Player Matchup

Cthulhu
Cthulhu
GodSlayerGenesis
Cthulhu
Level 23
God Stats
2W - 5L
1,200 SR
Queue Stats
13W - 20L
1,239 Elo+
Solo
Neith
Neith
KT-Cleann
Neith
Level 28
God Stats
4W - 5L
1,275 SR
Queue Stats
124W - 147L
1,344 Elo+
Solo
Bellona
Bellona
ThisNotMyMainlol
Bellona
Level 17
God Stats
8W - 1L
1,925 SR
Queue Stats
31W - 30L
1,602 Elo+
Party 2
Pele
Pele
loyalheartbreakr
Pele
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Ra
Ra
youreAfatboy
Ra
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 19
1,480 SR
1,437 Elo+

VS

Team Averages
Level 16
1,464 SR
1,245 Elo+
Sun Wukong
Sun Wukong
Bonbeast18
Sun Wukong
Level 7
God Stats
1W - 3L
1,474 SR
Queue Stats
1W - 4L
1,405 Elo+
Party 1
Hel
Hel
Daintysaint
Hel
Level 8
God Stats
4W - 7L
1,500 SR
Queue Stats
33W - 44L
1,275 Elo+
Party 1
Khepri
Khepri
Kirito_Rogue
Khepri
Level 26
God Stats
24W - 24L
1,446 SR
Queue Stats
64W - 67L
1,358 Elo+
Solo
Thanatos
Thanatos
SpectroShogun
Thanatos
Level 29
God Stats
5W - 11L
1,267 SR
Queue Stats
52W - 94L
1,209 Elo+
Solo
Bakasura
Bakasura
noahthestudent
Bakasura
Level 12
God Stats
2W - 4L
1,633 SR
Queue Stats
9W - 24L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 6
6,040
549
3,797
6,005
2,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
KT-Cleann
Neith
12
0 / 0 / 0
6,672
607
2,624
4,247
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
7 / 0 / 5
7,466
679
6,280
5,967
4,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
3 / 0 / 2
6,004
546
1,883
5,156
1,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
10 / 2 / 8
7,336
667
8,096
5,921
1,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bonbeast18
Sun Wukong
7
0 / 7 / 0
4,780
435
2,265
8,381
3,228
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
2 / 6 / 0
5,104
464
2,492
7,239
3,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
9
0 / 0 / 0
4,750
432
914
3,639
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
SpectroShogun
Thanatos
6
0 / 4 / 0
4,510
410
1,382
5,679
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
6
0 / 8 / 1
4,629
421
938
9,796
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
25
Kills
2
3
Deaths
25
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bonbeast18
Sun Wukong
0
7
0
0
L
2
6
0
0.33
W
5
1
6
8
W
Neith
KT-Cleann
Neith
0
0
0
0
L
Khepri
0
0
0
0
L
Thanatos
SpectroShogun
Thanatos
0
4
0
0
W
7
0
5
9.5
W
3
0
2
4
L
Bakasura
0
8
1
0.06
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,680
Damage
7,991
27,296
Taken
34,734
12,085
Mitigated
14,725
10,109
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bonbeast18
Sun Wukong
2,265
873
0
333
8,381
3,228
0
2,567
5,814
108
16,939
L
2,492
662
746
501
7,239
3,905
35
3,655
3,584
10,975
0
W
3,797
464
74
1,424
6,005
2,504
693
567
5,438
18,525
0
W
Neith
KT-Cleann
Neith
2,624
1,689
0
2,473
4,247
1,975
246
1,056
3,191
0
37,786
L
Khepri
914
41
0
530
3,639
3,004
0
0
3,639
12,395
0
L
Thanatos
SpectroShogun
Thanatos
1,382
560
0
2,334
5,679
1,432
95
0
5,679
0
12,804
W
6,280
2,952
0
1,650
5,967
4,166
814
492
5,465
0
30,582
W
1,883
636
0
1,590
5,156
1,598
516
276
4,880
0
28,490
L
Bakasura
938
631
0
1,764
9,796
3,156
114
5,671
4,125
0
8,566
W
8,096
2,404
426
2,472
5,921
1,842
1,260
1,245
4,626
32,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
23,773
278
Minions Killed
112
0
Camps Cleared
0
1,043,578
Distance Traveled
867,124
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,780
435
29
3
0
197,481
0
L
Hel
5,104
464
12
1
0
182,638
0
W
Cthulhu
6,040
549
29
3
0
196,114
0
W
Neith
6,672
607
80
7
0
192,890
0
L
Khepri
4,750
432
15
1
0
180,972
3
L
Thanatos
4,510
410
34
3
0
132,574
0
W
Bellona
7,466
679
64
6
0
236,154
0
W
Pele
6,004
546
43
4
0
233,887
0
L
Bakasura
4,629
421
22
2
0
173,459
0
W
Ra
7,336
667
62
6
0
184,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role