Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DaiHana
Chang'e
Level 69
God Stats
6W - 4L
1,668 SR
Queue Stats
758W - 773L
1,459 Elo+
Solo
Thoth
Thoth
LeFataleux
Thoth
Level 42
God Stats
3W - 0L
1,829 SR
Queue Stats
40W - 52L
1,455 Elo+
Solo
Mercury
Mercury
Mississipio
Mercury
Level 144
God Stats
3W - 1L
1,470 SR
Queue Stats
347W - 366L
1,492 Elo+
Solo
Ah Puch
Ah Puch
SzCherry89
Ah Puch
Level 152
God Stats
10W - 5L
1,530 SR
Queue Stats
740W - 737L
1,427 Elo+
Solo
Team Averages
Level 99
1,599 SR
1,467 Elo+

VS

Team Averages
Level 100
1,433 SR
1,572 Elo+
Fenrir
Fenrir
 
Fenrir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Diemon
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,665 Elo+
Party 1
Cabrakan
Cabrakan
Godazette
Cabrakan
Level 122
God Stats
0W - 1L
1,165 SR
Queue Stats
73W - 69L
1,532 Elo+
Solo
Artemis
Artemis
Rhaenack
Artemis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 5 / 18
10,346
739
10,524
18,224
23,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
DaiHana
Chang'e
18
4 / 3 / 20
10,899
779
12,193
21,030
8,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
20
10 / 2 / 15
12,133
867
19,841
14,708
5,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Mississipio
Mercury
15
5 / 5 / 16
10,099
721
9,582
13,113
4,831
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
SzCherry89
Ah Puch
20
6 / 0 / 19
12,131
867
15,849
9,923
4,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 4 / 9
9,723
695
5,587
15,071
20,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
 
Discordia
17
2 / 5 / 7
9,534
681
19,628
11,223
5,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Diemon
Guan Yu
15
2 / 8 / 9
8,954
640
9,028
20,527
21,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Godazette
Cabrakan
18
4 / 6 / 10
9,824
702
9,437
20,152
30,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Rhaenack
Artemis
15
5 / 6 / 6
9,778
698
18,130
10,474
5,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
56
29
Kills
15
15
Deaths
29
88
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
5
18
2.6
L
Fenrir
 
Fenrir
2
4
9
1.63
L
Discordia
 
Discordia
2
5
7
1.1
W
Chang'e
DaiHana
Chang'e
4
3
20
4.67
L
Guan Yu
Diemon
Guan Yu
2
8
9
0.81
L
Cabrakan
Godazette
Cabrakan
4
6
10
1.5
W
Thoth
10
2
15
8.75
W
Mercury
Mississipio
Mercury
5
5
16
2.6
L
Artemis
Rhaenack
Artemis
5
6
6
1.33
W
Ah Puch
SzCherry89
Ah Puch
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,989
Damage
61,810
76,998
Taken
77,447
46,398
Mitigated
82,562
40,078
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,524
766
1,384
999
18,224
23,555
104
5,767
12,457
15,335
0
L
Fenrir
 
Fenrir
5,587
81
1,812
3,624
15,071
20,465
288
10,671
4,400
842
10,783
L
Discordia
 
Discordia
19,628
211
1,162
1,402
11,223
5,155
812
9,136
2,087
45,448
0
W
Chang'e
DaiHana
Chang'e
12,193
711
13,643
11,781
21,030
8,074
548
8,188
12,842
29,972
0
L
Guan Yu
Diemon
Guan Yu
9,028
1,245
3,978
4,437
20,527
21,047
564
14,667
5,860
0
19,765
L
Cabrakan
Godazette
Cabrakan
9,437
1,117
818
1,823
20,152
30,853
199
15,485
4,667
17,744
0
W
Thoth
19,841
1,503
670
2,838
14,708
5,698
2,290
5,753
8,955
38,859
0
W
Mercury
Mississipio
Mercury
9,582
1,924
1,353
854
13,113
4,831
670
6,397
6,716
0
14,755
L
Artemis
Rhaenack
Artemis
18,130
6,095
0
77
10,474
5,042
109
8,448
2,026
0
30,670
W
Ah Puch
SzCherry89
Ah Puch
15,849
943
3,189
3,367
9,923
4,240
1,464
3,166
6,757
41,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,608
Gold Earned
47,813
151
Minions Killed
133
0
Camps Cleared
0
1,337,987
Distance Traveled
1,117,223
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,346
739
14
1
0
208,433
0
L
Fenrir
9,723
695
10
1
0
282,064
3
L
Discordia
9,534
681
45
3
0
166,205
1
W
Chang'e
10,899
779
26
2
0
290,347
0
L
Guan Yu
8,954
640
20
1
0
238,264
0
L
Cabrakan
9,824
702
18
1
0
205,876
0
W
Thoth
12,133
867
45
3
0
285,685
2
W
Mercury
10,099
721
9
1
0
286,715
2
L
Artemis
9,778
698
40
3
0
224,814
0
W
Ah Puch
12,131
867
57
4
0
266,807
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role