Player Matchup

Kukulkan
Kukulkan
Bronze III
Agroln
Kukulkan
Bronze III
Level 109
God Stats
2W - 1L
1,185 SR
Queue Stats
258W - 295L
106 MMR
Solo
Loki
Loki
Bronze I
FCbayerlummel
Loki
Bronze I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 77L
396 MMR
Solo
Medusa
Medusa
Silver III
KKLLP
Medusa
Silver III
Level 78
God Stats
6W - 3L
1,412 SR
Queue Stats
43W - 44L
778 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
SGT Spack7
Kuzenbo
Silver III
Level 123
God Stats
2W - 0L
1,532 SR
Queue Stats
29W - 41L
831 MMR
Party 1
Odin
Odin
Silver IV
XxDanManxX205
Odin
Silver IV
Level 66
God Stats
18W - 12L
1,695 SR
Queue Stats
179W - 197L
817 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,465 SR
586 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,523 SR
847 MMR
Ymir
Ymir
Bronze II
 
Ymir
Bronze II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze II
Da4k_Neptun_
Bastet
Bronze II
Level 89
God Stats
0W - 1L
1,278 SR
Queue Stats
220W - 275L
346 MMR
Solo
Vamana
Vamana
Bronze I
Foxyko
Vamana
Bronze I
Level 89
God Stats
13W - 13L
1,557 SR
Queue Stats
40W - 71L
554 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
TFG_Law
Morgan Le Fay
Silver III
Level 105
God Stats
14W - 10L
1,781 SR
Queue Stats
516W - 520L
999 MMR
Solo
Izanami
Izanami
Silver III
ThePapiPapito
Izanami
Silver III
Level 89
God Stats
13W - 13L
1,498 SR
Queue Stats
239W - 264L
837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agroln
Kukulkan
20
6 / 6 / 5
14,350
552
18,031
16,321
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 9 / 9
13,638
525
9,473
20,270
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
KKLLP
Medusa
20
9 / 4 / 9
14,882
572
21,502
22,184
11,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
SGT Spack7
Kuzenbo
17
6 / 4 / 11
12,934
497
14,055
27,145
38,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 4 / 5
14,428
555
13,794
22,199
19,321
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SylvanusGilgameshCupidPersephoneSobek

VS

Bans
ArachneArtemisAthenaKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
7 / 10 / 7
12,739
490
22,578
29,214
24,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
20
9 / 4 / 2
14,526
559
21,737
26,210
11,876
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
Foxyko
Vamana
17
2 / 3 / 6
12,422
478
11,341
18,820
20,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
TFG_Law
Morgan Le Fay
19
8 / 7 / 4
12,951
498
21,430
20,286
7,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
1 / 5 / 3
10,105
389
4,002
9,610
2,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
29
Kills
27
27
Deaths
29
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
7
10
7
1.05
W
Kukulkan
Agroln
Kukulkan
6
6
5
1.42
L
Bastet
9
4
2
2.5
W
4
9
9
0.94
L
Vamana
Foxyko
Vamana
2
3
6
1.67
W
Medusa
KKLLP
Medusa
9
4
9
3.38
W
Kuzenbo
SGT Spack7
Kuzenbo
6
4
11
2.88
L
Morgan Le Fay
TFG_Law
Morgan Le Fay
8
7
4
1.43
L
Izanami
1
5
3
0.5
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,855
Damage
81,088
108,119
Taken
104,140
83,398
Mitigated
66,822
25,363
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
22,578
7,288
0
60
29,214
24,407
114
11,437
17,777
76,338
0
W
Kukulkan
Agroln
Kukulkan
18,031
1,022
0
2,957
16,321
6,712
490
9,429
6,892
92,123
0
L
Bastet
21,737
8,503
0
11,326
26,210
11,876
50
7,179
19,031
0
123,146
W
9,473
2,001
527
6,711
20,270
8,199
806
5,813
14,457
0
71,630
L
Vamana
Foxyko
Vamana
11,341
4,671
0
4,245
18,820
20,307
1,669
5,727
13,093
0
63,730
W
Medusa
KKLLP
Medusa
21,502
9,279
0
5,034
22,184
11,029
7,998
9,076
13,108
0
130,901
W
Kuzenbo
SGT Spack7
Kuzenbo
14,055
5,498
1,168
3,786
27,145
38,137
704
14,207
12,938
32,961
0
L
Morgan Le Fay
TFG_Law
Morgan Le Fay
21,430
2,228
121
3,721
20,286
7,902
735
9,200
11,086
80,645
0
L
Izanami
4,002
2,457
0
1,079
9,610
2,330
937
1,317
8,293
0
43,482
W
13,794
2,292
0
5,180
22,199
19,321
310
5,773
16,426
8,364
73,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,232
Gold Earned
62,743
621
Minions Killed
630
0
Camps Cleared
0
2,406,189
Distance Traveled
2,063,716
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,739
490
85
3
0
376,453
0
W
Kukulkan
14,350
552
167
6
0
490,497
4
L
Bastet
14,526
559
186
7
0
505,284
3
W
Loki
13,638
525
109
4
0
445,420
0
L
Vamana
12,422
478
132
5
0
456,001
13
W
Medusa
14,882
572
163
6
0
460,779
4
W
Kuzenbo
12,934
497
17
1
0
531,020
6
L
Morgan Le Fay
12,951
498
144
6
0
442,028
7
L
Izanami
10,105
389
83
3
0
283,950
0
W
Odin
14,428
555
165
6
0
478,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role