Player Matchup

Danzaburou
Danzaburou
CDQMuismat
Danzaburou
Level 20
God Stats
5W - 4L
1,875 SR
Queue Stats
38W - 31L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
Kurama_183
Amaterasu
Level 103
God Stats
1W - 0L
1,644 SR
Queue Stats
10W - 8L
1,452 Elo+
Party 2
Da Ji
Da Ji
Noclicx
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,182 Elo+
Party 2
Ganesha
Ganesha
OG_kohaii
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,485 Elo+
Party 1
Thoth
Thoth
SaiiZen_83
Thoth
Level 49
God Stats
1W - 0L
1,784 SR
Queue Stats
10W - 8L
1,452 Elo+
Party 2
Team Averages
Level 53
1,661 SR
1,412 Elo+

VS

Team Averages
Level 51
1,417 SR
1,361 Elo+
Morgan Le Fay
Morgan Le Fay
Balrajx
Morgan Le Fay
Level 68
God Stats
14W - 10L
1,429 SR
Queue Stats
45W - 47L
1,413 Elo+
Party 3
Thor
Thor
CertyKay
Thor
Level 86
God Stats
8W - 16L
1,298 SR
Queue Stats
427W - 453L
1,413 Elo+
Party 3
Hades
Hades
ShadowSchick
Hades
Level 29
God Stats
3W - 6L
1,352 SR
Queue Stats
57W - 89L
1,307 Elo+
Party 4
Cthulhu
Cthulhu
xAkmall
Cthulhu
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 19L
1,304 Elo+
Party 3
Anhur
Anhur
xxSIPEZZ
Anhur
Level 55
God Stats
2W - 9L
1,504 SR
Queue Stats
123W - 184L
1,367 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CDQMuismat
Danzaburou
20
14 / 0 / 7
14,302
650
16,869
13,994
5,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Kurama_183
Amaterasu
19
10 / 1 / 14
12,998
591
17,937
18,251
21,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
Noclicx
Da Ji
16
6 / 6 / 8
11,404
518
6,533
14,281
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
OG_kohaii
Ganesha
16
0 / 2 / 25
11,165
508
5,927
18,869
25,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thoth
17
9 / 2 / 16
12,016
546
14,244
10,964
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Balrajx
Morgan Le Fay
15
3 / 7 / 1
9,703
441
13,076
17,254
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
2 / 10 / 3
9,362
426
5,675
18,712
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 8 / 0
9,482
431
8,571
18,706
15,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xAkmall
Cthulhu
12
0 / 5 / 3
8,005
364
5,278
13,098
5,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
xxSIPEZZ
Anhur
15
3 / 9 / 0
9,661
439
6,475
20,368
5,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
17
39
Kills
10
11
Deaths
39
70
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Balrajx
Morgan Le Fay
3
7
1
0.5
W
Danzaburou
CDQMuismat
Danzaburou
14
0
7
17.5
L
Thor
2
10
3
0.35
W
Amaterasu
Kurama_183
Amaterasu
10
1
14
17
W
Da Ji
Noclicx
Da Ji
6
6
8
1.67
W
Ganesha
OG_kohaii
Ganesha
0
2
25
6.25
W
Thoth
9
2
16
8.5
L
2
8
0
0.25
L
Cthulhu
xAkmall
Cthulhu
0
5
3
0.3
L
Anhur
xxSIPEZZ
Anhur
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,510
Damage
39,075
76,359
Taken
88,138
62,523
Mitigated
39,194
26,333
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Balrajx
Morgan Le Fay
13,076
1,436
345
2,611
17,254
5,659
133
5,920
11,334
64,249
0
W
Danzaburou
CDQMuismat
Danzaburou
16,869
10,010
0
6,722
13,994
5,670
5,508
3,221
10,733
0
125,657
L
Thor
5,675
1,614
0
4,994
18,712
6,080
53
3,637
15,075
0
49,478
W
Amaterasu
Kurama_183
Amaterasu
17,937
8,876
0
9,895
18,251
21,994
944
9,130
9,018
0
88,234
W
Da Ji
Noclicx
Da Ji
6,533
972
0
4,468
14,281
6,015
776
5,478
8,617
0
36,805
W
Ganesha
OG_kohaii
Ganesha
5,927
918
0
1,559
18,869
25,041
763
6,363
12,240
36,195
0
W
Thoth
14,244
214
403
3,286
10,964
3,803
1,728
3,993
6,759
66,147
0
L
8,571
1,515
0
4,753
18,706
15,949
682
3,698
15,008
53,023
0
L
Cthulhu
xAkmall
Cthulhu
5,278
634
0
1,526
13,098
5,881
0
4,359
8,739
24,279
0
L
Anhur
xxSIPEZZ
Anhur
6,475
2,664
0
6,122
20,368
5,625
0
2,851
17,517
0
56,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,885
Gold Earned
46,213
492
Minions Killed
395
0
Camps Cleared
0
2,189,312
Distance Traveled
1,708,604
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,703
441
114
5
0
354,277
3
W
Danzaburou
14,302
650
188
9
0
413,566
4
L
Thor
9,362
426
67
3
0
383,638
0
W
Amaterasu
12,998
591
126
6
0
488,878
1
W
Da Ji
11,404
518
66
3
0
403,973
1
W
Ganesha
11,165
508
9
0
0
430,038
5
W
Thoth
12,016
546
103
5
0
452,857
6
L
Hades
9,482
431
95
4
0
280,671
0
L
Cthulhu
8,005
364
34
2
0
349,930
4
L
Anhur
9,661
439
85
4
0
340,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role