Player Matchup

Sobek
Sobek
KappaKenji31
Sobek
Level 88
God Stats
1W - 1L
1,696 SR
Queue Stats
72W - 69L
1,485 Elo+
Party 4
Osiris
Osiris
Soneykan
Osiris
Level 89
God Stats
1W - 4L
1,343 SR
Queue Stats
103W - 120L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
VivatCaesar
Nu Wa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 139L
1,405 Elo+
Party 3
Charybdis
Charybdis
gtty1234
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 298L
1,458 Elo+
Party 4
Nemesis
Nemesis
hirerion
Nemesis
Level 56
God Stats
23W - 22L
1,503 SR
Queue Stats
69W - 80L
1,443 Elo+
Party 3
Team Averages
Level 83
1,508 SR
1,447 Elo+

VS

Team Averages
Level 68
1,556 SR
1,424 Elo+
Charybdis
Charybdis
Max0ne
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 109L
1,296 Elo+
Solo
Thanatos
Thanatos
StoLeYouBike
Thanatos
Level 106
God Stats
8W - 6L
1,459 SR
Queue Stats
128W - 136L
1,451 Elo+
Party 2
Sol
Sol
TDarkMushroom
Sol
Level 52
God Stats
1W - 1L
1,897 SR
Queue Stats
87W - 88L
1,459 Elo+
Party 2
Poseidon
Poseidon
Welllingtonn
Poseidon
Level 115
God Stats
2W - 5L
1,294 SR
Queue Stats
201W - 234L
1,471 Elo+
Party 1
Ymir
Ymir
bazward0
Ymir
Level 22
God Stats
7W - 3L
1,631 SR
Queue Stats
52W - 59L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
9,771
444
7,940
16,095
19,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Soneykan
Osiris
16
3 / 6 / 4
10,115
460
9,824
18,535
11,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 5 / 5
11,417
519
17,775
13,109
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
gtty1234
Charybdis
6
0 / 4 / 0
6,377
290
1,398
5,138
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
hirerion
Nemesis
20
15 / 5 / 4
12,989
590
25,628
25,253
11,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Max0ne
Charybdis
18
1 / 4 / 2
11,354
516
6,053
17,271
7,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
StoLeYouBike
Thanatos
19
4 / 9 / 4
12,428
565
10,395
19,422
8,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 5 / 5
13,626
619
19,917
15,153
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Welllingtonn
Poseidon
17
6 / 9 / 3
11,851
539
13,238
16,576
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
16
4 / 3 / 11
11,687
531
7,817
26,029
31,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
30
Kills
27
27
Deaths
30
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
W
Charybdis
Max0ne
Charybdis
1
4
2
0.5
L
Osiris
Soneykan
Osiris
3
6
4
0.83
W
Thanatos
StoLeYouBike
Thanatos
4
9
4
0.67
W
12
5
5
2.9
L
8
5
5
2.1
W
Poseidon
Welllingtonn
Poseidon
6
9
3
0.83
W
Ymir
4
3
11
3.17
L
Charybdis
gtty1234
Charybdis
0
4
0
0
L
Nemesis
hirerion
Nemesis
15
5
4
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,565
Damage
57,420
78,130
Taken
94,451
48,992
Mitigated
58,725
16,097
Healing
29,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,940
1,224
0
2,904
16,095
19,681
0
9,587
6,430
24,501
0
W
Charybdis
Max0ne
Charybdis
6,053
2,430
0
4,978
17,271
7,125
822
3,349
13,922
0
69,015
L
Osiris
Soneykan
Osiris
9,824
4,151
0
940
18,535
11,485
232
7,528
10,833
0
67,679
W
Thanatos
StoLeYouBike
Thanatos
10,395
3,173
0
12,508
19,422
8,418
0
3,162
16,260
0
85,608
W
19,917
7,358
0
4,971
15,153
5,756
6,541
4,213
10,940
87,101
7,677
L
17,775
5,428
0
1,702
13,109
4,722
0
7,762
4,937
71,953
0
W
Poseidon
Welllingtonn
Poseidon
13,238
1,043
0
4,152
16,576
6,017
1,928
7,949
8,627
81,896
0
W
Ymir
7,817
2,381
0
3,186
26,029
31,409
918
7,042
18,987
35,830
0
L
Charybdis
gtty1234
Charybdis
1,398
708
0
1,302
5,138
1,171
0
3,141
1,997
0
10,709
L
Nemesis
hirerion
Nemesis
25,628
16,099
0
9,249
25,253
11,933
254
10,243
14,881
0
89,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
60,946
350
Minions Killed
581
0
Camps Cleared
0
1,738,518
Distance Traveled
1,874,254
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,771
444
27
1
0
358,455
0
W
Charybdis
11,354
516
130
6
0
340,139
5
L
Osiris
10,115
460
86
4
0
415,808
3
W
Thanatos
12,428
565
124
6
0
395,461
10
W
Sol
13,626
619
155
7
0
375,231
3
L
Nu Wa
11,417
519
98
4
0
381,792
0
W
Poseidon
11,851
539
128
6
0
366,108
5
W
Ymir
11,687
531
44
2
0
397,315
2
L
Charybdis
6,377
290
23
1
0
133,524
0
L
Nemesis
12,989
590
116
5
0
448,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role