Player Matchup

Artio
Artio
Blufferino
Artio
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 187L
1,445 Elo+
Party 3
Sol
Sol
OneJayBird01
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
OnePointNine
Neith
Level 83
God Stats
19W - 29L
1,550 SR
Queue Stats
101W - 120L
1,495 Elo+
Party 2
Horus
Horus
UshiSushi
Horus
Level 48
God Stats
7W - 7L
1,513 SR
Queue Stats
300W - 377L
1,387 Elo+
Party 3
Gilgamesh
Gilgamesh
Xixeyz
Gilgamesh
Level 135
God Stats
25W - 21L
1,730 SR
Queue Stats
437W - 356L
1,602 Elo+
Party 2
Team Averages
Level 66
1,559 SR
1,486 Elo+

VS

Team Averages
Level 56
1,592 SR
1,514 Elo+
Tiamat
Tiamat
CrispBacon25
Tiamat
Level 46
God Stats
4W - 2L
1,794 SR
Queue Stats
12W - 9L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
HighestMarx
Cthulhu
Level 49
God Stats
2W - 2L
1,388 SR
Queue Stats
76W - 66L
1,444 Elo+
Solo
Camazotz
Camazotz
MaldingBoomer
Camazotz
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 158L
1,452 Elo+
Party 4
Odin
Odin
Shaker 33
Odin
Level 113
God Stats
3W - 2L
1,780 SR
Queue Stats
141W - 129L
1,548 Elo+
Party 1
Izanami
Izanami
SmaIIFox
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
5 / 1 / 11
12,681
507
18,660
24,998
31,581
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 3 / 13
11,715
469
13,263
11,107
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 2 / 7
12,759
510
13,030
11,340
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
UshiSushi
Horus
16
2 / 1 / 12
11,494
460
5,486
15,647
15,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Xixeyz
Gilgamesh
20
16 / 0 / 8
14,009
560
27,826
20,582
22,231
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 12 / 2
9,664
387
11,601
20,920
10,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
HighestMarx
Cthulhu
14
0 / 7 / 4
8,540
342
10,341
26,962
27,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
MaldingBoomer
Camazotz
17
4 / 6 / 1
10,760
430
12,205
20,035
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
16
0 / 3 / 3
9,750
390
8,099
19,056
17,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
SmaIIFox
Izanami
19
2 / 4 / 2
11,641
466
6,900
11,208
4,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
32
Kills
7
7
Deaths
32
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
5
1
11
10.5
L
Tiamat
1
12
2
0.17
L
Cthulhu
HighestMarx
Cthulhu
0
7
4
0.29
L
Camazotz
MaldingBoomer
Camazotz
4
6
1
0.75
W
5
3
13
3.83
W
4
2
7
3.75
L
Odin
0
3
3
0.5
L
Izanami
SmaIIFox
Izanami
2
4
2
0.75
W
Horus
UshiSushi
Horus
2
1
12
8
W
Gilgamesh
Xixeyz
Gilgamesh
16
0
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,265
Damage
49,146
83,674
Taken
98,181
78,613
Mitigated
67,777
33,367
Healing
21,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
18,660
2,300
664
13,249
24,998
31,581
358
5,176
19,822
99,341
0
L
Tiamat
11,601
1,051
389
4,101
20,920
10,309
112
4,906
15,851
53,363
0
L
Cthulhu
HighestMarx
Cthulhu
10,341
874
548
2,120
26,962
27,686
87
8,087
18,556
36,842
0
L
Camazotz
MaldingBoomer
Camazotz
12,205
2,901
0
7,917
20,035
7,815
0
9,167
10,680
0
68,593
W
13,263
3,829
0
2,843
11,107
4,453
2,549
5,039
6,068
46,100
0
W
13,030
5,490
0
4,971
11,340
4,528
2,280
3,642
7,698
0
94,370
L
Odin
8,099
1,219
0
3,490
19,056
17,495
0
8,362
10,514
3,570
56,950
L
Izanami
SmaIIFox
Izanami
6,900
5,822
0
2,581
11,208
4,472
1,416
841
10,367
0
91,726
W
Horus
UshiSushi
Horus
5,486
2,304
1,272
5,529
15,647
15,820
571
6,058
9,589
290
33,433
W
Gilgamesh
Xixeyz
Gilgamesh
27,826
6,938
0
4,839
20,582
22,231
636
5,884
14,698
0
127,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,658
Gold Earned
50,355
579
Minions Killed
500
0
Camps Cleared
0
2,445,020
Distance Traveled
2,212,271
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,681
507
145
6
0
526,001
0
L
Tiamat
9,664
387
84
3
0
392,266
0
L
Cthulhu
8,540
342
33
1
0
442,656
4
L
Camazotz
10,760
430
84
3
0
496,257
11
W
Sol
11,715
469
69
3
0
421,638
0
W
Neith
12,759
510
168
7
0
452,372
3
L
Odin
9,750
390
108
4
0
460,888
1
L
Izanami
11,641
466
191
8
0
420,204
4
W
Horus
11,494
460
56
2
0
502,047
3
W
Gilgamesh
14,009
560
141
6
0
542,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role