
12,021
13,542
5,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Zolanar
Nemesis
20
12 / 0 / 6
12,799
640
15,871
15,801
7,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 1 / 12
12,271
614
26,235
13,924
6,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
9
Kills
37
37
Deaths
9
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
Feroz
Merlin
9
1
12
15
L
Aphrodite
KizunaAJ
Aphrodite
3
7
0
0.43
W
Bacchus
Lubè
Bacchus
3
1
15
10.5
L
Erlang Shen
MsPixel
Erlang Shen
3
6
4
0.83
L
Cthulhu
SadNicole
Cthulhu
0
6
2
0.17
L
Medusa
0
9
2
0.11
W
3
6
10
1.33
L
Ravana
Xosia
Ravana
3
9
3
0.5
W
Nemesis
Zolanar
Nemesis
12
0
6
15
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,475
Damage
79,693
94,332
Taken
73,081
64,863
Mitigated
50,192
23,171
Healing
21,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Feroz
Merlin
17,787
1,095
918
5,678
12,738
7,423
1,722
3,417
9,321
92,739
0
L
Aphrodite
KizunaAJ
Aphrodite
8,065
722
4,174
5,328
16,708
6,529
0
6,102
10,606
40,243
0
W
Bacchus
Lubè
Bacchus
7,779
1,317
0
1,671
17,076
23,215
278
5,555
11,521
20,388
0
L
Erlang Shen
MsPixel
Erlang Shen
9,659
5,155
0
7,196
24,313
18,690
0
5,020
19,293
185
45,109
L
Cthulhu
SadNicole
Cthulhu
7,853
740
586
1,474
22,188
20,794
0
7,651
14,537
22,260
0
L
Medusa
3,584
1,069
0
852
13,646
3,319
0
4,127
9,519
0
28,067
W
12,021
8,930
0
3,926
13,542
5,224
4,856
719
12,823
0
74,293
L
Ravana
Xosia
Ravana
8,314
2,155
0
3,561
17,477
15,531
0
2,666
14,811
0
53,496
W
Nemesis
Zolanar
Nemesis
15,871
10,089
0
3,413
15,801
7,992
1,883
2,361
13,440
0
119,520
W
26,235
11,881
0
5,521
13,924
6,338
7,262
4,105
9,819
0
93,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,431
Gold Earned
59,300
312
Minions Killed
582
0
Camps Cleared
0
1,620,258
Distance Traveled
1,963,228
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,367
618
146
7
0
381,857
2
L
Aphrodite
9,207
460
70
4
0
268,860
2
W
Bacchus
10,360
518
25
1
0
388,619
2
L
Erlang Shen
9,237
462
88
4
0
359,647
4
L
Cthulhu
7,621
381
23
1
0
338,610
5
L
Medusa
6,867
343
40
2
0
322,067
6
W
Rama
11,503
575
102
5
0
327,366
6
L
Ravana
9,499
475
91
5
0
331,074
4
W
Nemesis
12,799
640
175
9
0
499,241
6
W
Neith
12,271
614
134
7
0
366,145
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role