Player Matchup

Vulcan
Vulcan
GetA55A55IN72
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,495 Elo+
Party 1
Izanami
Izanami
HarukaGojo
Izanami
Level 16
God Stats
1W - 2L
1,210 SR
Queue Stats
11W - 23L
1,184 Elo+
Party 2
Guan Yu
Guan Yu
Prettymomma1573
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 28L
1,163 Elo+
Party 2
Arachne
Arachne
Uniited09
Arachne
Level 29
God Stats
3W - 5L
1,538 SR
Queue Stats
63W - 57L
1,539 Elo+
Party 1
Anubis
Anubis
koolaid522
Anubis
Level 20
God Stats
11W - 8L
1,548 SR
Queue Stats
33W - 37L
1,444 Elo+
Party 1
Team Averages
Level 22
1,459 SR
1,365 Elo+

VS

Team Averages
Level 17
1,482 SR
1,390 Elo+
Da Ji
Da Ji
DanoG04
Da Ji
Level 29
God Stats
4W - 5L
1,526 SR
Queue Stats
194W - 199L
1,475 Elo+
Solo
Agni
Agni
DoctorProfessorF
Agni
Level 18
God Stats
1W - 1L
1,654 SR
Queue Stats
13W - 19L
1,254 Elo+
Solo
Cthulhu
Cthulhu
EMT灬郑
Cthulhu
Level 16
God Stats
1W - 2L
1,590 SR
Queue Stats
22W - 19L
1,510 Elo+
Solo
Izanami
Izanami
Luziferrr
Izanami
Level 3
God Stats
4W - 5L
1,193 SR
Queue Stats
5W - 5L
1,333 Elo+
Solo
Skadi
Skadi
Ozzytheoctopus1
Skadi
Level 18
God Stats
15W - 13L
1,445 SR
Queue Stats
69W - 78L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 5
11,672
584
6,520
11,281
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
HarukaGojo
Izanami
13
2 / 7 / 7
9,397
470
6,120
13,448
3,329
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 10 / 2
7,932
397
1,989
13,212
4,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Uniited09
Arachne
19
10 / 4 / 6
12,580
629
14,080
14,907
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
koolaid522
Anubis
17
8 / 6 / 7
11,560
578
14,023
16,091
6,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DanoG04
Da Ji
16
11 / 5 / 3
11,144
557
11,431
15,644
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 8 / 4
8,882
444
5,858
9,613
1,930
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
EMT灬郑
Cthulhu
14
4 / 6 / 14
9,691
485
11,118
19,648
12,655
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Luziferrr
Izanami
11
2 / 1 / 2
8,776
439
2,902
3,930
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
9 / 6 / 10
10,052
503
12,811
9,834
2,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
63
26
Kills
30
32
Deaths
26
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DanoG04
Da Ji
11
5
3
2.5
L
4
8
4
0.75
L
Cthulhu
EMT灬郑
Cthulhu
4
6
14
1.83
W
6
5
5
1.7
W
Izanami
HarukaGojo
Izanami
2
7
7
0.79
L
Izanami
Luziferrr
Izanami
2
1
2
3
L
9
6
10
2.33
W
0
10
2
0.1
W
Arachne
Uniited09
Arachne
10
4
6
3.25
W
Anubis
koolaid522
Anubis
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,732
Damage
44,120
68,939
Taken
58,669
25,601
Mitigated
24,881
16,973
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DanoG04
Da Ji
11,431
2,059
0
1,754
15,644
6,387
0
4,652
10,992
0
64,223
L
5,858
537
0
495
9,613
1,930
0
6,137
3,476
24,130
0
L
Cthulhu
EMT灬郑
Cthulhu
11,118
1,407
112
3,563
19,648
12,655
182
5,110
14,538
46,702
0
W
6,520
2,141
0
1,357
11,281
3,379
1,798
1,802
9,479
47,438
0
W
Izanami
HarukaGojo
Izanami
6,120
3,913
0
3,593
13,448
3,329
1,828
4,017
9,431
0
61,142
L
Izanami
Luziferrr
Izanami
2,902
1,296
0
1,405
3,930
1,594
1,304
1,509
2,421
0
42,122
L
12,811
7,485
0
181
9,834
2,315
1,208
3,135
6,699
0
46,767
W
1,989
529
566
680
13,212
4,982
936
1,897
11,315
0
20,827
W
Arachne
Uniited09
Arachne
14,080
9,025
0
5,397
14,907
7,008
3,247
1,961
12,946
0
84,900
W
Anubis
koolaid522
Anubis
14,023
1,201
0
5,380
16,091
6,903
832
7,299
8,792
68,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
48,545
419
Minions Killed
379
0
Camps Cleared
0
1,792,100
Distance Traveled
1,517,840
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,144
557
96
5
0
338,444
4
L
Agni
8,882
444
36
2
0
296,246
0
L
Cthulhu
9,691
485
80
4
0
358,739
3
W
Vulcan
11,672
584
91
5
0
351,434
1
W
Izanami
9,397
470
70
4
0
333,254
4
L
Izanami
8,776
439
93
5
0
164,041
4
L
Skadi
10,052
503
74
4
0
360,370
0
W
Guan Yu
7,932
397
35
2
0
339,450
1
W
Arachne
12,580
629
117
6
0
428,753
3
W
Anubis
11,560
578
106
5
0
339,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role