Player Matchup

Pele
Pele
God_Cookie_0
Pele
Level 145
God Stats
2W - 1L
1,613 SR
Queue Stats
95W - 100L
1,528 Elo+
Party 1
Bastet
Bastet
Guapster
Bastet
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 166L
1,558 Elo+
Solo
Zeus
Zeus
Watersman45
Zeus
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 115L
1,519 Elo+
Solo
Skadi
Skadi
flexoffender69
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,544 Elo+
Solo
Heimdallr
Heimdallr
nerfer_wolf_
Heimdallr
Level 133
God Stats
2W - 2L
1,728 SR
Queue Stats
33W - 21L
1,678 Elo+
Party 1
Team Averages
Level 135
1,568 SR
1,565 Elo+

VS

Team Averages
Level 116
1,532 SR
1,524 Elo+
Apollo
Apollo
CountStormwind
Apollo
Level 83
God Stats
2W - 1L
1,331 SR
Queue Stats
122W - 102L
1,498 Elo+
Solo
Cthulhu
Cthulhu
DomValdes
Cthulhu
Level 160
God Stats
5W - 0L
1,704 SR
Queue Stats
373W - 367L
1,509 Elo+
Solo
Scylla
Scylla
FishOuttaGravy
Scylla
Level 84
God Stats
3W - 2L
1,538 SR
Queue Stats
56W - 66L
1,544 Elo+
Solo
Athena
Athena
TREVZ 343
Athena
Level 156
God Stats
3W - 1L
1,588 SR
Queue Stats
49W - 46L
1,598 Elo+
Solo
Ao Kuang
Ao Kuang
olrmg
Ao Kuang
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 150L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
9,640
876
8,747
12,971
9,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
Guapster
Bastet
12
2 / 7 / 5
7,806
710
7,151
10,094
3,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 4 / 5
9,068
824
14,596
8,574
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 6
8,248
750
7,004
9,807
3,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
nerfer_wolf_
Heimdallr
14
1 / 5 / 10
8,045
731
11,089
10,561
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 11
8,992
817
9,733
10,052
5,120
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
DomValdes
Cthulhu
17
5 / 3 / 11
10,328
939
12,741
14,912
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 3 / 9
9,763
888
10,187
7,932
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
TREVZ 343
Athena
15
1 / 3 / 17
9,234
839
7,628
15,333
17,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
olrmg
Ao Kuang
14
8 / 4 / 6
9,384
853
7,686
10,216
4,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
17
Kills
22
24
Deaths
18
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
W
Cthulhu
DomValdes
Cthulhu
5
3
11
3.5
W
5
3
9
3.17
L
7
3
3
2.83
L
Bastet
Guapster
Bastet
2
7
5
0.64
W
Athena
TREVZ 343
Athena
1
3
17
3.17
L
5
4
5
1.88
L
2
5
6
1
L
Heimdallr
nerfer_wolf_
Heimdallr
1
5
10
1.2
W
Ao Kuang
olrmg
Ao Kuang
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,587
Damage
47,975
52,007
Taken
58,445
26,204
Mitigated
48,041
13,579
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,733
5,676
1,892
1,767
10,052
5,120
3,013
2,290
7,762
0
19,461
W
Cthulhu
DomValdes
Cthulhu
12,741
42
1,301
3,826
14,912
18,135
371
3,497
11,415
23,556
0
W
10,187
810
677
2,216
7,932
2,892
903
2,488
5,444
28,699
0
L
8,747
1,788
1,423
4,045
12,971
9,380
0
6,988
5,735
0
19,810
L
Bastet
Guapster
Bastet
7,151
1,836
439
441
10,094
3,377
0
7,749
2,217
0
9,044
W
Athena
TREVZ 343
Athena
7,628
2,408
1,327
2,342
15,333
17,276
411
4,421
10,912
12,728
0
L
14,596
1,376
796
2,126
8,574
3,489
280
6,999
1,575
31,071
0
L
7,004
3,496
0
1,005
9,807
3,863
106
7,401
2,406
0
13,341
L
Heimdallr
nerfer_wolf_
Heimdallr
11,089
4,491
1,164
2,140
10,561
6,095
577
8,729
1,832
0
21,255
W
Ao Kuang
olrmg
Ao Kuang
7,686
1,869
2,536
2,957
10,216
4,618
657
1,900
8,316
9,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
47,701
110
Minions Killed
112
0
Camps Cleared
0
918,205
Distance Traveled
1,178,228
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,992
817
30
3
0
224,123
0
W
Cthulhu
10,328
939
22
2
0
273,880
1
W
Scylla
9,763
888
43
4
0
218,158
2
L
Pele
9,640
876
23
2
0
179,474
2
L
Bastet
7,806
710
4
0
0
187,497
0
W
Athena
9,234
839
8
1
0
231,476
1
L
Zeus
9,068
824
48
4
0
184,807
1
L
Skadi
8,248
750
17
2
0
180,369
0
L
Heimdallr
8,045
731
18
2
0
186,058
0
W
Ao Kuang
9,384
853
9
1
0
230,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role