Player Matchup

Kali
Kali
Cleverbearpun
Kali
Level 88
God Stats
12W - 8L
1,976 SR
Queue Stats
352W - 322L
1,616 Elo+
Party 3
Neith
Neith
Evaded
Neith
Level 41
God Stats
9W - 6L
1,571 SR
Queue Stats
25W - 17L
1,580 Elo+
Party 3
Hel
Hel
SadKaz
Hel
Level 144
God Stats
3W - 5L
1,442 SR
Queue Stats
359W - 325L
1,620 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dragonfreak1124
Morgan Le Fay
Level 145
God Stats
23W - 12L
1,662 SR
Queue Stats
204W - 185L
1,605 Elo+
Party 3
Ares
Ares
goforbronze
Ares
Level 148
God Stats
42W - 28L
1,673 SR
Queue Stats
700W - 663L
1,567 Elo+
Party 3
Team Averages
Level 113
1,665 SR
1,597 Elo+

VS

Team Averages
Level 73
1,497 SR
1,513 Elo+
Geb
Geb
 
Geb
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AcousticChild73
Bellona
Level 49
God Stats
19W - 16L
1,582 SR
Queue Stats
117W - 112L
1,465 Elo+
Party 1
Pele
Pele
CEV0712
Pele
Level 49
God Stats
20W - 15L
1,647 SR
Queue Stats
51W - 59L
1,545 Elo+
Party 2
Janus
Janus
Infinitah
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 136L
1,456 Elo+
Party 1
Charybdis
Charybdis
SmallFace
Charybdis
Level 99
God Stats
1W - 5L
1,256 SR
Queue Stats
336W - 291L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,544
595
3,692
7,385
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Evaded
Neith
11
8 / 1 / 0
6,969
634
7,885
6,776
2,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
SadKaz
Hel
13
5 / 0 / 2
7,401
673
6,056
7,429
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
dragonfreak1124
Morgan Le Fay
12
2 / 1 / 3
7,142
649
4,248
5,045
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 2 / 5
5,643
513
3,446
7,002
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 5 / 4
5,216
474
3,031
10,387
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
5,454
496
4,199
8,832
7,961
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
CEV0712
Pele
11
5 / 4 / 1
7,122
647
5,655
7,719
2,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Infinitah
Janus
9
0 / 2 / 2
5,693
518
2,319
6,226
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
SmallFace
Charybdis
8
0 / 2 / 1
5,098
463
3,026
5,048
1,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
6
6
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
4
0.4
L
1
4
0
0.25
L
Pele
CEV0712
Pele
5
4
1
1.38
W
1
2
5
1.75
W
Neith
Evaded
Neith
8
1
0
8
L
Janus
Infinitah
Janus
0
2
2
0.5
W
Hel
SadKaz
Hel
5
0
2
6
L
Charybdis
SmallFace
Charybdis
0
2
1
0.25
W
Morgan Le Fay
dragonfreak1124
Morgan Le Fay
2
1
3
3.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
18,230
33,637
Taken
38,212
14,862
Mitigated
19,539
13,451
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,031
440
0
1,788
10,387
6,258
0
3,040
7,347
9,384
0
L
4,199
877
0
314
8,832
7,961
0
4,622
4,210
0
24,383
L
Pele
CEV0712
Pele
5,655
769
0
1,996
7,719
2,395
0
2,313
5,406
0
33,707
W
3,692
1,961
0
2,833
7,385
3,013
0
439
6,946
0
40,729
W
Neith
Evaded
Neith
7,885
4,962
0
2,844
6,776
2,288
404
1,671
5,055
0
42,555
L
Janus
Infinitah
Janus
2,319
0
0
1,395
6,226
1,729
0
3,260
2,966
27,604
0
W
Hel
SadKaz
Hel
6,056
762
697
4,279
7,429
3,763
44
227
7,202
37,988
0
L
Charybdis
SmallFace
Charybdis
3,026
1,848
0
1,636
5,048
1,196
0
515
4,533
0
26,822
W
Morgan Le Fay
dragonfreak1124
Morgan Le Fay
4,248
174
0
1,012
5,045
1,777
0
1,566
3,333
46,556
0
W
3,446
378
0
1,786
7,002
4,021
0
1,415
5,587
10,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
28,583
341
Minions Killed
228
0
Camps Cleared
0
1,156,656
Distance Traveled
1,062,105
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,216
474
1
0
0
214,450
1
L
Bellona
5,454
496
48
4
0
207,289
1
L
Pele
7,122
647
62
6
0
236,537
5
W
Kali
6,544
595
77
7
0
251,022
1
W
Neith
6,969
634
84
8
0
201,048
0
L
Janus
5,693
518
60
5
0
228,426
0
W
Hel
7,401
673
92
8
0
227,540
3
L
Charybdis
5,098
463
57
5
0
175,403
1
W
Morgan Le Fay
7,142
649
82
7
0
244,579
6
W
Ares
5,643
513
6
1
0
232,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role