Player Matchup

Bellona
Bellona
MrBigBadDuck
Bellona
Level 46
God Stats
1W - 1L
1,707 SR
Queue Stats
9W - 6L
1,494 Elo+
Party 1
Anubis
Anubis
Olkonos
Anubis
Level 103
God Stats
2W - 1L
1,737 SR
Queue Stats
26W - 14L
1,620 Elo+
Party 1
Fenrir
Fenrir
TheLuka0302
Fenrir
Level 145
God Stats
1W - 2L
1,596 SR
Queue Stats
94W - 72L
1,652 Elo+
Party 1
Scylla
Scylla
flameABLAZE
Scylla
Level 149
God Stats
4W - 4L
1,543 SR
Queue Stats
81W - 78L
1,595 Elo+
Party 1
Team Averages
Level 111
1,646 SR
1,590 Elo+

VS

Team Averages
Level 134
1,494 SR
1,591 Elo+
Hercules
Hercules
Ajsac65
Hercules
Level 155
God Stats
0W - 1L
1,440 SR
Queue Stats
18W - 8L
1,789 Elo+
Party 2
Ymir
Ymir
FrDrake
Ymir
Level 112
God Stats
2W - 5L
1,697 SR
Queue Stats
12W - 22L
1,466 Elo+
Solo
Nemesis
Nemesis
Gandlafpl
Nemesis
Level 160
God Stats
0W - 1L
1,284 SR
Queue Stats
40W - 66L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rasmus333
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,557 SR
Queue Stats
9W - 8L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrBigBadDuck
Bellona
17
0 / 1 / 9
13,060
726
7,577
20,149
20,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Olkonos
Anubis
20
7 / 2 / 6
14,202
789
23,606
16,680
10,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
6 / 2 / 4
13,559
753
14,644
18,656
26,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
18
2 / 1 / 6
12,975
721
15,866
8,991
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ajsac65
Hercules
17
0 / 4 / 6
11,397
633
12,118
26,506
33,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
FrDrake
Ymir
17
1 / 5 / 3
11,416
634
4,473
21,620
26,549
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Gandlafpl
Nemesis
20
4 / 0 / 0
13,762
765
10,916
16,549
9,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Rasmus333
Morgan Le Fay
17
1 / 6 / 4
11,511
640
13,666
14,729
5,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
6
6
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ajsac65
Hercules
0
4
6
0.75
L
Ymir
FrDrake
Ymir
1
5
3
0.5
L
Nemesis
Gandlafpl
Nemesis
4
0
0
4
W
Bellona
MrBigBadDuck
Bellona
0
1
9
4.5
W
Anubis
Olkonos
Anubis
7
2
6
5
L
Morgan Le Fay
Rasmus333
Morgan Le Fay
1
6
4
0.5
W
Fenrir
6
2
4
4
W
Scylla
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,693
Damage
41,173
64,476
Taken
79,404
60,948
Mitigated
74,597
23,548
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ajsac65
Hercules
12,118
4,522
0
5,828
26,506
33,474
338
14,831
11,239
0
34,763
L
Ymir
FrDrake
Ymir
4,473
481
0
0
21,620
26,549
0
10,241
11,214
29,869
0
L
Nemesis
Gandlafpl
Nemesis
10,916
5,003
0
5,069
16,549
9,490
1,004
5,303
10,958
0
78,709
W
Bellona
MrBigBadDuck
Bellona
7,577
1,884
0
6,567
20,149
20,020
1,171
5,755
14,394
0
27,312
W
Anubis
Olkonos
Anubis
23,606
645
0
11,063
16,680
10,436
2,492
5,947
10,733
86,990
0
L
Morgan Le Fay
Rasmus333
Morgan Le Fay
13,666
1,316
0
1,571
14,729
5,084
396
9,659
4,880
62,018
0
W
Fenrir
14,644
4,648
0
4,340
18,656
26,826
518
4,806
13,680
118
51,539
W
Scylla
15,866
766
0
1,578
8,991
3,666
2,848
2,250
6,741
63,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,796
Gold Earned
48,086
298
Minions Killed
315
17
Camps Cleared
15
1,451,777
Distance Traveled
1,407,593
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,397
633
46
3
3
343,558
3
L
Ymir
11,416
634
50
3
2
321,240
5
L
Nemesis
13,762
765
131
7
6
428,533
4
W
Bellona
13,060
726
43
2
2
399,503
3
W
Anubis
14,202
789
112
6
5
330,826
2
L
Morgan Le Fay
11,511
640
88
5
4
314,262
1
W
Fenrir
13,559
753
54
3
6
372,631
3
W
Scylla
12,975
721
89
5
4
348,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role