Player Matchup

Sun Wukong
Sun Wukong
Graysonium
Sun Wukong
Level 47
God Stats
7W - 14L
1,008 SR
Queue Stats
103W - 123L
1,283 Elo+
Party 1
Jormungandr
Jormungandr
Jwatt
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 360L
1,265 Elo+
Party 1
Neith
Neith
Kotkaniemi
Neith
Level 4
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 1L
1,177 Elo+
Party 1
Anubis
Anubis
cKenbo
Anubis
Level 41
God Stats
40W - 52L
1,348 SR
Queue Stats
113W - 135L
1,282 Elo+
Party 1
Arachne
Arachne
ySnowy
Arachne
Level 34
God Stats
38W - 24L
1,550 SR
Queue Stats
76W - 75L
1,367 Elo+
Party 1
Team Averages
Level 30
1,344 SR
1,275 Elo+

VS

Team Averages
Level 23
1,388 SR
1,339 Elo+
Thanatos
Thanatos
SkareKrow857
Thanatos
Level 21
God Stats
0W - 2L
1,185 SR
Queue Stats
36W - 53L
1,313 Elo+
Solo
Freya
Freya
ThundrCluck
Freya
Level 29
God Stats
3W - 2L
1,412 SR
Queue Stats
76W - 88L
1,333 Elo+
Solo
Bellona
Bellona
dinguirayess
Bellona
Level 18
God Stats
0W - 3L
1,118 SR
Queue Stats
12W - 17L
1,326 Elo+
Solo
Yemoja
Yemoja
iSmurkio
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 101L
1,260 Elo+
Solo
Raijin
Raijin
xVa1nX
Raijin
Level 19
God Stats
13W - 9L
1,726 SR
Queue Stats
161W - 139L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Graysonium
Sun Wukong
20
0 / 1 / 13
13,684
489
8,880
16,323
17,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Jwatt
Jormungandr
18
1 / 2 / 13
12,973
463
6,833
24,083
27,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
14
0 / 10 / 4
10,003
357
5,188
15,872
6,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
cKenbo
Anubis
19
14 / 2 / 13
14,838
530
30,191
21,675
10,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ySnowy
Arachne
20
34 / 5 / 2
17,279
617
43,560
28,789
15,528
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SkareKrow857
Thanatos
20
5 / 9 / 4
13,464
481
14,011
26,574
14,010
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 8 / 6
12,856
459
18,724
23,827
9,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
dinguirayess
Bellona
17
0 / 14 / 3
10,406
372
6,928
25,263
16,496
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
iSmurkio
Yemoja
16
0 / 7 / 7
11,305
404
9,610
24,954
36,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
xVa1nX
Raijin
18
6 / 12 / 0
13,715
490
14,762
24,949
12,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
49
Kills
17
20
Deaths
50
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Graysonium
Sun Wukong
0
1
13
6.5
W
Jormungandr
Jwatt
Jormungandr
1
2
13
3.75
W
Neith
0
10
4
0.2
L
Thanatos
SkareKrow857
Thanatos
5
9
4
0.78
L
6
8
6
1.13
W
Anubis
cKenbo
Anubis
14
2
13
10.25
L
Bellona
dinguirayess
Bellona
0
14
3
0.11
L
Yemoja
iSmurkio
Yemoja
0
7
7
0.5
L
Raijin
xVa1nX
Raijin
6
12
0
0.5
W
Arachne
ySnowy
Arachne
34
5
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,652
Damage
64,035
106,742
Taken
125,567
76,624
Mitigated
88,805
25,809
Healing
26,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Graysonium
Sun Wukong
8,880
1,412
0
6,369
16,323
17,359
2,779
2,293
13,964
0
77,316
W
Jormungandr
Jwatt
Jormungandr
6,833
2,717
0
226
24,083
27,392
664
8,599
15,422
54,964
0
W
Neith
5,188
1,972
0
1,181
15,872
6,200
1,127
8,724
7,140
0
33,419
L
Thanatos
SkareKrow857
Thanatos
14,011
8,112
0
9,178
26,574
14,010
350
6,466
20,108
0
97,575
L
18,724
7,622
0
7,533
23,827
9,509
734
5,836
17,991
91,968
0
W
Anubis
cKenbo
Anubis
30,191
1,764
1,263
9,758
21,675
10,145
1,541
10,746
10,467
78,629
0
L
Bellona
dinguirayess
Bellona
6,928
2,186
0
702
25,263
16,496
449
6,161
19,102
0
63,568
L
Yemoja
iSmurkio
Yemoja
9,610
1,503
1,967
2,461
24,954
36,227
150
8,565
16,389
38,073
0
L
Raijin
xVa1nX
Raijin
14,762
1,616
276
4,014
24,949
12,563
0
9,996
14,953
75,702
0
W
Arachne
ySnowy
Arachne
43,560
35,910
695
6,317
28,789
15,528
5,359
11,822
16,653
0
132,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,777
Gold Earned
61,746
518
Minions Killed
542
0
Camps Cleared
0
2,545,063
Distance Traveled
2,276,517
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,684
489
138
5
0
591,056
2
W
Jormungandr
12,973
463
88
3
0
502,245
0
W
Neith
10,003
357
48
2
0
411,939
1
L
Thanatos
13,464
481
146
5
0
499,451
0
L
Freya
12,856
459
136
5
0
430,431
0
W
Anubis
14,838
530
91
3
0
468,008
0
L
Bellona
10,406
372
105
4
0
532,407
0
L
Yemoja
11,305
404
44
2
0
409,337
1
L
Raijin
13,715
490
111
4
0
404,891
9
W
Arachne
17,279
617
153
5
0
571,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role