Player Matchup

Ra
Ra
Gold IV
Drooopyy
Ra
Gold IV
Level 88
God Stats
8W - 5L
1,698 SR
Queue Stats
16W - 14L
1,676 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
SgtStonks
Danzaburou
Platinum IV
Level 123
God Stats
29W - 29L
1,639 SR
Queue Stats
227W - 229L
1,706 MMR
Solo
Cerberus
Cerberus
Gold II
battle-stoner
Cerberus
Gold II
Level 126
God Stats
92W - 102L
1,576 SR
Queue Stats
665W - 649L
1,677 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
patanen
Erlang Shen
Platinum V
Level 108
God Stats
5W - 3L
1,546 SR
Queue Stats
172W - 170L
1,654 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
yuhhjacob
Ao Kuang
Platinum V
Level 139
God Stats
0W - 3L
1,473 SR
Queue Stats
138W - 122L
1,672 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,586 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,651 SR
1,677 MMR
Bacchus
Bacchus
Gold IV
AhjinXL
Bacchus
Gold IV
Level 127
God Stats
3W - 0L
1,765 SR
Queue Stats
53W - 37L
1,654 MMR
Solo
Awilix
Awilix
Gold III
Ardvarrkk
Awilix
Gold III
Level 107
God Stats
3W - 1L
1,462 SR
Queue Stats
49W - 37L
1,675 MMR
Solo
Chang'e
Chang'e
Gold IV
Dovacita
Chang'e
Gold IV
Level 155
God Stats
2W - 0L
1,626 SR
Queue Stats
42W - 44L
1,450 MMR
Party 1
Chaac
Chaac
Platinum V
Not 1Entity31
Chaac
Platinum V
Level 89
God Stats
13W - 7L
1,585 SR
Queue Stats
293W - 274L
1,653 MMR
Solo
Izanami
Izanami
Platinum I
OlliekinsTV
Izanami
Platinum I
Level 157
God Stats
7W - 6L
1,815 SR
Queue Stats
145W - 132L
1,956 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,351
440
6,785
12,606
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SgtStonks
Danzaburou
14
1 / 8 / 1
8,875
467
4,927
15,391
4,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
battle-stoner
Cerberus
13
2 / 8 / 0
8,272
435
11,229
21,995
16,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Erlang Shen
patanen
Erlang Shen
14
0 / 6 / 3
8,848
466
9,304
15,629
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
yuhhjacob
Ao Kuang
18
5 / 6 / 0
11,002
579
13,719
19,534
8,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GilgameshMorgan Le FayAthenaOdinTiamat

VS

Bans
ArtemisPersephoneScyllaThothZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AhjinXL
Bacchus
16
5 / 1 / 15
11,656
613
8,811
16,918
23,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Ardvarrkk
Awilix
18
9 / 2 / 5
12,155
640
11,134
12,546
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Dovacita
Chang'e
16
5 / 2 / 14
11,001
579
13,065
13,429
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 7
12,555
661
11,980
20,037
16,981
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
OlliekinsTV
Izanami
20
10 / 0 / 6
14,390
757
18,675
11,953
4,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
8
Kills
33
34
Deaths
8
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AhjinXL
Bacchus
5
1
15
12.5
W
Awilix
Ardvarrkk
Awilix
9
2
5
5.75
W
Chang'e
Dovacita
Chang'e
5
2
14
6
L
0
6
1
0.08
W
4
3
7
2.5
W
Izanami
OlliekinsTV
Izanami
10
0
6
13
L
Danzaburou
SgtStonks
Danzaburou
1
8
1
0.19
L
Cerberus
battle-stoner
Cerberus
2
8
0
0.25
L
Erlang Shen
patanen
Erlang Shen
0
6
3
0.25
L
Ao Kuang
yuhhjacob
Ao Kuang
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,964
Damage
63,665
85,155
Taken
74,883
43,233
Mitigated
54,063
20,941
Healing
29,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AhjinXL
Bacchus
8,811
1,754
0
4,101
16,918
23,573
0
4,101
12,437
28,353
0
W
Awilix
Ardvarrkk
Awilix
11,134
5,233
0
743
12,546
4,672
332
4,516
7,896
0
87,102
W
Chang'e
Dovacita
Chang'e
13,065
1,163
4,351
6,115
13,429
4,323
512
6,032
7,295
56,800
0
L
6,785
400
564
2,452
12,606
3,649
650
4,953
7,317
64,542
0
W
11,980
3,348
0
8,473
20,037
16,981
0
12,559
7,452
27
76,399
W
Izanami
OlliekinsTV
Izanami
18,675
11,744
0
5,437
11,953
4,514
11,937
3,612
8,333
0
144,080
L
Danzaburou
SgtStonks
Danzaburou
4,927
2,099
0
2,472
15,391
4,184
33
3,175
12,136
0
62,924
L
Cerberus
battle-stoner
Cerberus
11,229
1,041
0
5,918
21,995
16,379
0
3,173
18,029
49,673
0
L
Erlang Shen
patanen
Erlang Shen
9,304
3,631
0
3,136
15,629
10,616
0
5,406
9,910
712
50,901
L
Ao Kuang
yuhhjacob
Ao Kuang
13,719
3,142
0
6,399
19,534
8,405
0
4,249
14,872
73,959
11,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
61,757
571
Minions Killed
633
0
Camps Cleared
0
1,710,404
Distance Traveled
1,998,433
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,656
613
31
2
0
401,136
7
W
Awilix
12,155
640
122
6
0
437,901
3
W
Chang'e
11,001
579
91
5
0
381,899
7
L
Ra
8,351
440
120
6
0
354,368
8
W
Chaac
12,555
661
143
8
0
364,112
1
W
Izanami
14,390
757
246
13
0
413,385
0
L
Danzaburou
8,875
467
111
6
0
324,196
3
L
Cerberus
8,272
435
127
7
0
313,529
0
L
Erlang Shen
8,848
466
75
4
0
381,820
10
L
Ao Kuang
11,002
579
138
7
0
336,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role