Player Matchup

Gilgamesh
Gilgamesh
Milvious
Gilgamesh
Level 67
God Stats
0W - 1L
1,466 SR
Queue Stats
6W - 9L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Simen12370
Cthulhu
Level 40
God Stats
1W - 2L
1,631 SR
Queue Stats
6W - 9L
1,433 Elo+
Party 1
Merlin
Merlin
TheHellRising
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 1
Ravana
Ravana
iLoveAfro
Ravana
Level 48
God Stats
2W - 1L
1,674 SR
Queue Stats
6W - 9L
1,433 Elo+
Party 1
Neith
Neith
riotgameisbetter
Neith
Level 8
God Stats
1W - 1L
1,697 SR
Queue Stats
6W - 6L
1,556 Elo+
Party 1
Team Averages
Level 40
1,594 SR
1,459 Elo+

VS

Team Averages
Level 94
1,485 SR
1,537 Elo+
Merlin
Merlin
LoGic_PlaYz_22
Merlin
Level 16
God Stats
2W - 1L
1,393 SR
Queue Stats
4W - 1L
1,548 Elo+
Party 2
Erlang Shen
Erlang Shen
Nerethos
Erlang Shen
Level 152
God Stats
9W - 16L
1,575 SR
Queue Stats
220W - 211L
1,579 Elo+
Party 2
Persephone
Persephone
SandSkeleton
Persephone
Level 38
God Stats
1W - 1L
1,295 SR
Queue Stats
85W - 94L
1,469 Elo+
Solo
Hercules
Hercules
Sinakill
Hercules
Level 109
God Stats
2W - 2L
1,398 SR
Queue Stats
196W - 192L
1,531 Elo+
Party 2
Olorun
Olorun
Zionqt
Olorun
Level 157
God Stats
3W - 0L
1,763 SR
Queue Stats
165W - 151L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Milvious
Gilgamesh
19
8 / 11 / 6
13,830
532
21,236
32,818
34,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Simen12370
Cthulhu
15
3 / 7 / 4
10,242
394
9,983
24,652
17,061
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 8 / 6
10,881
419
13,203
16,401
5,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
iLoveAfro
Ravana
17
8 / 8 / 6
12,738
490
21,020
19,615
14,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 10 / 3
9,359
360
9,185
16,057
5,643
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 5
12,294
473
18,927
15,687
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Nerethos
Erlang Shen
20
16 / 3 / 11
15,721
605
22,147
26,107
22,932
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
SandSkeleton
Persephone
20
7 / 1 / 15
14,971
576
18,295
11,750
5,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Sinakill
Hercules
19
5 / 2 / 23
14,708
566
15,287
34,994
51,762
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
Zionqt
Olorun
20
11 / 5 / 8
14,715
566
18,101
21,542
9,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
106
21
Kills
44
44
Deaths
21
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
5
10
5
0.75
L
Gilgamesh
Milvious
Gilgamesh
8
11
6
1
W
Erlang Shen
Nerethos
Erlang Shen
16
3
11
7.17
W
Persephone
SandSkeleton
Persephone
7
1
15
14.5
L
Cthulhu
Simen12370
Cthulhu
3
7
4
0.71
W
Hercules
Sinakill
Hercules
5
2
23
8.25
L
2
8
6
0.63
W
Olorun
Zionqt
Olorun
11
5
8
3
L
Ravana
iLoveAfro
Ravana
8
8
6
1.38
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,627
Damage
92,757
109,543
Taken
110,080
77,505
Mitigated
97,519
10,865
Healing
52,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,927
1,861
294
2,071
15,687
6,999
502
2,632
13,055
53,839
0
L
Gilgamesh
Milvious
Gilgamesh
21,236
3,209
0
396
32,818
34,162
544
17,180
15,638
19,558
67,975
W
Erlang Shen
Nerethos
Erlang Shen
22,147
11,582
0
14,727
26,107
22,932
5,028
5,586
20,521
0
154,819
W
Persephone
SandSkeleton
Persephone
18,295
2,161
0
3,955
11,750
5,875
2,854
2,142
9,607
95,168
0
L
Cthulhu
Simen12370
Cthulhu
9,983
1,393
181
3,286
24,652
17,061
379
15,936
8,716
25,903
0
W
Hercules
Sinakill
Hercules
15,287
4,499
0
20,491
34,994
51,762
526
14,664
20,330
0
34,902
L
13,203
796
0
3,103
16,401
5,839
395
6,833
9,568
74,820
0
W
Olorun
Zionqt
Olorun
18,101
9,108
1,012
10,285
21,542
9,951
5,492
5,379
16,163
101,902
0
L
Ravana
iLoveAfro
Ravana
21,020
6,702
0
2,478
19,615
14,800
0
10,530
9,085
0
67,655
L
9,185
4,238
0
1,421
16,057
5,643
2,426
4,844
11,213
0
50,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,050
Gold Earned
72,409
478
Minions Killed
511
0
Camps Cleared
0
2,239,645
Distance Traveled
2,424,335
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,294
473
75
3
0
409,633
6
L
Gilgamesh
13,830
532
153
6
0
444,140
8
W
Erlang Shen
15,721
605
152
6
0
561,755
7
W
Persephone
14,971
576
138
5
0
488,986
7
L
Cthulhu
10,242
394
37
1
0
479,429
5
W
Hercules
14,708
566
21
1
0
541,174
8
L
Merlin
10,881
419
118
5
0
439,886
2
W
Olorun
14,715
566
125
5
0
422,787
4
L
Ravana
12,738
490
87
3
0
470,333
1
L
Neith
9,359
360
83
3
0
405,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role