Player Matchup

Cerberus
Cerberus
GalaticBlunder
Cerberus
Level 48
God Stats
0W - 1L
1,936 SR
Queue Stats
460W - 192L
1,785 Elo+
Solo
Odin
Odin
Kuhzaki
Odin
Level 48
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 4L
1,602 Elo+
Party 1
Ullr
Ullr
KvngTut
Ullr
Level 56
God Stats
1W - 2L
1,443 SR
Queue Stats
25W - 19L
1,662 Elo+
Party 1
Anubis
Anubis
NavyNeeguhAnt47
Anubis
Level 46
God Stats
3W - 2L
1,590 SR
Queue Stats
60W - 48L
1,579 Elo+
Party 3
Nemesis
Nemesis
ScubaMaskDiveGod
Nemesis
Level 103
God Stats
3W - 1L
1,903 SR
Queue Stats
142W - 129L
1,627 Elo+
Party 3
Team Averages
Level 60
1,722 SR
1,651 Elo+

VS

Team Averages
Level 94
1,664 SR
1,566 Elo+
Kali
Kali
Cleverbearpun
Kali
Level 88
God Stats
12W - 8L
1,904 SR
Queue Stats
352W - 322L
1,604 Elo+
Party 2
Neith
Neith
Evaded
Neith
Level 41
God Stats
9W - 6L
1,507 SR
Queue Stats
25W - 17L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
SporadicTactix1
Sun Wukong
Level 46
God Stats
4W - 4L
1,610 SR
Queue Stats
44W - 47L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dragonfreak1124
Morgan Le Fay
Level 145
God Stats
23W - 12L
1,643 SR
Queue Stats
204W - 185L
1,592 Elo+
Party 2
Ares
Ares
goforbronze
Ares
Level 148
God Stats
42W - 28L
1,657 SR
Queue Stats
700W - 663L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 3 / 1
4,985
453
3,038
7,126
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Kuhzaki
Odin
9
2 / 3 / 1
5,501
500
2,791
7,039
2,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ullr
KvngTut
Ullr
10
0 / 1 / 1
5,668
515
2,984
5,477
1,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,169
470
3,191
6,619
2,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 0
6,539
594
3,943
7,094
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,400
582
2,372
6,981
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Evaded
Neith
12
2 / 1 / 3
6,991
636
3,471
5,501
1,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
SporadicTactix1
Sun Wukong
10
1 / 1 / 3
6,329
575
3,728
4,637
2,429
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
dragonfreak1124
Morgan Le Fay
13
5 / 0 / 2
7,265
660
7,799
3,778
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 2 / 6
6,154
559
3,862
9,695
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
11
11
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Neith
Evaded
Neith
2
1
3
3.5
L
Cerberus
0
3
1
0.17
L
Odin
Kuhzaki
Odin
2
3
1
0.83
L
Ullr
KvngTut
Ullr
0
1
1
0.5
L
1
3
1
0.5
L
3
1
0
3
W
Sun Wukong
SporadicTactix1
Sun Wukong
1
1
3
2.5
W
Morgan Le Fay
dragonfreak1124
Morgan Le Fay
5
0
2
6
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,947
Damage
21,232
33,355
Taken
30,592
15,003
Mitigated
15,356
7,956
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,372
934
0
3,723
6,981
2,841
167
1,100
5,881
0
33,960
W
Neith
Evaded
Neith
3,471
1,489
0
2,165
5,501
1,492
955
487
5,014
0
43,653
L
Cerberus
3,038
119
0
1,759
7,126
3,904
0
3,095
3,990
18,445
0
L
Odin
Kuhzaki
Odin
2,791
1,460
0
1,261
7,039
2,751
0
1,184
5,721
0
17,779
L
Ullr
KvngTut
Ullr
2,984
987
0
250
5,477
1,451
0
833
4,644
0
33,729
L
3,191
267
0
2,457
6,619
2,901
0
5,056
1,519
26,592
0
L
3,943
1,567
0
2,229
7,094
3,996
0
1,493
5,516
0
42,474
W
Sun Wukong
SporadicTactix1
Sun Wukong
3,728
1,404
0
1,439
4,637
2,429
325
349
4,244
0
30,987
W
Morgan Le Fay
dragonfreak1124
Morgan Le Fay
7,799
234
0
1,070
3,778
1,368
46
735
3,043
43,982
0
W
3,862
250
0
2,453
9,695
7,226
0
3,712
5,983
15,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
33,139
285
Minions Killed
326
0
Camps Cleared
0
1,078,490
Distance Traveled
1,118,026
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,400
582
73
7
0
233,663
2
W
Neith
6,991
636
94
9
0
197,395
0
L
Cerberus
4,985
453
61
6
0
216,197
5
L
Odin
5,501
500
37
3
0
226,823
0
L
Ullr
5,668
515
69
6
0
202,953
1
L
Anubis
5,169
470
39
4
0
177,887
2
L
Nemesis
6,539
594
79
7
0
254,630
1
W
Sun Wukong
6,329
575
63
6
0
230,435
2
W
Morgan Le Fay
7,265
660
82
7
0
234,605
8
W
Ares
6,154
559
14
1
0
221,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role