Player Matchup

Cthulhu
Cthulhu
Dovahchamp
Cthulhu
Level 8
God Stats
10W - 13L
1,412 SR
Queue Stats
12W - 18L
1,364 Elo+
Party 1
Susano
Susano
Lowgosh420
Susano
Level 3
God Stats
1W - 3L
1,308 SR
Queue Stats
1W - 5L
1,245 Elo+
Party 1
Sol
Sol
attoms
Sol
Level 88
God Stats
3W - 5L
1,471 SR
Queue Stats
47W - 54L
1,440 Elo+
Party 1
Team Averages
Level 33
1,397 SR
1,349 Elo+

VS

Team Averages
Level 22
1,263 SR
1,150 Elo+
Morgan Le Fay
Morgan Le Fay
Rikahu
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,213 SR
Queue Stats
5W - 9L
1,137 Elo+
Party 2
Danzaburou
Danzaburou
Vilorek
Danzaburou
Level 10
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 8L
987 Elo+
Solo
Ares
Ares
Zzzzz106
Ares
Level 39
God Stats
6W - 3L
1,258 SR
Queue Stats
28W - 32L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dovahchamp
Cthulhu
12
0 / 6 / 7
9,257
579
3,316
28,971
19,616
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Lowgosh420
Susano
12
1 / 12 / 6
9,515
595
7,016
17,781
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
attoms
Sol
15
9 / 3 / 1
11,896
744
19,902
14,051
5,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rikahu
Morgan Le Fay
14
2 / 5 / 17
10,545
659
12,084
11,190
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Vilorek
Danzaburou
16
14 / 2 / 5
13,216
826
23,381
9,725
3,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
15
5 / 3 / 16
11,138
696
19,548
19,773
21,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
10
Kills
21
21
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dovahchamp
Cthulhu
0
6
7
0.58
L
Susano
Lowgosh420
Susano
1
12
6
0.33
W
Morgan Le Fay
Rikahu
Morgan Le Fay
2
5
17
2.1
W
Danzaburou
Vilorek
Danzaburou
14
2
5
8.25
W
Ares
5
3
16
4.33
L
Sol
attoms
Sol
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,234
Damage
55,013
60,803
Taken
40,688
33,621
Mitigated
30,212
10,274
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dovahchamp
Cthulhu
3,316
507
737
6,265
28,971
19,616
25
16,050
12,921
11,799
0
L
Susano
Lowgosh420
Susano
7,016
1,017
0
705
17,781
8,826
0
8,836
8,945
0
20,721
W
Morgan Le Fay
Rikahu
Morgan Le Fay
12,084
2,114
0
975
11,190
4,388
677
8,460
2,599
41,003
0
W
Danzaburou
Vilorek
Danzaburou
23,381
9,263
0
3,519
9,725
3,890
1,358
6,794
2,760
0
57,021
W
Ares
19,548
1,258
0
1,988
19,773
21,934
393
8,010
11,227
37,248
0
L
Sol
attoms
Sol
19,902
3,441
0
2,567
14,051
5,179
340
6,932
7,119
56,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
34,899
153
Minions Killed
163
5
Camps Cleared
4
824,298
Distance Traveled
831,806
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,257
579
18
1
1
281,570
1
L
Susano
9,515
595
34
2
1
247,475
1
W
Morgan Le Fay
10,545
659
55
3
0
242,896
0
W
Danzaburou
13,216
826
71
4
3
281,743
2
W
Ares
11,138
696
37
2
1
307,167
4
L
Sol
11,896
744
101
6
3
295,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role