Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bootstrap2015
Merlin
Level 143
God Stats
1W - 2L
1,477 SR
Queue Stats
68W - 54L
1,639 Elo+
Solo
Mulan
Mulan
Kazkan
Mulan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,550 Elo+
Solo
Anhur
Anhur
NIV_REBORN
Anhur
Level 108
God Stats
0W - 5L
1,222 SR
Queue Stats
368W - 367L
1,534 Elo+
Solo
Vulcan
Vulcan
boomster1231
Vulcan
Level 154
God Stats
3W - 3L
1,571 SR
Queue Stats
185W - 172L
1,571 Elo+
Solo
Team Averages
Level 144
1,454 SR
1,559 Elo+

VS

Team Averages
Level 136
1,579 SR
1,572 Elo+
Fenrir
Fenrir
BiweGas
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,526 Elo+
Party 1
Xing Tian
Xing Tian
Huggable Bear o
Xing Tian
Level 144
God Stats
3W - 2L
1,408 SR
Queue Stats
262W - 245L
1,585 Elo+
Party 2
Cerberus
Cerberus
St34lthChicken
Cerberus
Level 143
God Stats
8W - 2L
1,976 SR
Queue Stats
244W - 217L
1,599 Elo+
Party 2
Cabrakan
Cabrakan
StIcKeRB0mBeD
Cabrakan
Level 129
God Stats
3W - 0L
1,508 SR
Queue Stats
129W - 111L
1,587 Elo+
Party 2
Medusa
Medusa
Treiks
Medusa
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 45L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 6 / 6
8,999
692
17,201
10,920
4,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 5
8,759
674
10,293
7,493
2,793
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kazkan
Mulan
16
3 / 5 / 3
9,349
719
7,467
21,215
21,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
14
2 / 8 / 4
8,371
644
4,188
12,303
4,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
0 / 6 / 6
9,416
724
10,562
13,605
6,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BiweGas
Fenrir
16
2 / 4 / 20
9,905
762
6,913
16,802
18,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Huggable Bear o
Xing Tian
16
2 / 4 / 19
9,481
729
6,393
16,403
17,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
18
3 / 1 / 20
10,168
782
10,950
12,072
12,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
StIcKeRB0mBeD
Cabrakan
16
2 / 2 / 17
9,551
735
7,027
14,080
16,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Treiks
Medusa
20
21 / 1 / 7
12,558
966
28,885
9,463
6,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
11
Kills
30
30
Deaths
12
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
6
6
1.17
W
Fenrir
BiweGas
Fenrir
2
4
20
3
L
2
5
5
0.9
W
Xing Tian
Huggable Bear o
Xing Tian
2
4
19
2.88
L
Mulan
Kazkan
Mulan
3
5
3
0.9
L
Anhur
2
8
4
0.5
W
Cerberus
3
1
20
13
W
Cabrakan
StIcKeRB0mBeD
Cabrakan
2
2
17
5.25
W
Medusa
Treiks
Medusa
21
1
7
24.5
L
Vulcan
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,711
Damage
60,168
65,536
Taken
68,820
39,565
Mitigated
70,930
15,085
Healing
22,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,201
7,920
1,188
1,465
10,920
4,857
0
3,757
7,024
0
23,943
W
Fenrir
BiweGas
Fenrir
6,913
1,859
1,561
2,049
16,802
18,557
1,327
4,604
12,004
0
14,295
L
10,293
297
34
275
7,493
2,793
608
2,624
4,766
22,882
0
W
Xing Tian
Huggable Bear o
Xing Tian
6,393
232
1,615
1,772
16,403
17,122
120
5,567
9,255
12,359
0
L
Mulan
Kazkan
Mulan
7,467
835
431
6,512
21,215
21,018
170
7,672
13,127
0
9,616
L
Anhur
4,188
1,728
908
1,032
12,303
4,830
549
3,466
8,692
0
10,102
W
Cerberus
10,950
322
904
3,581
12,072
12,346
297
5,137
6,770
25,223
0
W
Cabrakan
StIcKeRB0mBeD
Cabrakan
7,027
797
2,511
2,988
14,080
16,365
316
4,336
9,564
9,809
0
W
Medusa
Treiks
Medusa
28,885
13,148
2,416
3,310
9,463
6,540
2,923
1,211
7,700
0
68,454
L
Vulcan
10,562
4,704
523
2,717
13,605
6,067
561
5,773
7,557
35,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,894
Gold Earned
51,663
127
Minions Killed
127
0
Camps Cleared
0
1,004,125
Distance Traveled
1,352,404
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,999
692
20
2
0
202,786
0
W
Fenrir
9,905
762
14
1
0
291,581
1
L
Merlin
8,759
674
32
2
0
207,313
2
W
Xing Tian
9,481
729
9
1
0
244,076
1
L
Mulan
9,349
719
7
1
0
197,616
0
L
Anhur
8,371
644
14
1
0
202,935
0
W
Cerberus
10,168
782
29
2
0
247,281
4
W
Cabrakan
9,551
735
2
0
0
289,692
2
W
Medusa
12,558
966
73
6
0
279,774
0
L
Vulcan
9,416
724
54
4
0
193,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role