Player Matchup

Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DjoniKiem
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
HiImBlackSheep
Xing Tian
Level 33
God Stats
3W - 3L
1,442 SR
Queue Stats
112W - 90L
1,493 Elo+
Party 1
Nike
Nike
PK_DEADFLORD
Nike
Level 28
God Stats
1W - 2L
1,733 SR
Queue Stats
94W - 88L
1,472 Elo+
Party 1
Izanami
Izanami
Thiago75
Izanami
Level 29
God Stats
13W - 7L
1,553 SR
Queue Stats
71W - 61L
1,504 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,494 Elo+

VS

Team Averages
Level 20
1,526 SR
1,542 Elo+
Hel
Hel
DarkLegenday
Hel
Level 29
God Stats
9W - 10L
1,448 SR
Queue Stats
26W - 31L
1,456 Elo+
Solo
Da Ji
Da Ji
RakuWizard
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,555 Elo+
Party 2
Izanami
Izanami
The living ALEX
Izanami
Level 28
God Stats
6W - 4L
1,683 SR
Queue Stats
25W - 15L
1,541 Elo+
Party 2
Anubis
Anubis
guiximwii
Anubis
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 69L
1,725 Elo+
Solo
Ra
Ra
marinhomgneto
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 4 / 1
6,794
618
1,902
7,905
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 7 / 0
5,063
460
1,407
5,423
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
HiImBlackSheep
Xing Tian
9
4 / 3 / 3
6,424
584
6,254
11,036
5,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 1 / 0
6,413
583
1,997
2,818
1,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Thiago75
Izanami
10
5 / 3 / 3
6,478
589
7,592
8,115
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 5
5,385
490
4,026
8,665
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
9
3 / 2 / 3
5,870
534
1,767
5,710
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 3 / 2
6,654
605
6,617
6,972
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
guiximwii
Anubis
14
10 / 1 / 3
8,166
742
10,961
7,364
4,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 7 / 2
4,373
398
492
4,504
777
Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
14
Kills
18
18
Deaths
16
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
W
0
3
5
0.83
L
1
7
0
0.14
L
Xing Tian
HiImBlackSheep
Xing Tian
4
3
3
1.83
L
3
1
0
3
W
Da Ji
3
2
3
2.25
W
5
3
2
2
L
Izanami
Thiago75
Izanami
5
3
3
2.17
W
Anubis
guiximwii
Anubis
10
1
3
11.5
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
23,863
35,297
Taken
33,215
12,149
Mitigated
13,093
5,956
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,902
542
0
1,429
7,905
1,798
0
2,135
5,770
0
43,751
W
4,026
380
2,412
3,460
8,665
3,924
220
2,642
5,921
16,988
0
L
1,407
355
0
76
5,423
959
396
4,016
1,407
17,308
0
L
Xing Tian
HiImBlackSheep
Xing Tian
6,254
965
419
1,316
11,036
5,923
0
4,846
6,190
15,799
0
L
1,997
242
0
172
2,818
1,257
0
1,605
1,213
4,185
17,915
W
Da Ji
1,767
319
0
793
5,710
1,943
0
271
5,439
0
29,148
W
6,617
4,099
0
1,146
6,972
2,189
240
2,434
4,538
0
31,346
L
Izanami
Thiago75
Izanami
7,592
6,085
0
2,544
8,115
2,212
0
2,877
5,238
0
36,395
W
Anubis
guiximwii
Anubis
10,961
807
0
4,414
7,364
4,260
483
2,174
5,150
51,523
0
W
492
140
59
438
4,504
777
0
405
3,976
7,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
30,448
252
Minions Killed
234
0
Camps Cleared
0
985,324
Distance Traveled
1,045,402
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,794
618
88
8
0
208,139
4
W
Hel
5,385
490
27
2
0
223,527
5
L
Ra
5,063
460
29
3
0
187,978
0
L
Xing Tian
6,424
584
22
2
0
191,934
2
L
Nike
6,413
583
53
5
0
196,872
4
W
Da Ji
5,870
534
39
4
0
229,981
0
W
Izanami
6,654
605
57
5
0
211,688
1
L
Izanami
6,478
589
60
5
0
200,401
0
W
Anubis
8,166
742
105
10
0
197,623
3
W
Ra
4,373
398
6
1
0
182,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role