Player Matchup

Xing Tian
Xing Tian
AndyTroya_PR
Xing Tian
Level 63
God Stats
7W - 2L
1,525 SR
Queue Stats
283W - 247L
1,545 Elo+
Party 1
Sol
Sol
Bufon51
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,657 Elo+
Party 1
Hera
Hera
CrisMason_pr
Hera
Level 159
God Stats
4W - 4L
1,524 SR
Queue Stats
353W - 229L
1,651 Elo+
Party 1
Team Averages
Level 76
1,516 SR
1,618 Elo+

VS

Team Averages
Level 27
1,490 SR
1,394 Elo+
Ne Zha
Ne Zha
M4ST3R P01272
Ne Zha
Level 39
God Stats
4W - 6L
1,453 SR
Queue Stats
116W - 131L
1,230 Elo+
Party 2
Bellona
Bellona
SkrapDawg117765
Bellona
Level 13
God Stats
5W - 5L
1,333 SR
Queue Stats
12W - 13L
1,235 Elo+
Party 2
Olorun
Olorun
Vizshyn
Olorun
Level 29
God Stats
3W - 0L
1,684 SR
Queue Stats
40W - 19L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AndyTroya_PR
Xing Tian
11
0 / 5 / 9
7,743
645
4,624
15,703
16,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Sol
9
2 / 11 / 7
7,674
640
6,592
13,220
3,790
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 4 / 2
9,487
791
16,122
9,998
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 6
11,426
952
10,599
9,404
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 12
9,198
767
6,290
10,571
7,683
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Vizshyn
Olorun
14
4 / 3 / 12
9,500
792
17,373
14,759
5,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
10
Kills
20
20
Deaths
10
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AndyTroya_PR
Xing Tian
0
5
9
0.9
L
Sol
2
11
7
0.5
L
8
4
2
2.25
W
13
3
6
5.33
W
3
4
12
2.25
W
Olorun
Vizshyn
Olorun
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
34,262
38,921
Taken
34,734
24,764
Mitigated
17,934
3,091
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AndyTroya_PR
Xing Tian
4,624
718
0
0
15,703
16,763
69
8,032
7,671
14,493
0
L
Sol
6,592
2,602
0
1,361
13,220
3,790
110
4,531
8,689
15,693
0
L
16,122
4,725
134
1,596
9,998
4,211
227
5,328
4,670
41,415
0
W
10,599
3,726
0
2,449
9,404
4,687
1,318
7,485
1,667
0
27,627
W
6,290
1,642
0
667
10,571
7,683
494
7,496
2,807
0
14,524
W
Olorun
Vizshyn
Olorun
17,373
9,671
1,086
8,945
14,759
5,564
1,118
12,096
2,309
56,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
30,124
111
Minions Killed
139
3
Camps Cleared
8
547,114
Distance Traveled
666,159
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,743
645
21
2
0
210,052
0
L
Sol
7,674
640
25
2
0
147,844
0
L
Hera
9,487
791
65
5
3
189,218
9
W
Ne Zha
11,426
952
28
2
4
242,106
2
W
Bellona
9,198
767
19
2
0
225,219
0
W
Olorun
9,500
792
92
8
4
198,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role