Player Matchup

Ymir
Ymir
Aesperitas
Ymir
Level 107
God Stats
20W - 7L
1,867 SR
Queue Stats
594W - 389L
1,686 Elo+
Party 2
Skadi
Skadi
DarkMantle
Skadi
Level 95
God Stats
9W - 6L
1,697 SR
Queue Stats
595W - 395L
1,687 Elo+
Party 2
Scylla
Scylla
Häte
Scylla
Level 157
God Stats
23W - 18L
1,647 SR
Queue Stats
555W - 556L
1,665 Elo+
Solo
Mercury
Mercury
SharkboyOG
Mercury
Level 144
God Stats
25W - 12L
1,696 SR
Queue Stats
236W - 205L
1,638 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxPancake-
Cu Chulainn
Level 156
God Stats
9W - 7L
1,706 SR
Queue Stats
631W - 405L
1,689 Elo+
Party 2
Team Averages
Level 132
1,723 SR
1,673 Elo+

VS

Team Averages
Level 136
1,531 SR
1,588 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ApolloSong
Pele
Level 129
God Stats
3W - 5L
1,591 SR
Queue Stats
218W - 200L
1,671 Elo+
Solo
Nike
Nike
XoHUGHoX
Nike
Level 148
God Stats
0W - 2L
1,568 SR
Queue Stats
6W - 8L
1,586 Elo+
Solo
Charybdis
Charybdis
cryariver95
Charybdis
Level 159
God Stats
3W - 7L
1,494 SR
Queue Stats
823W - 448L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 7
6,183
562
2,934
8,702
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
13
4 / 1 / 6
7,636
694
6,468
6,483
1,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Häte
Scylla
12
5 / 0 / 0
7,344
668
5,082
7,572
2,749
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
SharkboyOG
Mercury
12
4 / 0 / 6
7,273
661
3,266
6,372
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
xxPancake-
Cu Chulainn
13
2 / 0 / 1
7,376
671
5,498
5,862
3,535
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 0
7,031
639
6,885
4,665
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
 
Arachne
7
2 / 6 / 1
5,072
461
4,680
8,312
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 2
5,534
503
3,334
7,596
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
9
0 / 2 / 0
5,095
463
2,718
7,287
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
cryariver95
Charybdis
10
1 / 4 / 2
5,904
537
3,946
7,029
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
3
3
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Arachne
 
Arachne
2
6
1
0.42
W
2
2
7
2.75
L
0
5
2
0.2
W
Skadi
4
1
6
7
W
Scylla
Häte
Scylla
5
0
0
5
W
Mercury
SharkboyOG
Mercury
4
0
6
7
L
Nike
0
2
0
0
L
Charybdis
cryariver95
Charybdis
1
4
2
0.5
W
Cu Chulainn
xxPancake-
Cu Chulainn
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
21,563
34,991
Taken
34,889
15,039
Mitigated
12,511
9,796
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,885
517
0
467
4,665
1,478
0
2,798
1,867
52,726
0
L
Arachne
 
Arachne
4,680
2,909
0
2,563
8,312
2,709
0
1,994
6,318
0
21,048
W
2,934
998
0
1,682
8,702
5,102
0
2,188
6,332
8,177
0
L
3,334
697
0
1,139
7,596
2,743
0
2,401
5,150
0
31,485
W
Skadi
6,468
3,500
0
2,073
6,483
1,652
19
0
6,288
0
52,280
W
Scylla
Häte
Scylla
5,082
844
0
2,191
7,572
2,749
0
3,964
3,410
46,024
0
W
Mercury
SharkboyOG
Mercury
3,266
899
0
875
6,372
2,001
0
338
5,845
0
47,074
L
Nike
2,718
15
0
2,096
7,287
3,800
0
459
6,398
0
18,221
L
Charybdis
cryariver95
Charybdis
3,946
1,742
0
1,727
7,029
1,781
0
997
6,032
0
33,371
W
Cu Chulainn
xxPancake-
Cu Chulainn
5,498
1,245
0
2,975
5,862
3,535
195
0
5,341
4,882
36,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
28,636
397
Minions Killed
319
0
Camps Cleared
0
1,168,875
Distance Traveled
1,073,499
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,031
639
120
11
0
213,631
2
L
Arachne
5,072
461
31
3
0
217,490
1
W
Ymir
6,183
562
12
1
0
228,579
4
L
Pele
5,534
503
58
5
0
232,946
0
W
Skadi
7,636
694
107
10
0
225,934
5
W
Scylla
7,344
668
99
9
0
214,679
5
W
Mercury
7,273
661
80
7
0
253,483
5
L
Nike
5,095
463
45
4
0
213,502
4
L
Charybdis
5,904
537
65
6
0
195,930
3
W
Cu Chulainn
7,376
671
99
9
0
246,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role