Player Matchup

Charybdis
Charybdis
BolinhaLost
Charybdis
Level 18
God Stats
2W - 8L
1,250 SR
Queue Stats
16W - 34L
1,295 Elo+
Solo
Loki
Loki
DanileidreNinja
Loki
Level 27
God Stats
1W - 2L
1,364 SR
Queue Stats
31W - 37L
1,358 Elo+
Solo
Scylla
Scylla
Felops
Scylla
Level 17
God Stats
1W - 2L
1,477 SR
Queue Stats
31W - 39L
1,372 Elo+
Solo
Sylvanus
Sylvanus
rflsn_
Sylvanus
Level 26
God Stats
28W - 29L
1,430 SR
Queue Stats
261W - 335L
1,259 Elo+
Solo
Bellona
Bellona
sdhwk
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,404 SR
1,357 Elo+

VS

Team Averages
Level 21
1,549 SR
1,364 Elo+
Gilgamesh
Gilgamesh
Elotes4415
Gilgamesh
Level 29
God Stats
28W - 24L
1,514 SR
Queue Stats
291W - 434L
1,326 Elo+
Solo
Freya
Freya
Joao10manoel
Freya
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 131L
1,406 Elo+
Solo
Hel
Hel
Joao2020lucas15
Hel
Level 24
God Stats
18W - 22L
1,448 SR
Queue Stats
85W - 104L
1,411 Elo+
Solo
Bellona
Bellona
Seniot
Bellona
Level 4
God Stats
3W - 1L
1,499 SR
Queue Stats
4W - 5L
1,236 Elo+
Solo
Cupid
Cupid
spawnsoull
Cupid
Level 21
God Stats
4W - 5L
1,783 SR
Queue Stats
57W - 42L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BolinhaLost
Charybdis
8
1 / 5 / 0
5,165
470
2,348
6,084
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 1
5,317
483
1,372
4,750
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Felops
Scylla
9
1 / 2 / 1
5,657
514
4,986
3,082
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
rflsn_
Sylvanus
7
0 / 5 / 1
4,854
441
400
8,125
2,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
sdhwk
Bellona
10
3 / 2 / 1
6,201
564
3,808
8,108
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elotes4415
Gilgamesh
7
1 / 3 / 0
5,000
455
1,475
4,666
1,510
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 1
5,066
461
2,679
5,506
2,175
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
5 / 1 / 4
6,570
597
3,885
3,266
835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Seniot
Bellona
9
1 / 1 / 1
5,503
500
2,974
7,768
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
12
7 / 0 / 4
7,186
653
7,773
7,230
2,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
14
14
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BolinhaLost
Charybdis
1
5
0
0.2
L
1
0
1
1.5
W
Gilgamesh
Elotes4415
Gilgamesh
1
3
0
0.33
L
Scylla
Felops
Scylla
1
2
1
0.75
W
0
2
1
0.25
W
5
1
4
7
W
Bellona
Seniot
Bellona
1
1
1
1.5
L
Sylvanus
rflsn_
Sylvanus
0
5
1
0.1
L
Bellona
sdhwk
Bellona
3
2
1
1.75
W
Cupid
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,914
Damage
18,786
30,149
Taken
28,436
11,097
Mitigated
11,157
7,138
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BolinhaLost
Charybdis
2,348
1,545
0
814
6,084
1,258
160
1,968
4,116
0
16,552
L
1,372
594
0
2,474
4,750
1,156
0
462
4,288
0
19,994
W
Gilgamesh
Elotes4415
Gilgamesh
1,475
196
0
21
4,666
1,510
90
1,261
3,271
0
9,186
L
Scylla
Felops
Scylla
4,986
572
0
249
3,082
1,030
0
1,215
1,867
20,439
0
W
2,679
1,143
0
1,269
5,506
2,175
205
2,472
2,602
14,513
0
W
3,885
360
2,074
1,689
3,266
835
421
121
3,145
15,269
0
W
Bellona
Seniot
Bellona
2,974
757
0
3,686
7,768
4,216
595
553
7,117
0
20,843
L
Sylvanus
rflsn_
Sylvanus
400
400
63
1,227
8,125
2,276
0
1,427
6,698
13,713
0
L
Bellona
sdhwk
Bellona
3,808
988
0
2,311
8,108
5,377
695
1,492
6,616
0
26,490
W
Cupid
7,773
4,354
32
2,256
7,230
2,421
1,653
315
6,915
0
51,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
29,325
181
Minions Killed
184
0
Camps Cleared
0
940,471
Distance Traveled
1,043,263
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,165
470
32
3
0
156,247
0
L
Loki
5,317
483
45
4
0
210,616
1
W
Gilgamesh
5,000
455
14
1
0
239,168
0
L
Scylla
5,657
514
30
3
0
192,538
4
W
Freya
5,066
461
27
2
0
182,718
0
W
Hel
6,570
597
30
3
0
215,766
0
W
Bellona
5,503
500
34
3
0
208,081
1
L
Sylvanus
4,854
441
20
2
0
160,299
0
L
Bellona
6,201
564
54
5
0
220,771
2
W
Cupid
7,186
653
79
7
0
197,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role