Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Darknife88
Cthulhu
Level 23
God Stats
21W - 6L
1,727 SR
Queue Stats
61W - 45L
1,466 Elo+
Party 3
Charybdis
Charybdis
GehKloSteinEssen
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,368 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MoinMeister31
Tsukuyomi
Level 21
God Stats
12W - 6L
1,626 SR
Queue Stats
48W - 32L
1,462 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nohrellas
Morgan Le Fay
Level 28
God Stats
5W - 7L
1,308 SR
Queue Stats
77W - 81L
1,387 Elo+
Party 1
Team Averages
Level 24
1,532 SR
1,437 Elo+

VS

Team Averages
Level 15
1,563 SR
1,421 Elo+
Aphrodite
Aphrodite
Grimfools
Aphrodite
Level 28
God Stats
1W - 5L
1,257 SR
Queue Stats
90W - 87L
1,410 Elo+
Solo
Loki
Loki
Sukun12
Loki
Level 15
God Stats
4W - 1L
1,931 SR
Queue Stats
8W - 4L
1,553 Elo+
Party 2
Guan Yu
Guan Yu
TheDungleBook
Guan Yu
Level 11
God Stats
0W - 2L
1,429 SR
Queue Stats
5W - 8L
1,350 Elo+
Party 2
Yemoja
Yemoja
ThugLife5
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 2
Medusa
Medusa
WildTurtile
Medusa
Level 17
God Stats
2W - 2L
1,699 SR
Queue Stats
17W - 19L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 1 / 0
7,812
651
4,217
6,268
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Darknife88
Cthulhu
10
7 / 1 / 3
7,251
604
8,562
11,492
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
9
6 / 4 / 3
6,349
529
7,968
9,462
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
MoinMeister31
Tsukuyomi
9
0 / 4 / 6
6,098
508
6,348
8,898
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Nohrellas
Morgan Le Fay
12
3 / 2 / 1
6,912
576
6,797
7,585
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Grimfools
Aphrodite
11
1 / 3 / 2
6,333
528
4,586
11,456
4,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Sukun12
Loki
11
5 / 2 / 2
6,950
579
6,272
6,234
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
10
1 / 4 / 2
6,037
503
2,610
8,405
7,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
ThugLife5
Yemoja
7
0 / 5 / 3
4,990
416
1,844
7,212
3,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
10
4 / 6 / 1
6,367
531
8,518
9,473
2,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
19
Kills
11
12
Deaths
20
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
0
3
W
Cthulhu
Darknife88
Cthulhu
7
1
3
8.5
W
Charybdis
6
4
3
1.88
L
Aphrodite
Grimfools
Aphrodite
1
3
2
0.67
W
Tsukuyomi
MoinMeister31
Tsukuyomi
0
4
6
0.75
W
Morgan Le Fay
Nohrellas
Morgan Le Fay
3
2
1
1.75
L
Loki
Sukun12
Loki
5
2
2
3
L
Guan Yu
1
4
2
0.5
L
Yemoja
ThugLife5
Yemoja
0
5
3
0.3
L
Medusa
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,892
Damage
23,830
43,705
Taken
42,780
23,007
Mitigated
20,932
14,340
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,217
1,837
0
3,730
6,268
3,974
493
0
6,268
0
44,056
W
Cthulhu
Darknife88
Cthulhu
8,562
177
264
3,598
11,492
10,575
0
1,942
9,550
27,890
0
W
Charybdis
7,968
3,353
0
2,512
9,462
2,903
369
1,156
8,306
0
30,763
L
Aphrodite
Grimfools
Aphrodite
4,586
864
0
5,844
11,456
4,900
520
4,902
6,132
34,978
0
W
Tsukuyomi
MoinMeister31
Tsukuyomi
6,348
1,787
0
2,966
8,898
2,886
67
1,357
7,541
0
24,630
W
Morgan Le Fay
Nohrellas
Morgan Le Fay
6,797
616
0
1,270
7,585
2,669
1,302
1,975
5,610
32,725
0
L
Loki
Sukun12
Loki
6,272
2,497
0
1,578
6,234
1,837
0
2,266
3,911
0
27,876
L
Guan Yu
2,610
904
376
2,922
8,405
7,923
0
1,448
6,891
0
19,887
L
Yemoja
ThugLife5
Yemoja
1,844
926
2,059
416
7,212
3,552
0
2,745
4,467
5,137
0
L
Medusa
8,518
4,883
0
1,393
9,473
2,720
0
3,453
6,020
0
22,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
30,677
305
Minions Killed
190
0
Camps Cleared
0
1,151,763
Distance Traveled
1,091,650
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,812
651
102
9
0
252,971
3
W
Cthulhu
7,251
604
41
3
0
249,414
0
W
Charybdis
6,349
529
46
4
0
197,883
4
L
Aphrodite
6,333
528
58
5
0
221,996
4
W
Tsukuyomi
6,098
508
54
5
0
248,052
0
W
Morgan Le Fay
6,912
576
62
5
0
203,443
0
L
Loki
6,950
579
49
4
0
229,237
2
L
Guan Yu
6,037
503
42
4
0
253,527
3
L
Yemoja
4,990
416
6
1
0
180,780
2
L
Medusa
6,367
531
35
3
0
206,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role