Player Matchup

Cthulhu
Cthulhu
PrimalDino
Cthulhu
Level 43
God Stats
42W - 44L
1,554 SR
Queue Stats
55W - 54L
1,509 Elo+
Solo
He Bo
He Bo
Wengaleng
He Bo
Level 84
God Stats
2W - 3L
1,610 SR
Queue Stats
214W - 212L
1,563 Elo+
Solo
Skadi
Skadi
XLolliChainX
Skadi
Level 88
God Stats
7W - 6L
1,720 SR
Queue Stats
73W - 68L
1,555 Elo+
Solo
Team Averages
Level 72
1,628 SR
1,542 Elo+

VS

Team Averages
Level 91
1,584 SR
1,511 Elo+
Neith
Neith
AddisonisHip
Neith
Level 63
God Stats
99W - 57L
1,534 SR
Queue Stats
607W - 469L
1,526 Elo+
Party 1
Fenrir
Fenrir
DaniLc
Fenrir
Level 140
God Stats
2W - 0L
1,723 SR
Queue Stats
188W - 202L
1,524 Elo+
Solo
Vulcan
Vulcan
Ghouls115
Vulcan
Level 69
God Stats
2W - 1L
1,496 SR
Queue Stats
554W - 425L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PrimalDino
Cthulhu
13
3 / 3 / 4
10,834
677
10,722
17,335
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Wengaleng
He Bo
15
6 / 6 / 4
11,178
699
11,136
11,413
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 8 / 6
10,774
673
12,837
16,422
5,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 10
12,086
755
16,287
12,982
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
DaniLc
Fenrir
14
8 / 5 / 7
11,727
733
11,568
18,677
11,219
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Ghouls115
Vulcan
14
3 / 5 / 9
11,114
695
7,060
11,608
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
17
17
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
W
Fenrir
DaniLc
Fenrir
8
5
7
2.3
W
Vulcan
Ghouls115
Vulcan
3
5
9
1.5
L
Cthulhu
PrimalDino
Cthulhu
3
3
4
1.67
L
He Bo
Wengaleng
He Bo
6
6
4
1.33
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
34,915
45,170
Taken
43,267
26,136
Mitigated
20,210
7,626
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,287
6,853
535
3,082
12,982
4,904
1,252
6,886
5,852
0
62,346
W
Fenrir
DaniLc
Fenrir
11,568
2,433
0
4,360
18,677
11,219
1,089
9,058
9,309
245
24,401
W
Vulcan
Ghouls115
Vulcan
7,060
1,601
643
2,525
11,608
4,087
482
5,704
5,772
35,014
0
L
Cthulhu
PrimalDino
Cthulhu
10,722
374
52
3,072
17,335
16,731
0
3,085
14,250
36,858
0
L
He Bo
Wengaleng
He Bo
11,136
483
0
1,664
11,413
3,747
319
2,032
9,381
28,754
0
L
12,837
5,952
0
2,838
16,422
5,658
790
2,716
13,706
0
42,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,786
Gold Earned
34,927
180
Minions Killed
173
5
Camps Cleared
9
775,619
Distance Traveled
790,345
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,086
755
94
6
1
277,826
0
W
Fenrir
11,727
733
26
2
3
242,115
7
W
Vulcan
11,114
695
53
3
5
270,404
3
L
Cthulhu
10,834
677
49
3
3
274,121
6
L
He Bo
11,178
699
69
4
0
234,390
3
L
Skadi
10,774
673
62
4
2
267,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role