Player Matchup

Anubis
Anubis
DenotiveBulb163
Anubis
Level 78
God Stats
38W - 16L
1,685 SR
Queue Stats
175W - 100L
1,552 Elo+
Party 1
Merlin
Merlin
Krigose
Merlin
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 46L
1,709 Elo+
Party 1
Hera
Hera
McLuis34
Hera
Level 35
God Stats
34W - 18L
1,573 SR
Queue Stats
318W - 251L
1,445 Elo+
Party 1
Team Averages
Level 46
1,586 SR
1,569 Elo+

VS

Team Averages
Level 68
1,334 SR
1,366 Elo+
Ra
Ra
DaddyBongos
Ra
Level 6
God Stats
0W - 2L
1,195 SR
Queue Stats
3W - 6L
1,195 Elo+
Solo
Apollo
Apollo
nhaueisen
Apollo
Level 91
God Stats
7W - 12L
1,319 SR
Queue Stats
151W - 171L
1,395 Elo+
Party 2
Hades
Hades
sivartenochs7
Hades
Level 106
God Stats
10W - 13L
1,489 SR
Queue Stats
172W - 180L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 4
9,773
814
9,399
10,472
5,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Krigose
Merlin
12
1 / 1 / 8
8,379
698
9,992
4,265
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
13
4 / 3 / 8
9,552
796
7,272
4,230
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
6,664
555
442
3,045
732
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
nhaueisen
Apollo
13
4 / 6 / 4
9,225
769
5,074
12,936
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 4 / 4
9,188
766
6,757
15,285
5,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
8
8
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
8
4
4
2.5
W
Merlin
Krigose
Merlin
1
1
8
5
W
Hera
4
3
8
2.67
L
Apollo
nhaueisen
Apollo
4
6
4
1
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
12,273
18,967
Taken
31,266
7,619
Mitigated
10,140
5,678
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
442
148
27
103
3,045
732
0
2,756
195
1,582
0
W
9,399
198
0
3,970
10,472
5,115
784
3,813
6,659
33,450
0
W
Merlin
Krigose
Merlin
9,992
206
0
1,010
4,265
1,295
899
1,333
2,932
41,215
0
W
Hera
7,272
1,086
0
698
4,230
1,209
497
2,575
1,655
18,264
0
L
Apollo
nhaueisen
Apollo
5,074
2,071
275
2,103
12,936
4,060
0
10,925
1,853
0
22,150
L
6,757
502
449
6,002
15,285
5,348
0
12,559
2,426
36,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,704
Gold Earned
25,077
148
Minions Killed
107
8
Camps Cleared
4
640,481
Distance Traveled
429,573
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,664
555
5
0
0
33,081
0
W
Anubis
9,773
814
47
4
2
184,191
1
W
Merlin
8,379
698
69
6
4
221,414
5
W
Hera
9,552
796
32
3
2
234,876
0
L
Apollo
9,225
769
25
2
2
175,111
3
L
Hades
9,188
766
77
6
2
221,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role