Player Matchup

Ra
Ra
Dannyyboi01
Ra
Level 136
God Stats
1W - 4L
1,760 SR
Queue Stats
72W - 61L
1,600 Elo+
Party 1
Charybdis
Charybdis
Saintway
Charybdis
Level 22
God Stats
0W - 5L
1,374 SR
Queue Stats
13W - 17L
1,433 Elo+
Solo
Thanatos
Thanatos
Wubalubalubdub
Thanatos
Level 29
God Stats
10W - 15L
1,413 SR
Queue Stats
59W - 69L
1,446 Elo+
Party 1
Team Averages
Level 62
1,516 SR
1,493 Elo+

VS

Team Averages
Level 68
1,691 SR
1,551 Elo+
Jormungandr
Jormungandr
BookOfNotes
Jormungandr
Level 160
God Stats
2W - 0L
1,748 SR
Queue Stats
24W - 10L
1,663 Elo+
Party 2
Ravana
Ravana
LordArhe
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,411 Elo+
Solo
Baba Yaga
Baba Yaga
Seradus
Baba Yaga
Level 27
God Stats
8W - 4L
1,823 SR
Queue Stats
28W - 20L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
11,845
623
14,464
20,080
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Saintway
Charybdis
16
4 / 6 / 5
12,294
647
15,303
18,030
5,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
14
1 / 8 / 7
11,112
585
9,032
17,702
5,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BookOfNotes
Jormungandr
17
11 / 2 / 6
14,204
748
23,530
22,023
23,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
LordArhe
Ravana
14
2 / 6 / 12
11,667
614
6,978
21,095
18,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Seradus
Baba Yaga
17
6 / 2 / 8
13,036
686
21,314
10,051
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
19
19
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BookOfNotes
Jormungandr
11
2
6
7
L
5
5
4
1.4
W
Ravana
LordArhe
Ravana
2
6
12
1.33
L
Charybdis
Saintway
Charybdis
4
6
5
1.08
W
Baba Yaga
Seradus
Baba Yaga
6
2
8
5
L
Thanatos
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,799
Damage
51,822
55,812
Taken
53,169
17,619
Mitigated
47,058
15,213
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BookOfNotes
Jormungandr
23,530
3,993
876
4,975
22,023
23,929
1,320
6,983
15,040
66,683
0
L
14,464
1,983
4,851
6,283
20,080
6,537
164
17,010
3,070
63,023
0
W
Ravana
LordArhe
Ravana
6,978
592
0
3,698
21,095
18,749
250
5,385
15,710
0
20,277
L
Charybdis
Saintway
Charybdis
15,303
7,514
0
0
18,030
5,688
785
14,581
3,449
0
46,054
W
Baba Yaga
Seradus
Baba Yaga
21,314
898
152
3,684
10,051
4,380
1,456
3,249
6,802
65,839
0
L
Thanatos
9,032
1,665
0
4,079
17,702
5,394
0
13,503
4,199
0
19,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
38,907
210
Minions Killed
220
11
Camps Cleared
4
947,447
Distance Traveled
1,041,253
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,204
748
83
4
1
329,871
7
L
Ra
11,845
623
116
6
9
322,670
1
W
Ravana
11,667
614
27
1
0
336,006
8
L
Charybdis
12,294
647
74
4
1
293,996
5
W
Baba Yaga
13,036
686
110
6
3
375,376
4
L
Thanatos
11,112
585
20
1
1
330,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role