Player Matchup

Fenrir
Fenrir
Benji707yolo
Fenrir
Level 16
God Stats
2W - 5L
1,224 SR
Queue Stats
13W - 23L
1,282 Elo+
Solo
Pele
Pele
Madmanmarius
Pele
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 73L
1,360 Elo+
Solo
Apollo
Apollo
Pedrotc24680
Apollo
Level 27
God Stats
5W - 6L
1,240 SR
Queue Stats
143W - 126L
1,356 Elo+
Solo
Thanatos
Thanatos
Vreakbalo97
Thanatos
Level 8
God Stats
4W - 9L
1,361 SR
Queue Stats
36W - 39L
1,255 Elo+
Party 1
Ares
Ares
coscu-12-
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,089 Elo+
Party 1
Team Averages
Level 15
1,365 SR
1,269 Elo+

VS

Team Averages
Level 10
1,512 SR
1,292 Elo+
Thor
Thor
DiamondBLACK522
Thor
Level 15
God Stats
49W - 65L
1,428 SR
Queue Stats
287W - 274L
1,339 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jose20996177
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,052 Elo+
Solo
Neith
Neith
KindBud7906
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
gmario_1234
Ymir
Level 7
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 2L
1,275 Elo+
Solo
Jormungandr
Jormungandr
ďåřķşťàłkêř
Jormungandr
Level 18
God Stats
17W - 17L
1,454 SR
Queue Stats
268W - 284L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
3 / 7 / 7
12,183
870
13,540
17,653
8,404
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 6 / 13
14,649
1,046
22,558
16,839
7,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
20
9 / 0 / 14
14,427
1,031
18,672
9,561
8,233
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
Vreakbalo97
Thanatos
20
8 / 5 / 12
14,573
1,041
20,493
15,151
7,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
20
5 / 4 / 14
13,975
998
12,782
14,453
11,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 6
15,692
1,121
24,532
18,931
8,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Jose20996177
Ah Muzen Cab
19
0 / 15 / 12
12,412
887
8,042
24,878
9,654
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 2 / 2
10,504
750
1,572
1,662
446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 7 / 12
13,479
963
10,637
26,148
25,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 4 / 11
15,010
1,072
22,357
23,070
16,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
65
31
Kills
22
22
Deaths
31
60
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
7
7
0.93
L
12
3
6
5
L
Ah Muzen Cab
Jose20996177
Ah Muzen Cab
0
15
12
0.4
L
0
2
2
0.5
W
6
6
13
2.08
W
Apollo
9
0
14
16
W
Thanatos
Vreakbalo97
Thanatos
8
5
12
2.8
W
Ares
5
4
14
3
L
3
7
12
1.29
L
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,045
Damage
67,140
73,657
Taken
94,689
43,052
Mitigated
60,137
11,906
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,540
4,042
0
775
17,653
8,404
0
5,846
11,807
0
20,093
L
24,532
6,864
0
374
18,931
8,431
0
3,167
15,764
0
48,150
L
Ah Muzen Cab
Jose20996177
Ah Muzen Cab
8,042
4,220
0
2,495
24,878
9,654
0
3,082
21,750
0
18,629
L
1,572
568
0
42
1,662
446
0
197
1,465
0
2,343
W
22,558
4,931
0
1,747
16,839
7,061
0
7,111
9,728
0
65,332
W
Apollo
18,672
11,955
0
0
9,561
8,233
0
3,595
5,966
0
37,568
W
Thanatos
Vreakbalo97
Thanatos
20,493
4,160
0
8,872
15,151
7,842
0
7,001
8,150
0
35,672
W
Ares
12,782
1,867
0
512
14,453
11,512
0
9,441
5,012
28,507
0
L
10,637
3,622
0
1,787
26,148
25,588
0
2,428
23,359
23,305
0
L
22,357
8,885
0
1,960
23,070
16,018
0
3,501
19,569
52,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,807
Gold Earned
67,097
276
Minions Killed
155
3
Camps Cleared
6
1,182,531
Distance Traveled
1,001,347
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,183
870
15
1
1
208,022
1
L
Thor
15,692
1,121
48
3
1
298,351
0
L
Ah Muzen Cab
12,412
887
14
1
1
217,437
1
L
Neith
10,504
750
2
0
0
40,191
0
W
Pele
14,649
1,046
124
9
2
263,462
1
W
Apollo
14,427
1,031
43
3
0
256,555
0
W
Thanatos
14,573
1,041
49
4
0
243,360
0
W
Ares
13,975
998
45
3
0
211,132
0
L
Ymir
13,479
963
21
2
4
192,877
0
L
Jormungandr
15,010
1,072
70
5
0
252,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role