Player Matchup

Bacchus
Bacchus
Gold V
Chewîe
Bacchus
Gold V
Level 155
God Stats
17W - 3L
1,500 SR
Queue Stats
39W - 13L
1,576 MMR
Party 1
Thoth
Thoth
Gold I
foghorn4fishing2
Thoth
Gold I
Level 159
God Stats
11W - 3L
1,766 SR
Queue Stats
44W - 18L
1,777 MMR
Party 1
Odin
Odin
Gold V
jman57123
Odin
Gold V
Level 128
God Stats
2W - 0L
1,479 SR
Queue Stats
42W - 19L
1,498 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,582 SR
1,617 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,535 SR
1,492 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
ArcLaser
Chiron
Bronze III
Level 63
God Stats
1W - 2L
1,872 SR
Queue Stats
3W - 5L
1,487 MMR
Solo
Kukulkan
Kukulkan
Silver II
Kungfumagoo
Kukulkan
Silver II
Level 109
God Stats
0W - 1L
1,232 SR
Queue Stats
17W - 20L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chewîe
Bacchus
11
8 / 0 / 10
7,974
886
6,028
8,129
6,617
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 0 / 12
7,947
883
11,590
4,795
1,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
4 / 2 / 13
7,782
865
4,710
8,619
6,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bans
Ah Muzen CabGilgameshAresFenrirTiamat

VS

Bans
Morgan Le FayTerraHou YiGaneshaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 9 / 1
5,701
633
4,563
11,156
4,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
ArcLaser
Chiron
6
0 / 6 / 0
5,163
574
2,455
6,527
1,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Kungfumagoo
Kukulkan
10
0 / 4 / 1
5,844
649
4,246
6,081
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
19
Kills
0
2
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
9
1
0.06
L
Chiron
ArcLaser
Chiron
0
6
0
0
W
Bacchus
Chewîe
Bacchus
8
0
10
13
L
Kukulkan
Kungfumagoo
Kukulkan
0
4
1
0.13
W
7
0
12
13
W
Odin
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,328
Damage
11,264
21,543
Taken
23,764
14,818
Mitigated
8,453
5,961
Healing
1,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,563
434
0
965
11,156
4,593
0
7,308
3,808
0
14,617
L
Chiron
ArcLaser
Chiron
2,455
640
0
616
6,527
1,911
0
5,860
667
0
5,228
W
Bacchus
Chewîe
Bacchus
6,028
1,101
0
1,287
8,129
6,617
31
866
7,171
15,556
0
L
Kukulkan
Kungfumagoo
Kukulkan
4,246
224
0
244
6,081
1,949
0
4,633
1,426
20,155
0
W
11,590
729
0
1,883
4,795
1,972
806
992
3,645
37,468
0
W
Odin
4,710
200
282
2,509
8,619
6,229
643
2,239
6,204
0
17,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,703
Gold Earned
16,708
104
Minions Killed
67
6
Camps Cleared
2
557,974
Distance Traveled
395,391
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,701
633
17
2
1
129,797
0
L
Chiron
5,163
574
3
0
0
103,158
1
W
Bacchus
7,974
886
13
1
2
197,082
0
L
Kukulkan
5,844
649
47
5
1
162,436
1
W
Thoth
7,947
883
59
7
3
169,261
1
W
Odin
7,782
865
32
4
1
191,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role