Player Matchup

Gilgamesh
Gilgamesh
Gilby31
Gilgamesh
Level 26
God Stats
6W - 3L
1,643 SR
Queue Stats
39W - 55L
1,427 Elo+
Party 2
Anhur
Anhur
Mect0n
Anhur
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 26L
1,404 Elo+
Party 2
Hera
Hera
rafangia
Hera
Level 28
God Stats
9W - 5L
1,395 SR
Queue Stats
39W - 42L
1,451 Elo+
Party 2
Team Averages
Level 23
1,513 SR
1,427 Elo+

VS

Team Averages
Level 14
1,500 SR
1,198 Elo+
Hel
Hel
Biorgtrinity
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Bacchus
Bacchus
Jackobin
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Nemesis
Nemesis
peacebanana
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gilby31
Gilgamesh
10
1 / 0 / 5
6,161
770
3,480
2,604
1,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Mect0n
Anhur
10
1 / 0 / 5
6,133
767
2,488
2,075
449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
4 / 0 / 2
6,566
821
2,176
2,275
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,147
643
337
2,907
1,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Jackobin
Bacchus
6
0 / 1 / 0
4,750
594
1,141
3,654
2,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
peacebanana
Nemesis
6
0 / 4 / 0
4,769
596
1,597
4,736
1,239
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Gilgamesh
Gilby31
Gilgamesh
1
0
5
3.5
L
Bacchus
Jackobin
Bacchus
0
1
0
0
W
Anhur
Mect0n
Anhur
1
0
5
3.5
L
Nemesis
peacebanana
Nemesis
0
4
0
0
W
Hera
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,144
Damage
3,075
6,954
Taken
11,297
2,749
Mitigated
5,160
2,418
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
337
117
1,040
1,146
2,907
1,098
0
290
2,465
6,982
0
W
Gilgamesh
Gilby31
Gilgamesh
3,480
578
0
362
2,604
1,674
381
234
2,370
0
11,039
L
Bacchus
Jackobin
Bacchus
1,141
73
0
0
3,654
2,823
0
625
2,775
4,986
0
W
Anhur
Mect0n
Anhur
2,488
922
0
1,115
2,075
449
1,107
700
1,375
0
18,385
L
Nemesis
peacebanana
Nemesis
1,597
455
0
510
4,736
1,239
0
1,052
3,468
0
3,047
W
Hera
2,176
411
0
941
2,275
626
912
754
1,521
22,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,860
Gold Earned
14,666
85
Minions Killed
32
6
Camps Cleared
1
440,363
Distance Traveled
331,378
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,147
643
13
2
0
97,312
1
W
Gilgamesh
6,161
770
10
1
2
145,556
1
L
Bacchus
4,750
594
15
2
1
112,349
0
W
Anhur
6,133
767
32
4
4
143,229
3
L
Nemesis
4,769
596
4
1
0
121,717
0
W
Hera
6,566
821
43
5
0
151,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role