Player Matchup

Osiris
Osiris
AB2430
Osiris
Level 88
God Stats
1W - 0L
1,659 SR
Queue Stats
9W - 4L
1,533 Elo+
Party 2
Chang'e
Chang'e
Creamie Biscuit
Chang'e
Level 20
God Stats
8W - 5L
1,496 SR
Queue Stats
19W - 15L
1,432 Elo+
Solo
Guan Yu
Guan Yu
DIO5238
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,317 Elo+
Party 2
Neith
Neith
TeaCaptain
Neith
Level 23
God Stats
4W - 1L
1,350 SR
Queue Stats
95W - 94L
1,232 Elo+
Solo
Hades
Hades
castrat3dman
Hades
Level 24
God Stats
2W - 0L
1,704 SR
Queue Stats
27W - 23L
1,511 Elo+
Solo
Team Averages
Level 32
1,542 SR
1,405 Elo+

VS

Team Averages
Level 13
1,485 SR
1,326 Elo+
Cerberus
Cerberus
Drnknmunnky
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Silentwraith659
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Party 1
Zeus
Zeus
babychungus420
Zeus
Level 18
God Stats
18W - 18L
1,574 SR
Queue Stats
31W - 40L
1,419 Elo+
Solo
Scylla
Scylla
isaacweihao
Scylla
Level 17
God Stats
6W - 12L
1,245 SR
Queue Stats
34W - 41L
1,308 Elo+
Solo
Baba Yaga
Baba Yaga
x_-3L_L3CH3R0-_O
Baba Yaga
Level 21
God Stats
5W - 2L
1,608 SR
Queue Stats
26W - 32L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AB2430
Osiris
18
16 / 1 / 19
12,082
1,208
19,440
13,104
8,625
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 2 / 24
10,770
1,077
14,734
11,938
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DIO5238
Guan Yu
17
2 / 3 / 25
10,154
1,015
5,990
11,484
8,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Neith
18
2 / 2 / 31
10,348
1,035
12,315
7,307
2,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

18
13 / 1 / 21
12,583
1,258
20,285
12,744
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drnknmunnky
Cerberus
15
0 / 13 / 6
8,643
864
10,887
26,144
28,937
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 16 / 6
9,331
933
9,276
20,826
8,280
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 3 / 1
8,158
816
3,606
4,136
957
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
15
5 / 7 / 3
10,492
1,049
13,842
17,899
5,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baba Yaga
14
3 / 2 / 4
9,561
956
13,639
7,915
3,087
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
29
41
Kills
9
9
Deaths
41
120
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
AB2430
Osiris
16
1
19
25.5
W
8
2
24
10
W
Guan Yu
DIO5238
Guan Yu
2
3
25
4.83
L
Cerberus
Drnknmunnky
Cerberus
0
13
6
0.23
L
1
16
6
0.25
W
Neith
2
2
31
8.75
L
0
3
1
0.17
W
13
1
21
23.5
L
Scylla
5
7
3
0.93
L
Baba Yaga
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,764
Damage
51,250
56,577
Taken
76,920
27,703
Mitigated
47,140
25,908
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AB2430
Osiris
19,440
10,182
196
2,260
13,104
8,625
0
7,890
4,899
0
38,433
W
14,734
2,491
6,679
4,608
11,938
3,509
0
9,414
2,524
33,050
0
W
Guan Yu
DIO5238
Guan Yu
5,990
2,827
1,896
2,252
11,484
8,621
0
9,027
2,457
0
9,525
L
Cerberus
Drnknmunnky
Cerberus
10,887
1,239
0
5,570
26,144
28,937
0
11,371
14,673
20,050
0
L
9,276
1,387
0
0
20,826
8,280
0
8,515
12,311
0
22,226
W
Neith
12,315
6,271
0
837
7,307
2,271
0
6,590
717
0
22,995
L
3,606
439
0
0
4,136
957
0
1,703
2,433
10,236
0
W
20,285
3,661
1,033
6,147
12,744
4,677
0
9,053
3,691
37,573
0
L
Scylla
13,842
1,797
0
221
17,899
5,879
0
10,567
7,332
25,069
0
L
Baba Yaga
13,639
1,956
0
1,788
7,915
3,087
0
2,863
5,052
19,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,937
Gold Earned
46,185
174
Minions Killed
106
5
Camps Cleared
0
919,107
Distance Traveled
655,268
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,082
1,208
61
6
1
193,028
1
W
Chang'e
10,770
1,077
34
3
0
192,446
0
W
Guan Yu
10,154
1,015
10
1
0
202,138
1
L
Cerberus
8,643
864
23
2
0
129,872
2
L
Thor
9,331
933
21
2
0
129,367
1
W
Neith
10,348
1,035
27
3
0
169,391
0
L
Zeus
8,158
816
13
1
0
52,289
0
W
Hades
12,583
1,258
42
4
4
162,104
0
L
Scylla
10,492
1,049
34
3
0
164,822
1
L
Baba Yaga
9,561
956
15
2
0
178,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role