Player Matchup

Fenrir
Fenrir
DoubleDTV315
Fenrir
Level 18
God Stats
1W - 1L
1,357 SR
Queue Stats
73W - 44L
1,601 Elo+
Party 1
Skadi
Skadi
JMARSHMONEY
Skadi
Level 69
God Stats
9W - 10L
1,533 SR
Queue Stats
127W - 94L
1,627 Elo+
Party 1
Anubis
Anubis
SPShaq409
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 17L
1,755 Elo+
Party 1
Team Averages
Level 34
1,463 SR
1,661 Elo+

VS

Team Averages
Level 48
1,445 SR
1,404 Elo+
Sol
Sol
GeV kach M
Sol
Level 11
God Stats
0W - 2L
1,359 SR
Queue Stats
2W - 3L
1,451 Elo+
Solo
Da Ji
Da Ji
Im_Not_A_12yrKid
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,317 Elo+
Solo
Izanami
Izanami
JxnznYT
Izanami
Level 66
God Stats
2W - 8L
1,475 SR
Queue Stats
413W - 409L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 1 / 4
10,645
710
7,763
8,186
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
7 / 5 / 6
10,679
712
12,780
11,359
3,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
SPShaq409
Anubis
15
3 / 1 / 9
10,394
693
10,912
7,422
3,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 6
8,528
569
7,677
14,937
2,457
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 4 / 2
8,846
590
3,996
12,104
2,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
JxnznYT
Izanami
13
4 / 6 / 3
9,694
646
7,871
10,856
1,902
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
7
7
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
4
9
L
0
7
6
0.43
L
3
4
2
1
W
7
5
6
2
L
Izanami
JxnznYT
Izanami
4
6
3
0.92
W
Anubis
SPShaq409
Anubis
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
19,544
26,967
Taken
37,897
15,968
Mitigated
7,281
5,737
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,763
898
0
1,525
8,186
8,118
0
3,483
4,703
2,550
15,798
L
7,677
1,416
0
3,633
14,937
2,457
0
5,358
9,355
30,855
0
L
3,996
425
0
1,110
12,104
2,922
0
3,744
8,056
0
14,315
W
12,780
5,867
0
0
11,359
3,976
977
1,967
9,392
0
30,426
L
Izanami
JxnznYT
Izanami
7,871
6,489
0
285
10,856
1,902
0
3,227
7,409
0
24,508
W
Anubis
SPShaq409
Anubis
10,912
370
0
4,212
7,422
3,874
806
3,071
4,351
53,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
27,068
170
Minions Killed
108
10
Camps Cleared
4
796,524
Distance Traveled
656,554
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,645
710
26
2
3
276,613
1
L
Sol
8,528
569
51
3
0
224,399
4
L
Da Ji
8,846
590
18
1
2
220,948
1
W
Skadi
10,679
712
49
3
2
251,056
1
L
Izanami
9,694
646
39
3
2
211,207
1
W
Anubis
10,394
693
95
6
5
268,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role