Player Matchup

Ymir
Ymir
IoI ur so bad
Ymir
Level 24
God Stats
2W - 1L
1,730 SR
Queue Stats
118W - 85L
1,650 Elo+
Solo
Rama
Rama
Kinriel
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
U30FPS
Morgan Le Fay
Level 24
God Stats
9W - 5L
1,427 SR
Queue Stats
94W - 81L
1,464 Elo+
Solo
Ne Zha
Ne Zha
thekinglife04
Ne Zha
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,507 Elo+
Solo
Nu Wa
Nu Wa
xDBxDrSalt
Nu Wa
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 188L
1,436 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,521 Elo+

VS

Team Averages
Level 16
1,552 SR
1,540 Elo+
Ullr
Ullr
DoingGodsJob
Ullr
Level 18
God Stats
3W - 1L
1,643 SR
Queue Stats
11W - 3L
1,808 Elo+
Party 1
Olorun
Olorun
SicilianSlammer
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo
Cabrakan
Cabrakan
Swindletrash
Cabrakan
Level 29
God Stats
5W - 2L
1,617 SR
Queue Stats
28W - 27L
1,489 Elo+
Solo
Amaterasu
Amaterasu
UnseatedManx64
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 74L
1,431 Elo+
Solo
Neith
Neith
lKantClutch
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,690
608
2,595
7,456
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Kinriel
Rama
10
1 / 2 / 2
5,690
517
3,143
5,405
1,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
U30FPS
Morgan Le Fay
11
3 / 2 / 2
6,616
601
4,724
5,849
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 0
7,118
647
7,332
9,010
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
12
5 / 2 / 0
7,383
671
6,854
5,193
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,655
514
4,759
8,688
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

2
0 / 2 / 0
3,759
342
472
1,749
455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
Swindletrash
Cabrakan
11
3 / 2 / 1
6,222
566
4,486
8,348
7,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
UnseatedManx64
Amaterasu
8
2 / 4 / 1
5,540
504
1,906
7,162
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 1
5,181
471
2,893
6,336
1,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
7
8
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
2
1
5
4.5
W
Rama
Kinriel
Rama
1
2
2
1
L
0
2
0
0
L
Cabrakan
Swindletrash
Cabrakan
3
2
1
1.75
W
Morgan Le Fay
U30FPS
Morgan Le Fay
3
2
2
2
L
Amaterasu
UnseatedManx64
Amaterasu
2
4
1
0.63
L
0
4
1
0.13
W
3
1
0
3
W
Nu Wa
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
14,516
32,913
Taken
32,283
14,259
Mitigated
16,092
10,340
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,759
1,659
0
1,031
8,688
2,408
359
2,288
6,290
0
18,464
W
2,595
832
0
1,563
7,456
5,378
24
2,112
5,344
25,134
0
W
Rama
Kinriel
Rama
3,143
2,657
0
1,481
5,405
1,557
428
2,122
3,283
0
22,766
L
472
389
0
53
1,749
455
0
1,086
623
1,846
0
L
Cabrakan
Swindletrash
Cabrakan
4,486
587
0
259
8,348
7,211
109
2,770
5,549
28,074
0
W
Morgan Le Fay
U30FPS
Morgan Le Fay
4,724
648
0
1,636
5,849
2,231
50
385
5,464
32,466
0
L
Amaterasu
UnseatedManx64
Amaterasu
1,906
540
0
1,214
7,162
4,435
0
3,506
3,419
0
12,800
L
2,893
498
0
1,946
6,336
1,583
626
3,524
2,812
0
26,688
W
7,332
2,880
0
4,947
9,010
2,996
0
0
9,010
0
50,011
W
Nu Wa
6,854
2,714
0
713
5,193
2,097
1,280
339
4,854
37,718
4,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
26,357
334
Minions Killed
166
0
Camps Cleared
0
1,061,437
Distance Traveled
860,801
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,655
514
38
3
0
202,052
0
W
Ymir
6,690
608
36
3
0
215,234
1
W
Rama
5,690
517
45
4
0
197,968
2
L
Olorun
3,759
342
3
0
0
62,758
1
L
Cabrakan
6,222
566
45
4
0
197,676
2
W
Morgan Le Fay
6,616
601
65
6
0
205,301
2
L
Amaterasu
5,540
504
29
3
0
220,802
2
L
Neith
5,181
471
51
5
0
177,513
0
W
Ne Zha
7,118
647
104
9
0
253,379
1
W
Nu Wa
7,383
671
84
8
0
189,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role