Player Matchup

Sobek
Sobek
BaconBoy7575
Sobek
Level 125
God Stats
26W - 12L
1,639 SR
Queue Stats
155W - 145L
1,571 Elo+
Party 1
Serqet
Serqet
GandalfTheWhite
Serqet
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
276W - 292L
1,600 Elo+
Solo
Sol
Sol
JeyKingShadow
Sol
Level 128
God Stats
13W - 11L
1,716 SR
Queue Stats
312W - 288L
1,644 Elo+
Solo
Chiron
Chiron
RyGy 808
Chiron
Level 119
God Stats
7W - 2L
1,709 SR
Queue Stats
543W - 485L
1,621 Elo+
Solo
Tyr
Tyr
joeymoey_2
Tyr
Level 147
God Stats
2W - 1L
1,470 SR
Queue Stats
257W - 243L
1,595 Elo+
Party 1
Team Averages
Level 136
1,607 SR
1,606 Elo+

VS

Team Averages
Level 139
1,572 SR
1,584 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AxeMan1086
King Arthur
Level 129
God Stats
13W - 17L
1,536 SR
Queue Stats
376W - 355L
1,583 Elo+
Solo
Sylvanus
Sylvanus
Grunad3r cG
Sylvanus
Level 125
God Stats
12W - 5L
1,784 SR
Queue Stats
193W - 175L
1,660 Elo+
Solo
Artio
Artio
VaniszH
Artio
Level 157
God Stats
20W - 27L
1,509 SR
Queue Stats
1,119W - 1,048L
1,564 Elo+
Solo
Rama
Rama
WoRkMaN9947
Rama
Level 160
God Stats
4W - 7L
1,530 SR
Queue Stats
414W - 417L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,559
556
1,942
5,748
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 0
6,254
625
3,330
6,442
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 2
6,068
607
2,620
3,339
1,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
RyGy 808
Chiron
11
1 / 3 / 2
6,450
645
2,817
6,460
1,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 1
6,489
649
3,798
7,844
4,997
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 0 / 2
5,808
581
3,428
4,005
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
AxeMan1086
King Arthur
11
0 / 1 / 1
5,831
583
4,854
6,524
3,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Grunad3r cG
Sylvanus
10
0 / 1 / 0
5,815
582
1,391
3,109
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
VaniszH
Artio
6
0 / 3 / 1
4,466
447
543
6,942
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 1 / 1
6,196
620
5,210
4,606
1,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
6
7
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
0
2
3
L
King Arthur
AxeMan1086
King Arthur
0
1
1
0.5
W
1
1
2
2
W
3
1
0
3
L
Sylvanus
Grunad3r cG
Sylvanus
0
1
0
0
W
1
0
2
2
W
Chiron
RyGy 808
Chiron
1
3
2
0.67
L
Artio
VaniszH
Artio
0
3
1
0.17
L
4
1
1
4.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,507
Damage
15,426
29,833
Taken
25,186
12,874
Mitigated
10,142
11,908
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,428
1,071
0
290
4,005
1,012
0
479
3,370
0
30,147
L
King Arthur
AxeMan1086
King Arthur
4,854
509
0
2,614
6,524
3,811
0
62
6,180
0
32,090
W
1,942
430
215
2,373
5,748
2,960
0
104
5,644
12,584
0
W
3,330
484
0
688
6,442
1,810
0
978
5,419
0
35,952
L
Sylvanus
Grunad3r cG
Sylvanus
1,391
99
272
1,108
3,109
1,213
0
1,486
1,559
27,330
4,788
W
2,620
850
0
2,285
3,339
1,270
0
518
2,821
38,887
0
W
Chiron
RyGy 808
Chiron
2,817
1,737
236
2,366
6,460
1,837
0
573
5,882
0
45,754
L
Artio
VaniszH
Artio
543
60
60
1,435
6,942
3,016
0
1,507
5,435
10,030
0
L
5,210
4,229
0
1,716
4,606
1,090
0
1,028
3,578
0
30,361
W
3,798
786
0
3,745
7,844
4,997
0
0
7,018
0
36,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
28,116
375
Minions Killed
298
0
Camps Cleared
0
1,057,900
Distance Traveled
929,203
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,808
581
58
6
0
210,444
2
L
King Arthur
5,831
583
78
8
0
205,251
4
W
Sobek
5,559
556
22
2
0
206,514
4
W
Serqet
6,254
625
70
7
0
247,955
3
L
Sylvanus
5,815
582
82
8
0
184,763
1
W
Sol
6,068
607
98
10
0
203,007
4
W
Chiron
6,450
645
86
9
0
184,632
3
L
Artio
4,466
447
17
2
0
160,487
0
L
Rama
6,196
620
63
6
0
168,258
0
W
Tyr
6,489
649
99
10
0
215,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role