Player Matchup

Zeus
Zeus
GOVÆRNOR
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,349 Elo+
Solo
Fenrir
Fenrir
Hackedia
Fenrir
Level 12
God Stats
5W - 5L
1,450 SR
Queue Stats
9W - 16L
1,181 Elo+
Party 2
Athena
Athena
MrGlonk
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,262 Elo+
Solo
Medusa
Medusa
Rozetteyy
Medusa
Level 29
God Stats
75W - 62L
1,520 SR
Queue Stats
199W - 204L
1,422 Elo+
Solo
Guan Yu
Guan Yu
Wyback
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,262 Elo+
Party 2
Team Averages
Level 17
1,494 SR
1,295 Elo+

VS

Team Averages
Level 16
1,465 SR
1,339 Elo+
Ymir
Ymir
Altoins
Ymir
Level 29
God Stats
23W - 22L
1,541 SR
Queue Stats
98W - 125L
1,325 Elo+
Solo
Artemis
Artemis
E1Duck
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,010 Elo+
Solo
Ne Zha
Ne Zha
Gargamelinnnnnn
Ne Zha
Level 15
God Stats
12W - 10L
1,327 SR
Queue Stats
93W - 92L
1,425 Elo+
Party 1
Sol
Sol
UnknownTMx
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
W4HDClaudio
Hel
Level 21
God Stats
19W - 20L
1,456 SR
Queue Stats
70W - 60L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 5 / 1
8,299
519
9,036
7,885
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Hackedia
Fenrir
14
5 / 4 / 3
8,490
531
8,885
9,921
3,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
MrGlonk
Athena
12
2 / 2 / 20
8,624
539
5,859
13,333
12,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Rozetteyy
Medusa
15
13 / 2 / 5
10,004
625
14,379
9,617
3,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Wyback
Guan Yu
12
0 / 7 / 6
7,161
448
2,183
10,101
4,750
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Altoins
Ymir
10
1 / 8 / 3
6,433
402
3,394
15,749
4,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
E1Duck
Artemis
11
2 / 6 / 3
6,529
408
5,536
7,825
1,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 5
8,713
545
5,037
9,473
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 5 / 4
8,554
535
7,207
9,290
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 4 / 6
8,245
515
7,947
11,823
3,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
26
Kills
20
20
Deaths
26
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
Altoins
Ymir
1
8
3
0.31
L
Artemis
E1Duck
Artemis
2
6
3
0.58
W
Zeus
6
5
1
1.3
L
5
3
5
2.5
W
Fenrir
Hackedia
Fenrir
5
4
3
1.63
W
Athena
MrGlonk
Athena
2
2
20
6
W
Medusa
Rozetteyy
Medusa
13
2
5
7.75
L
5
5
4
1.4
L
7
4
6
2.5
W
Guan Yu
Wyback
Guan Yu
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,342
Damage
29,121
50,857
Taken
54,160
27,704
Mitigated
16,054
10,151
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Altoins
Ymir
3,394
333
0
500
15,749
4,404
0
3,041
12,708
17,883
0
L
Artemis
E1Duck
Artemis
5,536
3,276
0
835
7,825
1,630
0
2,021
5,804
0
18,893
W
Zeus
9,036
1,800
0
750
7,885
2,476
1,009
3,444
4,119
40,983
0
L
5,037
2,223
0
2,866
9,473
3,917
0
2,607
6,866
0
57,565
W
Fenrir
Hackedia
Fenrir
8,885
2,914
0
1,017
9,921
3,912
1,403
3,220
6,612
0
51,333
W
Athena
MrGlonk
Athena
5,859
1,904
0
2,123
13,333
12,668
242
3,857
9,360
19,353
0
W
Medusa
Rozetteyy
Medusa
14,379
6,599
0
5,254
9,617
3,898
391
2,189
7,363
0
68,152
L
7,207
1,821
0
1,560
9,290
2,532
60
3,401
5,889
32,446
0
L
7,947
650
1,208
5,435
11,823
3,571
506
3,825
7,998
37,357
0
W
Guan Yu
Wyback
Guan Yu
2,183
683
319
688
10,101
4,750
1,624
5,185
4,855
0
27,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
38,474
353
Minions Killed
295
0
Camps Cleared
0
1,361,734
Distance Traveled
1,457,068
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,433
402
30
2
0
261,268
9
L
Artemis
6,529
408
29
2
0
271,467
0
W
Zeus
8,299
519
76
5
0
205,448
0
L
Ne Zha
8,713
545
103
6
0
328,463
1
W
Fenrir
8,490
531
104
7
0
288,403
0
W
Athena
8,624
539
22
1
0
335,411
11
W
Medusa
10,004
625
102
6
0
262,632
2
L
Sol
8,554
535
52
3
0
292,538
0
L
Hel
8,245
515
81
5
0
303,332
1
W
Guan Yu
7,161
448
49
3
0
269,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role